Difference between revisions of "Aeonian Codex"
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Latest revision as of 01:08, 20 October 2023
Contents
Aeonian Codex -- A Grimoire
Level I Effects
- Attunement of Bia -- (Vires •) -- Through this ritual, the wizard attunes his five senses to the minutia of forces.
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- Augury Serpentarius -- (Anima •) -- This rote allows the mage to gauge the health of the individuals he examines with it. --
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- Faceted Mind -- (Corona •) -- This rote concerns itself with the creation of parallel thought processes, i.e. multitasking.
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- Lamian Oracle -- (Anima •) -- This rote allows the mage to see the blood borne life-force as it courses through a living beings veins.
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- Light of Hekate's Torch -- (Primus •) -- An effect designed to detect active magic or its residue with the element of fire.
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- Maze of Mneme -- (Corona •) -- This rote creates a mental construct that protects the mage's mind and reinforces his will.
Level II Effects
- Asking Apollo's Blessing -- (Anima ••, Primus ••) -- This hanging effect activates automatically if the caster takes damage and heals a predetermined amount of damage.
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- Chill of Boreas -- (Vires ••) -- By invoking the North Wind, the mage strips another of their body heat plunging them into hypothermia.
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- Circle of Sympathetic Perception -- (Corona ••, Primus ••) -- A unique effect that boosts the psychometric capabilities of two or more psychic entities by combining their powers into one supercharged experience.
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- Hypnos Accelerated -- (Anima ••, Corona ••) -- An effect that concentrates the necessary processes of sleep into a relatively short span of time. {Useful for those mages running with vampires and still trying to live life during the day.}
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- Infusion of Divinity -- (Primus ••) -- This effect is a literal injection of Quintessence into a mundane being, gifting them with temporary supernatural status. The infusion gives mortals a number of minor bonuses for a month including a greater resistance to damage, faster healing, and temporarily turning a Sleeper into one of the Awakened.
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- Mask of the Heart -- (Vires ••) -- Through this effect the magician draw some of the surrounding sounds to himself to mask the sounds of his body, thereby camouflaging himself.
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- Telltale Gossamer -- (Ariadne •, Primus ••) -- An early warning system detecting the approach of supernatural beings.
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- Wrath of Bia -- (Vires ••) -- Through the power of the personification of forces, the mage either increased the effects of friction or decreases the effects of friction.
Level III Effects
- A Taste of Lethe -- (Corona •••) -- This potent spell triggers retrograde amnesia in those subjected to it.
- Bridge of Dreams -- (Corona •••) -- A spell for connecting two dreamers.
- Mask of Phobos -- (Corona •••) -- A spell that cloaks a wizard as an observer's deepest fear.
Proposed Effects
The following rotes have yet to be perfected, but are anchored in the correct paradigm.
- Level One
- Lodestone -- (• Correspondence)
- Baculus Divinatorius -- (• Correspondence, • Matter)
- Consulting the Moirai -- (• Correspondence, • Entropy, • Life, • Time for mortals & • Matter for vampires)
- Redimentes tempus tuam -- (• Entropy, • Mind, • Time / • Life??)
- Roll the Knucklebones (• Entropy)
- Level Two
- Ward of Hecate Apotropaia -- (•• Correspondence)
- Map the Leylines -- (•• Correspondence, •• Prime)
- Murmurs of the Muses -- (•• Mind / •• Correspondence - can be combined with mind to affect those not physically present.)
- Bane of Talos -- (•• Entropy, •• Spirit, • Matter)
- Fires of Pluto -- (•• Entropy, •• Spirit / •• Prime)
- Paradigm Shift -- (•• Correspondence, •• Mind, •• Prime)
- Level Three
- A New Pattern for the Moirai -- ( ••• Entropy, •• Correspondence, •• Life, & maybe •• Mind / •• Matter [for objects & vampires])
- Level Unknown
- Hilasterion -- ()
- Wand of Circe -- Obviously, a wand that turns men / people into pigs / animals. {Highly vulgar, but amusing.}
- Internal Hourglass -- (Tempus •) -- This temporal effect would allow a mage to perceive time with mechanical precision: keeping accurate time, creating internal alarms, emulating stopwatch effects, etc.
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- Cerberus Made Manifest -- (Anima ••, Primus ••) -- This rote combines three like dogs into one composite animal, when seriously injured, one of the dogs sloughs off taking all the damage with it.
