Difference between revisions of "Galchobhar"

From The World Is A Vampire
Jump to: navigation, search
(STATISTICS)
 
(111 intermediate revisions by the same user not shown)
Line 1: Line 1:
;[[Kyllikki: The Town of White-Harbor]] x [[Undead]] x [[Tir Carchar]]
+
;[[Roma]] ~SPQR~ [[UNDEAD]] ~SPQR~ [[MADRA DHU]] ~SPQR ~ [[Monstrorum Misericordia]]
 +
 
 
[[File:Vampyre Galchobhar.jpg]]
 
[[File:Vampyre Galchobhar.jpg]]
 
<br>
 
<br>
 
<br>
 
<br>
'''Appearance:''' Galchombhar is an elegant youth with skin as pale as milk and hair as dark as a raven's wing. He is lean, almost emaciated, and tall for any era and whether strolling through a room or slouching insolently, he does so with a predatory grace. Although his couture will change with the passing eras, he basic look, that of a young man barely out of his teens will remain fresh with the application of an ocean of human blood applied one night at a time. One glance into his eyes reveals his true nature, for when roused they burn with the cold light of Oblivion and a hunger for blood and human death that will never be satisfied.
+
'''Invocation:''' ''"That is not dead which can eternal lie, And with strange aeons even death may die."''  
 
 
'''Behavior:'''
 
 
 
'''History:'''
 
 
 
'''Recent Events:'''
 
 
 
----
 
 
 
'''Circa:''' 9 A.D.<br>
 
'''Born:''' Unknown<br>
 
'''Creation:''' 9 A.D.<br>
 
'''Titan:''' '''[[ORGOS]]''' -- ''Death Incarnate''<br>
 
'''Spawn:''' Vampiric Phantasm<br>
 
'''Nature:''' [[Rogue]] <br>
 
'''Demeanor:''' [[Critic]] ''(Manifesting [[Bon Vivant]]) during his stay in Pohjola''<br>
 
'''Apparent Age:''' 20ish<br>
 
'''Physical:''' Strength – 4 (Feats) / [[MIGHT]] 2 - ([[Lethal Grip]], [[Superior Lift]]), Dexterity – 3 / [[FINESSE]] 2 - ([[Climbs Like Monkey]], [[Feline Grace]]) , Stamina – 4 (Endurance)/ [[ENDURANCE]] 2 - ([[Alchemy of Injury]], [[Heal Thyself]]) <br>
 
'''Social:''' Charisma – 3 / [[ALLURE]] 1 ([[Best Interests]]), Manipulation – 5 (Persuasive Conversationalist) / [[SUPREMACY]] 2 ([[A Simple Command]], [[Hypnotic Trance]]), Appearance – 2 / [[REVELATION]] 1 ([[Hypnotic Gaze]])<br>
 
'''Mental:''' Perception – 4 (Emotional Insight) / [[APPREHENSION]] 1 ([[Predatory Senses]]), Intelligence – 5 (Calculated Causality) / [[GENIUS]] - 1 ([[Quick Learner]]), Wits - 3 <br>
 
'''Talents:''' Alertness 3, Athletics 3, Awareness 1, Brawl 2, Bribery 2, Carousing 2, Diplomacy 2, Dodge 3, Empathy 3, Expression 4 (storytelling), Haggling 3 (prestation), Intimidation 3, Leadership 3, Masquerade 2, Seduction 2, Streetwise 2, Style 2, Subterfuge 3<br>
 
'''Skills:''' Animal Ken 3, Archery 1, Chess 3, Crafts 2, Drive 2, Etiquette 3, Melee 1, Memory 2, Ride 1 (trail riding), Stealth 3 (shadows, hiding bodies), Survival 2 (forests, mountains)<br>
 
'''Knowledges:''' Academics 2, Area Knowledge 3 (Dubnolissos), Bureaucracy 2, Finance 3, Investigation 3, Kindred Lore 5, Law 2, Linguistics 2 (Celtic, Germanic, Latin), Medicine 2, Occult 5 (Curses, Divination, Vampire Lore), Politics 2, Science 1, Sewer Lore 2<br>
 
 
 
'''Supernatural Heritage:''' <br>
 
''Claws and Fangs:'' Undead typically have retractable claws and fangs that are not noticeable unless they choose to attack. These claws and fangs infl ict +2L damage.
 
