Difference between revisions of "Brenda's Statistics"
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'''Mental:''' Perception 3, Intelligence 4, Wits 3<br> | '''Mental:''' Perception 3, Intelligence 4, Wits 3<br> | ||
'''Talents:''' Alertness 3, Athletics 2, Brawl 3, Dodge 3, Empathy 2, Expression 1, Intimidation 3, Leadership 3, Streetwise 3, Subterfuge 3<br> | '''Talents:''' Alertness 3, Athletics 2, Brawl 3, Dodge 3, Empathy 2, Expression 1, Intimidation 3, Leadership 3, Streetwise 3, Subterfuge 3<br> | ||
− | '''Skills:''' Animal Ken 2, Crafts 1, Drive 2, Etiquette 2, Firearms 2, Melee 2, Performance 2, Security 1, Stealth 4, Survival 1, Demolitions 2, Blood Prep 3,Photography 1,Body Crafts 2,Herbalism 1,Toxicology 1<br> | + | '''Skills:''' Animal Ken 2, Crafts 1, Drive 2, Etiquette 2, Firearms 2, Melee 2, Performance 2 [''Expertise:'' acting, violin] (Improvisational), Security 1, Stealth 4, Survival 1, Demolitions 2, Blood Prep 3,Photography 1,Body Crafts 2,Herbalism 1,Toxicology 1<br> |
'''Knowledges:''' Academics 2, Computers 2, Finance 2, Investigation 3, Law 0, Linguistics 4, Medicine 4, Occult 4, Politics 0, Science 3,Rituals 5,Thanatology 5,Enigmas 2,Chemistry 1<br> | '''Knowledges:''' Academics 2, Computers 2, Finance 2, Investigation 3, Law 0, Linguistics 4, Medicine 4, Occult 4, Politics 0, Science 3,Rituals 5,Thanatology 5,Enigmas 2,Chemistry 1<br> | ||
'''Other:'''Memory 3,Fire Dancing 1<br> | '''Other:'''Memory 3,Fire Dancing 1<br> |
Revision as of 18:03, 13 August 2016
Circa: 2042 C.E.
Last Modified: 2042 C.E. / "The Magister 14:45, 27 May 2015 (MDT)"
Experience: 2xp (Monday - June 18th, 2012) + 182xp for your 26year downtime from 2005 - 2031 C.E. -- Bruce (01/31/14)
Maturation Points: 6pts (for downtime from 1999 - 2004) + 5 additional maturation points for your 26 year downtime from 2005 to 2031 C.E. -- Bruce (01/31/14)
Clan:
Generation: 7th
Sire: Master Jagdish - Lord of the World
Embrace: 1997
Apparent Age:28
Nature:Scientist
Demeanor:Deviant
Physical: Strength 3, Dexterity 3, Stamina 3
Social: Charisma 2, Manipulation 3, Appearance 3
Mental: Perception 3, Intelligence 4, Wits 3
Talents: Alertness 3, Athletics 2, Brawl 3, Dodge 3, Empathy 2, Expression 1, Intimidation 3, Leadership 3, Streetwise 3, Subterfuge 3
Skills: Animal Ken 2, Crafts 1, Drive 2, Etiquette 2, Firearms 2, Melee 2, Performance 2 [Expertise: acting, violin] (Improvisational), Security 1, Stealth 4, Survival 1, Demolitions 2, Blood Prep 3,Photography 1,Body Crafts 2,Herbalism 1,Toxicology 1
Knowledges: Academics 2, Computers 2, Finance 2, Investigation 3, Law 0, Linguistics 4, Medicine 4, Occult 4, Politics 0, Science 3,Rituals 5,Thanatology 5,Enigmas 2,Chemistry 1
Other:Memory 3,Fire Dancing 1
Lore:Kindred 3,Wraith 3,Lupine 1,Rio 2, Naja Raja 2,Mummy 2,
Contents
Disciplines
- Auspex 5
- Celerity 2
- Chimerstry 2
- Dominate 4
- Fortitude 2
- Necromancy 6
- Potence 2
- Presence 3
- Obfuscate 2
- Vicissitude 3
- Obtenebration 5
- Thaumaturgy 1
Necromancy Paths
- Sepulchre Path 5 Primary -- See: {Nigrimancy} for the system describing the mental struggle with Wraiths.
- Path of the Corpse 5 Secondary
- Vitreous Path 4
- The Grave's Decay 3
- Path of Enervation 1
Thaumaturgic Paths
Necromancy Rituals
- Level 1
- Blood of Cerberus - A tracking spell that requires animal sacrifice.
- Bones of Chronos- A spell to petrify bone.
- Bones of Demeter- A ritual to soften bone to the consistency of clay.
- Call of the Hungry Dead - A Giovanni curse meant to drive a mortal insane.