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- Circle of Secrets -- (Vires •••) - This effect allows the magician to create a circle within which the majority of sound is transformed into darkness; a spell for conspirators.
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Ostanes' Hedge Magic
Necromancy Paths
- ~ Nigrimancy 4
- ~ Path of Haunting 3
- ~ The Path of Ashes 2
- ~ The Path of Bones 2
- ~ Path of Requiem 1
Necromantic Rituals
Level 1
- -- The Taste of the Grave -- Proposed Ritual
- -- Casting of Bones
- -- Circle of Cerberus
- -- Eldritch Beacon
- -- Final Sight
- -- Knowing Stone
- -- Minestradi Morte - {A ritual I would never even consider using. If my magic is dark, the Giovanni are just mentally ill.}
- -- Rape of Persephone - {A ritual I would never even consider using. If my magic is dark, the Giovanni are just mentally ill.}
- -- Revivify the Cold Vitae - {A great ritual, if you happen to be a vampire. If you are a mortal, its useless.}
- -- Ritual of The Smoking Mirror - {See: Jamie's attached notes}
Level 2
- -- Eyes of Despondent Revelation
- -- Eyes of the Grave
- -- Judgment of Rhadamanthus - {See: Jamie's attached notes}
- -- Kiss of Ages - {A cool ritual, but without adaptation, its actually dangerous to use for a mortal.}
- -- Part the Veil
- -- Puppet
- -- Skull of Warning
- -- The Ritual of Pochtli
- -- Two Centimes
- -- Unearth the Hidden Corpse
Level 3
- -- Divine Sign
- -- Drink of Styx's Waters
- -- Eyes of the Dead
- -- Fettered Minion
- -- Implacable Vigor
- -- Malediction of Fetid Veins
- -- Nightmare Drums
- -- Ritual of the Unearthed Fetter
- -- Tempesta Scudo
Level 4
- -- Bastone Diabolico
- -- Call upon the Shadow's Grace
- -- Drink of Lethe's Waters
- -- Mark of Despair
- -- Peek Past the Shroud
- -- Resurrection of Stirred Blood
- -- Veil that Bars Eternity
Thaumaturgic Paths
- ~ Blood 3 (primary path)
- ~ Movement of the Mind 3
- ~ Elemental Mastery 2
- ~ Path of Chronos 1
- ~ Soul of the Serpent 1 (Seker Amon learned this from Silvia Kilver of Cairo
Thaumaturgic Rituals
Level 1
- -- 98.6 Degrees
- -- Alchemical Tattoo
- -- Awakening the Mask of Apollo -- This ritual was researched during the events that took place in London during the fall of 2043 (yet to be approved).
- -- Bind the Accusing Tongue
- -- Blood into Water
- -- Communicate with Kindred Sire
- -- Defense of the Sacred Haven
- -- Deflection of Wooden Doom *
- -- Devil's Touch
- -- Encrypt Missive
- -- Engaging the Vessel of Transference
- -- Evocation of the Taper / Quench the Tallow
- -- Flatline
- -- Imp's Affliction - {I learned this ritual to use it on Seth.}
- -- Impressive Visage *
- -- Learning the Mind Enslumbered
- -- Light of Yesterday's Sun
- -- Luminous Vitae
- -- Purify Blood
- -- Purity of Flesh
- -- Purge the Inner Demon
- -- Quare morietur?
- -- Rebirth of Mortal Vanity
- -- Rite of Introduction
- -- Sanguineous Phial
- -- Sense the Mystical
- -- The Scribe
- -- Wake with Evening's Freshness
- -- Widow's Spite - {I learned this ritual to use it on Seth.}
Level 2
- -- Blood Mead
- -- Blood Walk
- -- Craft Bloodstone
- -- Donning the Mask of Shadows
- -- Extinguish
- -- Imbue Thy Design
- -- Inscription -- {Learned in order to research Imbue Thy Design}
- -- Jinx - {I learned this ritual to use it on Seth.}
- -- Lassitude of Revelry
- -- Obscure the Malice
- -- Mourning Life Curse
- -- Preserve
- -- Principle Focus of Vitae Infusion
- -- Seal Egress
- -- The Open Passage
- -- Ward Vs Ghouls
Level 3