 
 
''Cursed Blood:'' The blood of all types of undead confers benefits equivalent to [[BLOD AF JOTUNNUM]] 1. Some powerful undead
 
can grant their thralls even greater benefits, although (contrary to popular tales) only the most powerful of undead—
 
those with Legend ratings of 8 or higher—can transform a mortal into an undead creature.
 
 
 
''Invulnerability:'' While an undead being can be killed through physical violence, it will re-form its body the next night,
 
no matter how badly damaged it is. If the undead is decapitated and the head and body are burned separately,
 
however, the undead will die permanently.
 
 
 
'''Dominions:''' [[BLOOD]] 1, [[CHAOS]], [[DARKNESS]] 1, [[DEATH]] 1, [[JOURNEYS]] 1
 
 
 
'''MOMENTUM:''' 1
 
 
 
'''Virtues:''' [[AMBITION]] 3, [[MALICE]] 3, [[RAPACITY]] 3, [[ZEALOTRY]] 2 <br>
 
  
'''Willpower:''' 6 (6)<br>
+
'''Appearance:''' Galchombhar is an elegant youth with skin as pale as milk and hair as dark as a raven's wing.<br>  
'''Divinity (dark):''' 1 / '''Divinity Pool:''' 2<br>
+
He is lean, almost emaciated, and tall for any era and whether strolling through a room or slouching insolently,<br>  
'''Health Levels:''' 0 x 9/ -4/ Incap<br>
+
he does so with a predatory grace. Although his couture will change with the passing eras, he basic look, that of a<br>  
'''Merits:''' [[Ability Aptitude]] – Expression (1pt) ''Social'', [[Code of Honor]] - [[Path of the Merchant]] (2pts) ''Mental'', [[Invocation of Incarceration]] - (4pts) ''Supernatural''<br>
+
young man barely out of his teens will remain fresh with the application of an ocean of human blood applied one night<br>
'''Flaws:''' [[Beacon of the Unholy]] - 2pts ''Supernatural'', [[Thief of Lives]] - 4pts ''Supernatural'', [[Uninvited]] - 3pts ''Supernatural''<br>
+
at a time. One glance into his eyes reveals his true nature, for when roused they burn with a cold and hungry light<br>  
'''Abilities to Purchase:''' Talents: Dreaming, Intrigue / Skill: Meditation<br>
+
and a thirst for blood and human death that will never be satisfied.<br>
  
;Attacks:
+
'''Behavior:''' Galchombhar is a nightmare born fresh from the Dreaming. A monster given human form without ever having<br>
:Bite: Accuracy 9, Damage 7L, Parry DV —, Speed 5
+
been human at all and given character by someone's recollections of a long lost companion. He is a paradox even unto himself,<br>
:Clinch: Accuracy 8, Damage 5L, Parry DV —, Speed 6, P
+
but he sees the world with a newborn's eyes and takes wonder in the simplest and most horrific things. Without human ethics,<br>
:Unarmed, Heavy: Accuracy 7, Damage 10L, Parry DV 10, Speed 5
+
this creature needs stability in the chaos of darkness and finds it in an obscure code that keeps madness at bay. A newborn child<br>
:Unarmed, Light: Accuracy 9, Damage 7L, Parry DV 12, Speed 4
+
of the night, his passions are as explosive and raw as his hunger is nearly uncontrollable, and he is filled with the rage and<br>
 +
arrogance of the new immortal.<br>
  
