Marcus Verus's Stats
Last Modified:
Circa: 2032 C.E.
Plots: Of course.
Secrets: Centuries worth to be sure.
Haven: Agricola Tower, Chester
Clan: Ventrue
Generation: 5th
Born: Probably - AD 150
Embrace: AD 192
Sire: Mithras
Nature: Judge
Demeanor: Defender
Apparent Age: Early 40s
Physical: Strength 5, Dexterity 4, Stamina 5
Social: Charisma 4, Manipulation 5, Appearance 3
Mental: Perception 4, Intelligence 4, Wits 5
Talents: Alertness 8 (ambushes), Athletics 7, Brawl 7, Dodge 8, Empathy 6, Expression 6, Intimidation 7, Leadership 8, Memory 5, Subterfuge 7
Skills: Animal Ken 6 (dogs, horses), Archery 6, Drive 3 (chariots, carriages), Etiquette 7 (Avalon, Courtly Manners), Firearms 5 (Black Powder), Melee 8 (Sword and Shield), Military Science 8, Performance 5, Crafts 6 (Smithing, Leatherwork), Legerdemain 5, Ride 6 (Combat Riding, Charge, Cross-country), Stealth 6, Survival 6 (English countryside), Style 5, Instruction 6,
Knowledges: Academics, Computer, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science
Disciplines:
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Rituals:
Backgrounds: Allies, Contacts, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Status
Flaws / Merits:
Virtues: Conscience 0, Self-Control 0, Courage 0
Morality:
Willpower:
Destiny:
Skills Knowledge: Academics: 6 (Roman History, English History, Literature) / Computer 0 / Finance: 4 / Seneschal: 6 /Investigation: 5 (Interrogation) / Law 8 (British Common Law, Blood Laws) / Linguistics: 7 (Anything every spoken in the Isles, Most European and important world languages) / Medicine: 4 (Battlefield medicine, Torture) / Occult: 6 / Politics: 7 (Avalon) / Science: 4 / Enigmas: 5 / Memory: 6 / Rituals: 5 / Hearth Wisdom: 6 / Chester Lore: 8 / Chester Secrets: 5 / British Isles Lore: 5 / London Lore: 3 / London Secrets: 5 / British Isles Secrets: 4 / Strategy: 7 / Mage Lore: 3 / Ventrue Lore: 7 / Gangrel Lore: 4 / Toreador Lore: 3 / Assamite Lore: 4 / Kindred Lore: 3 / Mummy Lore: 1 / Gaoru Lore: 3
Disciplines: Dominate 8 / Fortitude 8, Presence 7, Auspex 6, Obfuscate 5, Potence 6, Celerity 6, Protean 5, Quietus 4, Animalism 3, Mithran Sorcery 5.
Advanced Disciplines: Dominate: 6 - Fealty, 7 - Command the Legion, 8 - Carry the Master's Voice. Fortitude: 6 - Personal Armor, 7 - Resilient Mind, 8 - Eternal Vigilance, 8 - 8 soak dice. Presence: 6 - Force of Personality, 7 - Cooperation. Auspex: Farsight. Potence 6 - Relentless Pursuit (Only 5 strength). Celerity: 6 actions.
Discipline Techniques: Aura of Inescapeable Truth, Esprit De Corps, Lessons in the Steel, Lifesong, Long March
Backgrounds: Allies: 5 / Contacts: 5 / Domain: 10 (Security 5, Population 5) - Chester / Generation: 8 / Herd: 4 (Bloodbound thralls) / Influence: Chester 5, English Government 3, English Military 2, English Police 2, English Shipping 4 / Mentor: 9 (Mithras) / Military Force: 4 (Ghoul Knights) / Resources: 5 / Retainers: 7 / Status: Camarilla 5, Avalon 5, Ventrue 5.
Virtues: Self Control 5, Conviction 4, Courage 5, Road of Kings 8, Willpower 10.
Derangements: None (see Resilient Mind).
Merits: Probably.
Flaws: Methuselean Thirst