Lady Mortis Statistics

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Vera Geier

Circa: 1933 C.E.
Last Modified: 1933 C.E. / "The Magister 07:21, 3 March 2017 (MST)"
Experience: 2xp (Monday - June 18th, 2012) + 182xp for your 26year downtime from 2005 - 2031 C.E. -- Bruce (01/31/14)
Maturation Points: 6pts (for downtime from 1999 - 2004) + 5 additional maturation points for your 26 year downtime from 2005 to 2031 C.E. -- Bruce (01/31/14)
Apparent Age: Early 30s

Nature: Scientist
Demeanor: Deviant

Physical: Strength 3, Dexterity 3, Stamina 3
Social: Charisma 3, Manipulation 3, Appearance 3
Mental: Perception 3, Intelligence 4, Wits 3

Talents: Alertness 3, Athletics 2, Awareness 3 (magical emanations, Path of Fascination), Brawl 3, Dodge 3, Empathy 3 (hidden desires), Expression 1, Intimidation 3 (), Leadership 3, Streetwise 3, Subterfuge 3 (pillow talk)
Secondary Talents: Haggling 1, Seduction 3 (femme fatal)

Skills: Animal Ken 2, Crafts 3 (taxidermy), Drive 2, Etiquette 2, Firearms 2, Melee 2 (knife), Performance 2 [Expertise: acting, violin] (Improvisational), Security 1, Stealth 4, Survival 2 (medicinal plants)
Secondary Skills: Demolitions 2, Blood Prep 3,Photography 1,Body Crafts 2,Herbalism 2,Toxicology 2,Archery 1,Fire Dancing 1,

Knowledges: Academics 3 (medical history), Computers 2, Finance 2, Investigation 3, Law 0, Linguistics 4, Medicine 5 (anatomy, dissection, pain), Occult 4, Politics 0, Science 3
Secondary Knowledges:Mage Lore 4 (Cult of Ecstacy / Verbena), Rituals 5, Thanatology 5, Enigmas 2, Chemistry 3 (bio chemistry), Memory 3

Lore:Kindred 3,Wraith 3,Lupine 1,Rio 2, Naja Raja 2,Mummy 2
Sorcery: Necromancy 6, Thaumaturgy 1

Necromancy Paths
Sepulchre Path 5 Primary -- See: {Nigrimancy} for the system describing the mental struggle with Wraiths.
Path of the Corpse 5 Secondary
Vitreous Path 4
The Grave's Decay 3
Path of Enervation 1
Thaumaturgy Paths
Biothaumaturgic Experimentation 1

Necromancy Rituals

Level 1
Blood of Cerberus - A tracking spell that requires animal sacrifice.
Bones of Chronos- A spell to petrify bone.
Bones of Demeter- A ritual to soften bone to the consistency of clay.
Call of the Hungry Dead - A Giovanni curse meant to drive a mortal insane.
Casting of Bones - A simple divination to determine if the next action chosen will be beneficial.
Catoptromancy - The enchantment of an everyday mirror to reflect the spirits of the dead.
Cephalomancy - An augury that enchants a dead head to speak its secrets to the caster.
Ceremonial Circle - A ritual abjuration meant to prevent catastrophic failure when working necromancy.
Eldritch Beacon - A Sabbat enchantment that marks out a target for wraith.
Evil Eye - A a simple verbal curse that penalizes a target; this ritual can be cast in combat.
Final Sight - A ritualized version of the level one path power of Sepulchre.
Fire of Hades - A rite to summon barrow-flame to the living world as a light source.
Incense of Hekate - A necromantic, detect magic ritual.
Incubation - A necromantic dream ritual for speaking with the dead by sleeping in a tomb or graveyard.
Kapala of Memory -
Knowing Stone -
Necrophilia - A dark enchantment that evokes sexual attraction to corpses.
Minestradi Morte -
Mists of Death - Rank One- This ritual creates an entropic mist that feeds off of the life-force of insects.
Occult Text - Necromantically encrypted writings.
Sweet Preservation - A rite using honey to preserve corpses.
Taphephobia-
Tarbfeis -- Ritual to activate the Vathi (or question any severed head).
Token of Phobos - An enchantment which increases the caster’s intimidation rating.


Level 2
Blades of Thanatos - Bone knives enchanted to steal life force.
Dismissal of the Dead - A mystical bribe to a wraith to leave and not return.
Doll of Thanatos - A spell inspired by the Giovanni, that curses a victim to appear as a corpse.
Eyes of the Grave - A Giovanni ritual for cursing someone with visions of their own death.
Fallen Familiar - An enchantment which creates an undead sentinel.
Graven Stimuli - This ritual creates a sympathetic stimulus between a corpse and a target.
Guardian Genius - A Drone guardian that watches and warns the caster of impending danger.
The Hand of Glory -
Kiss of the Dark Queen-
Oath of Orcus - A verbal contract between a necromancer and a summoned wraith.
Puppet - A Sabbat ritual of ghostly possession, that is often used as psychological torture.
Sympathetic Rigor - A paralytic curse.
Two Centimes -
Level 3
Chthonian Holocaust - A burnt offering meant to mystically enhance a sorcerer's ritual performance.
Chalice of Memoirs- This ritual allows the necromancer to temporarily borrow the memories of a dead person.
Eleusinian Gate - A ritual that opens a gate-way into and out of the Underworld.
Haruspicy of Devoveo - Animal sacrifice and entrail reading to divine the nature of a curse or spell.
Mnemosyne’s Curse - A necromantic counter-curse that stripes an attacking sorcerer of his personal memories.
Persephone’s Seeds - An enchanted bezoar that creates a short term, throw away animation.
Texts of Execration - This complex curse allows the necromancer to curse more than one victim at a time.
Level 4
A Draught from the Sixth River of the Underworld-
Drink of Lethe's Waters-
Extract of Mnemosyne -A dark rite involving the consumption of the deceased's blood to temporarily gain one of their talents, skills or knowledges
Immured Sanctum -The consecration of a sacred space which eases the difficulty surrounding the dark art.
Phasmatis Opus Phylacterium -The imprisonment of a ghost in a specially prepared object to create a necromantic fetish.
Mnemophagia -
Mnemosyne's Transubstantiation -
Potation of Mnemosyne -
Level 5
Draught of Dust and Ashes -
Sanctuary of Living Death -
Pathway of Doom -
Level 6
Corpse Projection -

Thaumaturgy Rituals

Level 1

Morality

Road of Bones -- (Path of Death and the Soul) 6

Willpower: 8

Virtues

Conviction 3
Self-Control 4
Courage 3

Merits & Flaws