;Weapons (''Sickle of Bloodletting'')
+
'''History:''' Galchobhar was born the moment the Oneiroi hero Morpheus stepped bodily into the Sea of Dreams. Morpheus alone and in<br>
:You wield a sickle with incredibly sharp edges that seem to shimmer red. You gain a +1 to attack and damage rolls made with this magic weapon. This weapon's bloodletting power may be used up to five times a day/night. When you hit a creature with this weapon, you can expend a charge to cause the target to bleed profusely. At the end of each of its turns, the target must make a Stamina roll difficulty 9. On a failed roll, the target loses an additional health level to blood-loss. On a successful roll, the bleeding stops. The bleeding also stops if the target receives any magical healing or if the target receives successful medical treatment difficulty 8. This weapon refreshes its pool of uses daily at dawn.  
+
terrible pain cried out to any who could hear to help him and his brothers Phobetor and Phantasos answered. Between them they crafted<br>
 +
a dream-realm as a cradle from which Morpheus would be shielded against further injury or godly death. This dread-land provided<br>
 +
ample distraction for a critically wounded Morpheus while allowing him heal. Galchobhar was born to serve as an escape clause for<br>
 +
the eternally distractable god of dreams and initially he served as his maker's sense of realism in a world of dark fantasy. Then<br>
 +
as Morpheus played out the game designed by his brothers he unleashed his divine power forever altering his cradle and giving some<br>
 +
of its characters consciousness and freewill. Unbeknownst to Morpheus another entity had followed him through into his dream-womb<br>
 +
and there it lay silent and watchful until Morpheus' display of power. What inspired the foreign entity to act may never be known,<br>
 +
but in that moment the entity reached forth and in imitation of Morpheus granted Galchobhar self-awareness and freedom of will. But<br>
 +
unlike the other phantasms of Morpheus' dream-realm the entity breathed a tiny bit of its divine essence into the phantasm turning it<br>
 +
into a living nightmare. From that moment forward, Galchobhar's actions and thoughts were his own, but his destiny was forever tied<br>
 +
to the entity and to Morpheus. In passing through the Gate of Transparent Horn, Galchobhar took on physical form and supernatural<br>
 +
substance, whether like all phantasms he will dissolve with the coming of daybreak is a question as yet unanswered. One thing is for<br>
 +
certain, he is an entirely new order of being capable of every emotion found in mankind, but reflected in a mirror darkly.<br>
  
'''Soak:''' 2A / 4L / 6B
+
'''Recent Events:''' Galchobhar accompanied Morpheus to Pohjola through the gateway from Barovia. Since that time he has associated<br>
 +
with Lady Mors and some of the local personalities. He struck a deal to aid Lady Mors in saving the life of a woman of the  Meren Ihmiset,<br>
 +
Sanni Lahti, a woman who had been marked by the faithful of Ahto and left in the custody of one Max Harmaajärvi. Max is an undead of<br>
 +
shadowy nature and now Galchobhar is bound by his oath to slay a local hunter Hilma Seppä and return with her head as proof of payment.<br>
  
;Weaknesses
+
Most recently he has accompanied Morpheus to Imperial Rome of 9AD and finds himself in the greatest metropolis on Earth. Lady Mors acts as his mentor<br>
:Galchobhar has a strong aversion to direct sunlight, fire, weapons of yew wood, verbena flowers and the holy symbols of any religion, provided
+
and seeks to educate the new vampire to her tastes. Galchobhar's relationship to Morpheus remains unchanged, but he must now contend with<br>
:that they are brandished by an actual believer in that religion. An undead must roll his (Intelligence + Integrity) to
+
the rest of the divine band and adapt to the Roman night and its many denizens and all while learning about his own brand of undeath.<br>
:approach any of these effects (with the difficulty determined by the nature of the exposure), and direct skin contact
+
:with any of them causes aggravated damage. The amount of aggravated damage varies according to the stimulus.
 
:For example, two individuals each brandishing holy water might infl ict different amounts of damage depending on
 
:the intensity of their respective faiths.
 