- Casting of Bones - A simple divination to determine if the next action chosen will be beneficial.
- Catoptromancy - The enchantment of an everyday mirror to reflect the spirits of the dead.
- Cephalomancy - An augury that enchants a dead head to speak its secrets to the caster.
- Ceremonial Circle - A ritual abjuration meant to prevent catastrophic failure when working necromancy.
- Eldritch Beacon - A Sabbat enchantment that marks out a target for wraith.
- Evil Eye - A a simple verbal curse that penalizes a target; this ritual can be cast in combat.
- Final Sight - A ritualized version of the level one path power of Sepulchre.
- Fire of Hades - A rite to summon barrow-flame to the living world as a light source.
- Incense of Hekate - A necromantic, detect magic ritual.
- Incubation - A necromantic dream ritual for speaking with the dead by sleeping in a tomb or graveyard.
- Kapala of Memory -
- Knowing Stone -
- Necrophilia - A dark enchantment that evokes sexual attraction to corpses.
- Minestradi Morte -
- Mists of Death - Rank One- This ritual creates an entropic mist that feeds off of the life-force of insects.
- Occult Text - Necromantically encrypted writings.
- Sweet Preservation - A rite using honey to preserve corpses.
- Taphephobia-
- Tarbfeis -- Ritual to activate the Vathi (or question any severed head).
- Token of Phobos - An enchantment which increases the caster’s intimidation rating.
- Level 2
- Blades of Thanatos - Bone knives enchanted to steal life force.
- Dismissal of the Dead - A mystical bribe to a wraith to leave and not return.
- Doll of Thanatos - A spell inspired by the Giovanni, that curses a victim to appear as a corpse.
- Eyes of the Grave - A Giovanni ritual for cursing someone with visions of their own death.
- Fallen Familiar - An enchantment which creates an undead sentinel.
- Graven Stimuli - This ritual creates a sympathetic stimulus between a corpse and a target.
- Guardian Genius - A Drone guardian that watches and warns the caster of impending danger.
- The Hand of Glory -
- Kiss of the Dark Queen-
- Oath of Orcus - A verbal contract between a necromancer and a summoned wraith.
- Puppet - A Sabbat ritual of ghostly possession, that is often used as psychological torture.
- Sympathetic Rigor - A paralytic curse.
- Two Centimes -
- Level 3
- Chthonian Holocaust - A burnt offering meant to mystically enhance a sorcerer's ritual performance.
- Chalice of Memoirs- This ritual allows the necromancer to temporarily borrow the memories of a dead person.
- Eleusinian Gate - A ritual that opens a gate-way into and out of the Underworld.
- Haruspicy of Devoveo - Animal sacrifice and entrail reading to divine the nature of a curse or spell.
- Mnemosyne’s Curse - A necromantic counter-curse that stripes an attacking sorcerer of his personal memories.
- Persephone’s Seeds - An enchanted bezoar that creates a short term, throw away animation.
- Texts of Execration - This complex curse allows the necromancer to curse more than one victim at a time.
- Level 4
- A Draught from the Sixth River of the Underworld-
- Drink of Lethe's Waters-
- Extract of Mnemosyne -A dark rite involving the consumption of the deceased's blood to temporarily gain one of their talents, skills or knowledges
- Immured Sanctum -The consecration of a sacred space which eases the difficulty surrounding the dark art.
- Phasmatis Opus Phylacterium -The imprisonment of a ghost in a specially prepared object to create a necromantic fetish.
- Mnemophagia -
- Mnemosyne's Transubstantiation -
- Potation of Mnemosyne -
- Level 6
- Corpse Projection -
Thaumaturgy Rituals
- Level 1
Backgrounds
- Allies 2
- Contacts 6 -- Dr.Abel Araújo - Forensics, Susana Fernandes - Mortician, Gervásio Ventura - Graverobber, Carmo Freitas - Forger of Identification, Frederica Romão - Lawyer.
- Generation 6
- Mentor 1
- Resources 5 -- Better Left Unsaid - shop, Sweet Dreams-Vampire Porn Production House
- Retainers 4 -- Guilherme Abreu - Gardener, Verônica Delgado - Housekeeper, Dimas Franco - Escaped mental patient
- Status
- Familiars 5 (wraiths)
Virtues
- Conviction 3
- Self-Control 4
- Courage 3
Morality
Road of Bones -- (Path of Death and the Soul) 6
Willpower:8
Retainers
- -- Saturnino Silva -- Ghoul Morador Cannibal
- -- Inês Paredes -- Ghoul Vice President of Sales at Sausage King.
- -- Guilherme Abreu - Ghoul Gardener
- -- Verônica Delgado - Ghoul Housekeeper
- -- Dimas Franco - Ghoul Mental Patient
Merits & Flaws
- -- Medium -- 2pt Supernatural.