Difference between revisions of "Lady Mortis Statistics"
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'''Discipline Techniques:''' <br> | '''Discipline Techniques:''' <br> | ||
− | '''Sorcery:''' [[Necromancy]] 6, [[Thaumaturgy]] | + | '''Sorcery:''' [[Necromancy]] 6, [[Thaumaturgy]] 4<br> |
[[ File:13256060_1161191957273250_70453538980750739_n.jpg ||300px]] [[File:1a4fc030765c617cd1fe8039040642a3.jpg||300px]] [[File:Brendamaterials.jpg||270px]] [[File:Herb.jpg||270px]][[File:Box.jpg||320px]] | [[ File:13256060_1161191957273250_70453538980750739_n.jpg ||300px]] [[File:1a4fc030765c617cd1fe8039040642a3.jpg||300px]] [[File:Brendamaterials.jpg||270px]] [[File:Herb.jpg||270px]][[File:Box.jpg||320px]] | ||
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;Level 3 | ;Level 3 | ||
− | :[[Track Transgressor]] {''A recently conceptualized ritual based on the mage rote: | + | :[[Track Transgressor]] {''A recently conceptualized ritual based on the mage rote: ''.} |
;Level 4 | ;Level 4 |
Revision as of 14:29, 15 May 2018
- Godiva -x- Vera Geier {In all of history, you alone remember who she was and what happened to her.}
Paint it Black https://www.youtube.com/watch?v=RYPWxymohWs
Generation: 5th
Sire: Sybil
Nature: Scientist
Demeanor: Deviant
Physical: Strength 3, Dexterity 4, Stamina 3
Social: Charisma 3, Manipulation 3, Appearance 3
Mental: Perception 3, Intelligence 4, Wits 3
Talents: Alertness 3, Athletics 2, Awareness 3 (magical emanations, Path of Fascination), Brawl 3, Dodge 3, Empathy 3 (hidden desires), Expression 1, Intimidation 3 , Leadership 3, Streetwise 3, Subterfuge 3 (pillow talk)
Secondary Talents: Haggling 1, Lucid Dreaming 1, Seduction 3 (femme fatal)
Skills: Animal Ken 2, Crafts 3 (taxidermy), Drive 2, Etiquette 2, Firearms 2, Melee 3 (knife), Performance 2 [Expertise: acting, violin] (Improvisational), Security 1, Stealth 4, Survival 2 (medicinal plants)
Secondary Skills: Demolitions 2, Blood Prep 3,Photography 1,Body Crafts 2,Herbalism 3,Toxicology 3,Archery 1,Fire Dancing 1, Ride 1, Gameplay 1, Dreaming 1
Knowledges: Academics 3 (medical history), Computers 2, Finance 2, Investigation 3, Law 0, Linguistics 4, Medicine 5 (anatomy, dissection, pain), Occult 5, Politics 1, Science 3
Secondary Knowledges: Rituals 5, Thanatology 5, Enigmas 2, Chemistry 3 (bio chemistry), Memory 3, Cryptography 1, Heraldry 2
Languages: Portugese,Greek,Latin,German,Galic,Old English,Norse,Italian,Spanish,French,Arabic,Old Saxon,Babalonian,Arcadia
Lore: Kindred 3,Wraith 3,Lupine 1,Rio 2, Naja Raja 2,Mummy 2,Mage 4 (Cult of Ecstacy / Verbena), Lasombra 3,Ventrue 2, Malkavian 1, Toreador 1, Nosferatu 1, Sabbat 3
Discipline: Abyss Mysticism 2 , Auspex 5, Celerity 2, Chimerstry 2, Dominate 4, Fortitude 3, Obtenebration 5, Potence 2, Presence 3, Obfuscate 2, Vicissitude 4
Discipline Techniques:
Sorcery: Necromancy 6, Thaumaturgy 4
- Necromancy Paths
- Sepulchre Path 5 Primary -- See: {Nigrimancy} for the system describing the mental struggle with Wraiths.
- Path of the Corpse 5 Secondary
- Vitreous Path 5
- The Grave's Decay 4
- Path of Enervation 4
- Path of Spectral Fire 2
- Cadaverous Animation 1
- Thaumaturgy Paths
- Biothaumaturgic Experimentation 3, Blood 2, Mastery of the Mortal Shell 2, Mercury 2, Spirit Manipulation 2
Contents
Necromancy Rituals
- Level 1
- Blood of Cerberus - A tracking spell that requires animal sacrifice.
- Bones of Chronos- A spell to petrify bone.