  
'''Trophy:''' Undead have no innate trophy, but most are loyal servants of the Titans with access to powerful relics.
+
= STATISTICS =
 +
{| class="wikitable" style="color:#4B0082; background-color:#E6E6FA;" cellpadding="10"
 +
|-
 +
|'''Character:''' ''Galchobhar'' ||'''Nature:''' ''[[Sociopath]]''||'''Creature:''' ''Titanspawn''
 +
|-
 +
|'''Pronunciation:''' ''(GAL-Ka-Var)''||'''Demeanor:''' ''[[Creep Show]]''||'''Titan:''' ''[[ORGOS]]''
 +
|-
 +
|'''Chronicle:''' '''''[[World of Darkness -- Pax Romana|WOD~SPQR]]'''''||'''Calling:''' ''Frenemy''|| '''Creature''' ''[[UNDEAD]]''
 +
|-
 +
| --- || --- || '''Type:''' [[MADRA DHU]]
 +
|-
 +
| --- || --- || --- 
 +
|-
 +
| ||'''ATTRIBUTES'''|| 
 +
|-
 +
|'''Physical'''||'''Social'''||'''Mental'''
 +
|-
 +
|Strength <span style="font-size:large">●●●●○</span>||Charisma <span style="font-size:large">●●●○○</span>||Perception <span style="font-size:large">●●●●○</span>
 +
|-
 +
|Dexterity <span style="font-size:large">●●●○○</span>||Manipulation <span style="font-size:large">●●●●●</span>||Intelligence <span style="font-size:large">●●●●●</span>
 +
|-
 +
|Stamina <span style="font-size:large">●●●●○</span>||Appearance <span style="font-size:large">●●●○○</span>||Wits <span style="font-size:large">●●●○○</span>
 +
|-
 +
| --- || --- || --- 
 +
|-
 +
| ||'''ABILITIES'''||
 +
|-
 +
|'''Talents''' ([[G.P.T.S.]])||'''Skills''' ([[G.P.S.S.]])||'''Knowledges''' ([[G.P.K.S.]])
 +
|-
 +
|[[Alertness]] <span style="font-size:large">●●●○○</span>||[[Animal Ken]] <span style="font-size:large">●●●○○</span>||[[Academics]] <span style="font-size:large">●●●○○</span>
 +
|-
 +
|[[Athletics]] <span style="font-size:large">●●●○○</span>||[[Archery]] <span style="font-size:large">●○○○○</span>||[[Enigmas]] <span style="font-size:large">●●●●○</span>
 +
|-
 +
|[[Awareness]] <span style="font-size:large">●○○○○</span>||[[Commerce]] <span style="font-size:large">●●●●○</span>||[[Hearth Wisdom]] <span style="font-size:large">●●●●●</span>
 +
|-
 +
|[[Brawl]] <span style="font-size:large">●●●○○</span>||[[Crafts]] <span style="font-size:large">●●○○○</span>||[[Investigation]] <span style="font-size:large">●●●○○</span>
 +
|-
 +
|[[Empathy]] <span style="font-size:large">●●●○○</span>||[[Etiquette]] <span style="font-size:large">●●●●○</span>|| [[Law]] <span style="font-size:large">●●○○○</span>
 +
|-
 +
|[[Expression]] <span style="font-size:large">●●●●○</span>||[[Melee]] <span style="font-size:large">●○○○○</span>||[[Medicine]] <span style="font-size:large">●●○○○</span>
 +
|-
 +
|[[Intimidation]] <span style="font-size:large">●●●○○</span>||[[Performance]] <span style="font-size:large">●●●○○</span>||[[Occult]] <span style="font-size:large">●●●●●</span>
 +
|-
 +
|[[Leadership]] <span style="font-size:large">●●●○○</span>||[[Ride]] <span style="font-size:large">●●○○○</span>||[[Politics]] <span style="font-size:large">●●●○○</span>
 +
|-
 +
|[[Legerdemain]] <span style="font-size:large">●●○○○</span>||[[Stealth]] <span style="font-size:large">●●●○○</span>||[[Seneschal]] <span style="font-size:large">●●○○○</span>
 +
|-
 +
|[[Subterfuge]] <span style="font-size:large">●●●●○</span>||[[Survival]] <span style="font-size:large">●●●○○</span>||[[Theology]] <span style="font-size:large">●○○○○</span>
 +
|-
 +
| --- || --- || ---
 +
|-
 +
