Brenda's Statistics

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Brenda Maier

Circa: 2031 C.E.
Experience: 2xp (Monday - June 18th, 2012) + 182xp for your 26year downtime from 2005 - 2031 C.E. -- Bruce (01/31/14)
Maturation Points: 6pts (for downtime from 1999 - 2004) + 5 additional maturation points for your 26 year downtime from 2005 to 2031 C.E. -- Bruce (01/31/14)
Haven:
Clan: Naga Raja
Generation: 7th
Born:
Embrace: 1997
Sire: Jagdish - Master of the World
Nature:Scientist
Demeanor:Deviant
Apparent Age:28
Physical: Strength 3, Dexterity 3, Stamina 3
Social: Charisma 2, Manipulation 3, Appearance 3
Mental: Perception 3, Intelligence 4, Wits 3
Talents: Alertness 3, Athletics 2, Brawl 3, Dodge 3, Empathy 2, Expression 1, Intimidation 3, Leadership 3, Streetwise 3, Subterfuge 3
Skills: Animal Ken 2, Crafts 1, Drive 2, Etiquette 2, Firearms 2, Melee 2, Performance 2, Security 1, Stealth 4, Survival 1, Demolitions 2, Blood Prep 3,Photography 1,Body Crafts 2,Herbalism 1,Toxicology 1
Knowledges: Academics 2, Computers 2, Finance 2, Investigation 3, Law 0, Linguistics 4, Medicine 4, Occult 4, Politics 0, Science 3,Rituals 4,Thanatology 5,Enigmas 2,Chemistry 1
Other:Memory 2,Kindred Lore 3,Wraith Lore 1,Lupine Lore 1,Fire Dancing 1

Disciplines

Auspex 4
Celerity 2
Chimerstry 1
Dominate 3
Fortitude 2
Necromancy 4
Potence 2
Presence 2
Obfuscate 2
Vicissitude 3
Obtenebration 5
Thaumaturgy 1

Necromancy Paths

Sepulchre Path 4 Primary
Path of the Corpse 3 Secondary
Vitreous Path 2
The Grave's Decay 2

Thaumaturgic Paths

Biothaumaturgic Experimentation 1

Necromancy Rituals

Level 1
Blood of Cerberus - A tracking spell that requires animal sacrifice.
Call of the Hungry Dead - A Giovanni curse meant to drive a mortal insane.
Casting of Bones - A simple divination to determine if the next action chosen will be beneficial.
Catoptromancy - The enchantment of an everyday mirror to reflect the spirits of the dead.
Ceremonial Circle - A ritual abjuration meant to prevent catastrophic failure when working necromancy.
Eldritch Beacon - A Sabbat enchantment that marks out a target for wraith.
Evil Eye - A a simple verbal curse that penalizes a target; this ritual can be cast in combat.
Final Sight -
Incense of Hekate - A necromantic, detect magic ritual.
Incubation - A necromantic dream ritual for speaking with the dead by sleeping in a tomb or graveyard.
Necrophilia - A dark enchantment that evokes sexual attraction to corpses.
Minestradi Morte -
Occult Text - Necromantically encrypted writings.
Sweet Preservation - A rite using honey to preserve corpses.
Tarbfeis -- Ritual to activate the Vathi (or question any severed head).
Token of Phobos - An enchantment which increases the caster’s intimidation rating.
Knowing Stone -


Level 2
Blades of Thanatos - Bone knives enchanted to steal life force.
Dismissal of the Dead - A mystical bribe to a wraith to leave and not return.
Doll of Thanatos - A spell inspired by the Giovanni, that curses a victim to appear as a corpse.
Eyes of the Grave - A Giovanni ritual for cursing someone with visions of their own death.
Fallen Familiar - An enchantment which creates an undead sentinel.
Graven Stimuli - This ritual creates a sympathetic stimulus between a corpse and a target.
Guardian Genius - A Drone guardian that watches and warns the caster of impending danger.
The Hand of Glory -
Oath of Orcus - A verbal contract between a necromancer and a summoned wraith.
Puppet - A Sabbat ritual of ghostly possession, that is often used as psychological torture.
Sympathetic Rigor - A paralytic curse.
Two Centimes -
Level 3
Chthonian Holocaust - A burnt offering meant to mystically enhance a sorcerer's ritual performance.
Eleusinian Gate - A ritual that opens a gate-way into and out of the Underworld.
Haruspicy of Devoveo - Animal sacrifice and entrail reading to divine the nature of a curse or spell.
Mnemosyne’s Curse - A necromantic counter-curse that stripes an attacking sorcerer of his personal memories.
Persephone’s Seeds - An enchanted bezoar that creates a short term, throw away animation.
Texts of Execration - This complex curse allows the necromancer to curse more than one victim at a time.
Level 4
Immured Sanctum -The consecration of a sacred space which eases the difficulty surrounding the dark art.
Phasmatis Opus Phylacterium -The imprisonment of a ghost in a specially prepared object to create a necromantic fetish.
Potation of Mnemosyne -A dark rite involving the consumption of the deceased's blood to temporarily gain one of their talents, skills or knowledges

Thaumaturgy Rituals

Level 1

Backgrounds

Allies 2
Contacts 6 -- Dr.Abel Araújo - Forensics, Susana Fernandes - Mortician, Gervásio Ventura - Graverobber, Carmo Freitas - Forger of Identification, Frederica Romão - Lawyer.
Generation 6
Mentor 1
Resources 5 -- Better Left Unsaid - shop, Sweet Dreams-Vampire Porn Production House
Retainers 4 -- Guilherme Abreu - Gardener, Verônica Delgado - Housekeeper,Dimas Franco - Escaped mental patient
Status
Familiars 5 (wraiths)

Virtues

Conviction 3
Self-Control 4
Courage 3

Morality

Bones (Path of Death & The Soul) 4

Willpower:7

Retainers
Saturnino Silva (ghoul) - was born into a poor and uneducated family of urban dwellers living on the fringes of Rio's slums, in other words, Moradores. He has dim memories of his father and mother who sold him to another family as a slave. His job was to hunt feral pets for the family meal, over time, he became frighteningly proficient at that activity. So much so, that when he was ten, he was sold again to a butcher, who gave him the unpleasant duty of digging through refuse mounds for morsels that could be made into sausage. While Saturnino quickly became proficient at this as well, the butcher beat him for the fun of doing so. When Saturnino reached adolescence, he rebelled rather spectacularly by slaughtering the butcher, chopping him up and grinding him into sausage to be sold the next day. His only regret in this, was that the butcher's death had been so quick, after all, once the deed was done, he knew he wanted to do it again. Over the last twenty years, Saturnino has killed a shocking number of people, not that he has kept track, but he does enjoy his chosen vocation. He moved from one group of Moradores to the next when he gets tired of them and he has eaten more than one group that didn't provide him with sport. He had only been with this most recent group for a few weeks and was already tiring of them, when the vampires showed up. Incidentally, he chose the last name Silva, because he liked the way it sounded when it rhymed with his first name.
Inês Paredes (ghoul): Pretty girl that lives in the Favella.