- Bones of Demeter- A ritual to soften bone to the consistency of clay.
- Call of the Hungry Dead - A Giovanni curse meant to drive a mortal insane.
- Casting of Bones - A simple divination to determine if the next action chosen will be beneficial.
- Catoptromancy - The enchantment of an everyday mirror to reflect the spirits of the dead.
- Cephalomancy - An augury that enchants a dead head to speak its secrets to the caster.
- Ceremonial Circle - A ritual abjuration meant to prevent catastrophic failure when working necromancy.
- Circle of Cerberus
- Eldritch Beacon - A Sabbat enchantment that marks out a target for wraith.
- Evil Eye - A a simple verbal curse that penalizes a target; this ritual can be cast in combat.
- Final Sight - A ritualized version of the level one path power of Sepulchre.
- Fire of Hades - A rite to summon barrow-flame to the living world as a light source.
- Incense of Hekate - A necromantic, detect magic ritual.
- Incubation - A necromantic dream ritual for speaking with the dead by sleeping in a tomb or graveyard.
- Kapala of Memory -a ritual of necromantic remembrance
- Knowing Stone -a houngan can mark a person's spirit, allowing the vampire to see where his subject is at any time, even after he has died. In this fashion many of the spirit-haunted vampires keep tabs on their close kin and their enemies.
- Necrophilia - A dark enchantment that evokes sexual attraction to corpses.
- Minestradi Morte -
- Mists of Death - Rank One- This ritual creates an entropic mist that feeds off of the life-force of insects.
- Occult Text - Necromantically encrypted writings.
- Sweet Preservation - A rite using honey to preserve corpses.
- Taphephobia-
- Tarbfeis -- Ritual to activate the Vathi (or question any severed head).
- Token of Phobos - An enchantment which increases the caster’s intimidation rating.
- Level 2
- Blades of Thanatos - Bone knives enchanted to steal life force.
- Dismissal of the Dead - A mystical bribe to a wraith to leave and not return.
- Doll of Thanatos - A spell inspired by the Giovanni, that curses a victim to appear as a corpse.
- Eyes of the Grave - A Giovanni ritual for cursing someone with visions of their own death.
- Fallen Familiar - An enchantment which creates an undead sentinel.
- Graven Stimuli - This ritual creates a sympathetic stimulus between a corpse and a target.
- Guardian Genius - A Drone guardian that watches and warns the caster of impending danger.
- Hungry Mold
- The Hand of Glory -
- Kiss of the Dark Queen-
- Oath of Orcus - A verbal contract between a necromancer and a summoned wraith.
- Puppet - A Sabbat ritual of ghostly possession, that is often used as psychological torture.
- Sympathetic Rigor - A paralytic curse.
- Two Centimes -
- Level 3
- Ashen Eye -- A necromantic ward versus Wraiths for individual items.
- Chthonian Holocaust - A burnt offering meant to mystically enhance a sorcerer's ritual performance.
- Chalice of Memoirs- This ritual allows the necromancer to temporarily borrow the memories of a dead person.
- Eleusinian Gate - A ritual that opens a gate-way into and out of the Underworld.
- Haruspicy of Devoveo - Animal sacrifice and entrail reading to divine the nature of a curse or spell.
- Mnemosyne’s Curse - A necromantic counter-curse that stripes an attacking sorcerer of his personal memories.
- Persephone’s Seeds - An enchanted bezoar that creates a short term, throw away animation.
- Texts of Execration - This complex curse allows the necromancer to curse more than one victim at a time.
- Level 4
- A Draught from the Sixth River of the Underworld-
- Drink of Lethe's Waters-
- Extract of Mnemosyne -A dark rite involving the consumption of the deceased's blood to temporarily gain one of their talents, skills or knowledges
- Immured Sanctum -The consecration of a sacred space which eases the difficulty surrounding the dark art.
- Phasmatis Opus Phylacterium -The imprisonment of a ghost in a specially prepared object to create a necromantic fetish.
- Mnemophagia -Transubstantiate one relic into a variable amount of relic-blood dependent on the size of the item
- Mnemosyne’s Transubstantiation -transforms relics that have been brought across the Shroud into the material world and embodied as physical objects and transforms them into mnemonic-blood that can be consumed to provide the memories of the dead
- Potation of Mnemosyne -
- Level 6
- Corpse Projection -
Thaumaturgy Rituals
- Level 1
- Bind the Accusing Tongue
- Chime Of Unseen Spirits
- Deflection of Wooden Doom
- Defense of the Sacred Haven
- Dominoe of Life
- Evocation of the Taper / Quench the Tallow
- Exorcise Fever
- Expedient Paperwork
- Encrypt Missive
- Illuminate the Trail of Prey
- Imp's Affliction
- Learning the Mind Enslumbered
- Sense the Mystical {An instinctive use of thaumaturgy picked up from the concepts of the mage rote: Magical Sense.}
- Song of My Blood {A recently conceptualized ritual based on the mage rote: Singing of the Blood.}
- The Mirror Never Lies {A recently conceptualized ritual based on the mage rote: True Age.}
- Verify the Wonder Worker {A recently conceptualized ritual based on the mage rote: Reveal The Enlightened.}
- Wake with Evening's Freshness
- Level 2
- Ward Vs Ghouls
- Warding Circle vs Ghouls {A recently conceptualized ritual based on the mage rote: Ward Area.}
- Level 3
- Track Transgressor {A recently conceptualized ritual based on the mage rote: .}
Abyss Mystic Rituals
- Level 1
- Pierce the Murk (PGHC 176-177)
- The Shadow of Hands That Serve (PGHC 177)
- Level 2
- The Heart That Beats in Silence (assumed ritual referenced in The Shadow Hands that Serve)
Backgrounds
- Allies (••) -- Æthelred, Bes
- Arcane (•••) -- It takes an assassin to shadow you.
- City Specific Knowledge Rating (Rome) [C]
- Contacts -- (•••) (Bavarian Nobility) -- Irene Adler
- Cult (••) Cult of Bona Dea
- Domain (•••) -- Horti Caesaris -- Julius Caesar's villa and gardens, currently in poor shape, but your master gardener is working on that.
- Generation (••••••••)
- Library (••••) - A single Vathi (Trèvédic - The Traitor Apprentice).
- Past Lives (mage V20) (•••) - Not so much a reflection of all that you have experienced in your numerous iterations, it is rather a function of how well you can access the experiences of those other lives.
- Resources (X) - At the moment, you own your gear, a tent and have about 2000 pieces of gold to your name. For a woman you are doing very well indeed. Who needs a man to support you?
- Retainers (••)
- Avelina -- A handmaiden recently bequeathed to you by your elder-brother Marconius, she has been a ghoul for a hundred years and needs Godiva's blood to survive.
- Hermagoras Capitani -- Your new seneschal and overseer, he is likely blood bound to you and or a ghoul. He conducts all your daylight business for you.
- Status (••) - In the mortal world you are noble woman of Germanic origin, among the damned you are the childe of Sybil and a scion of Rome's home grown Lasombra. Fame and infamy by equal measure.
Morality
Road of Bones -- (Path of Death and the Soul) 5
Willpower: 8
Virtues
- Conviction 3
- Self-Control 4
- Courage 3
Merits & Flaws
- Medium -- 2pt Supernatural.
- Blood Magic -- 5pt Supernatural.
- Destined for Greatness 5pts Supernatural.
Rotes
Sphere - Level Two
- Sense the Land (Correspondence •• / Life •• / Mind •)
- Cluttered Drawer (Entropy ••)
- Alter Plant (Life ••)
- Blessings of the Blood (Life ••)
- Heal Self (Life •• / or Prime •• for Aggravated Damage)
- Heal the Beasts of the Field (Life ••)
- Brew Venomous Blood (Life •• / Prime •• / Entropy ••)
- Aura of Power (Prime ••)
- Break the Flow (Prime ••)
- Quintessence Armor (Prime ••)
- Quintessence Blade (Prime ••)
- Quintessence Bolt (Prime ••)
- Arcane Beacon (Prime •• / Correspondence •)
- Communion with the Dead (Spirit ••)
- Exorcism (Spirit ••)
- Spirit Touch (Spirit ••)
- Spirit Voice (Spirit ••)
- Spirit Ward (Spirit ••)
- Song of Life (Spirit 2, Life 1)
- Bless the Faithful Servant (Prime •• Spirit ••)
- Haunting the Earthly Abode (Spirit •• / Entropy ••)
- See the Dark World (Spirit •• / Entropy ••)
Circa: 1933 C.E.
Last Modified: 1933 C.E. / "The Magister 07:21, 3 March 2017 (MST)"
Experience: 2xp (Monday - June 18th, 2012) + 182xp for your 26year downtime from 2005 - 2031 C.E. -- Bruce (01/31/14)
Maturation Points: 6pts (for downtime from 1999 - 2004) + 5 additional maturation points for your 26 year downtime from 2005 to 2031 C.E. -- Bruce (01/31/14)
Apparent Age: Early 30s