| --- ||'''ADVANTAGES'''|| ---
 +
|-
 +
|'''Undead Attributes'''|| '''Dark Flairs''' || '''Dark Dominions'''
 +
|-
 +
|[[MIGHT]] <span style="font-size:large">●●○○○○○○</span> () [K]||[[Lethal Grip]], [[Superior Lift]]|| [[CURSED BLOOD]] <span style="font-size:large">●●●○○</span>
 +
|-
 +
|[[FINESSE]] <span style="font-size:large">●●●●○○○○</span> ()||[[Climbs Like Monkey]], [[Feline Grace]], [[Ghost Dodge]], [[Lightening Quick]]|| [[DARKNESS]] <span style="font-size:large">●○○○○</span>
 +
|-
 +
|[[ENDURANCE]] <span style="font-size:large">●●○○○○○○</span> ()||[[Alchemy of Injury]], [[Heal Thyself]]|| [[DEATH]] <span style="font-size:large">●○○○○</span>
 +
|-
 +
|[[ALLURE]] <span style="font-size:large">●○○○○○○○</span> ()||[[Best Interests]]|| [[SLEEP]] <span style="font-size:large">●○○○○</span>
 +
|-
 +
|[[SUPREMACY]] <span style="font-size:large">●●○○○○○○</span> ()||[[A Simple Command]], [[Hypnotic Trance]]|| ---
 +
|-
 +
|[[REVELATION]]<span style="font-size:large">●●●●○○○○</span> ()||[[Enticement]], [[Hypnotic Gaze]], [[Muse Benign/Monstrous]], [[Reckless Flight]]|| ---
 +
|-
 +
|[[APPREHENSION]] <span style="font-size:large">●○○○○○○○</span> ()||[[Predatory Senses]]|| ---
 +
|-
 +
|[[GENIUS]] <span style="font-size:large">●○○○○○○○</span> ()||[[Quick Learner]]|| ---
 +
|-
 +
|[[CORUSCATION]] <span style="font-size:large">●○○○○○○○</span> ()|| [[Secondary Reflexes]] || --- 
 +
|-
 +
| --- || --- || --- 
 +
|-
 +
| '''Secondary Abilities''' || '''Heritage''' ||'''Merits & Flaws'''
 +
|-
 +
| [[Carousing]] <span style="font-size:large">●●○○○</span> [T]|| ''[[Claws & Fangs]]'' || [[Ability Aptitude]] (M)
 +
|-
 +
| [[Lucid Dreaming|Dreaming]] <span style="font-size:large">●○○○○</span> [T]|| ''[[Conduit of Souls]]'' || [[Code of Honor]] (M)
 +
|-
 +
| [[Art of Memory (Classical)|Memory]] <span style="font-size:large">●●○○○</span> [S]|| ''[[Invulnerability]]'' || [[Invocation of Incarceration]] (M)
 +
|-
 +
| [[Area Knowledge|Area]] <span style="font-size:large">●●●○○</span> ([[Dubnolissos]]) [K]|| --- || [[Beacon of the Unholy]] (F)
 +
|-
 +
| --- || '''''[[Weaknesses]]''''' || [[Uninvited]] (F) 
 +
|-
 +
| --- || Fire - Sunlight - Iron - Mistletoe || --- 
 +
|-
 +
|  '''Birthrights'''  || --- || --- 
 +
|-
 +
| --- ||'''DIVINITY''' ''{Dark}'' || --- 
 +
|-
 +
| --- ||'''Rating''' <span style="font-size:large">●●●●●○○○○○</span>|| --- 
 +
|-
 +
|'''Health Levels'''|| --- || '''Dark Virtues'''
 +
|-
 +
|'''Bruised (0)''' - { }||'''Point Pool''' || [[AMBITION]] ●●● 
 +
|-
 +
|'''Bruised (0)''' - { }||<span style="font-size:large">●●●●●</span>|| [[MALICE]] ●●●
 +
|-
 +
|'''Bruised (0)''' - { }||<span style="font-size:large">●●●●●</span>|| [[RAPACITY]] ●●●
 +
|-
 +
|'''Bruised (0)''' - { }||<span style="font-size:large">●●●●●</span>|| [[ZEALOTRY]] ●● 
 +
|-
 +
|'''Bruised (0)''' - { }||<span style="font-size:large">●●●●●</span>|| --- 
 +
|-
 +
|'''Bruised (0)''' - { }||<span style="font-size:large">●●●●●</span>|| '''Galchobhar's Equipment''' 
 +
|-
 +
|'''Bruised (0)''' - { }|| '''MOMENTUM''' || Coins (random)
 +
|-
 +
|'''Bruised (0)''' - { }||'''Rating''' <span style="font-size:large">●●●○○○○○○○</span>|| Jewelry (varies)
 +
|-
 +
|'''Bruised (0)''' - { }||'''Point Pool''' <span style="font-size:large">●●●○○○○○○○</span>|| 2 x Fishing Knives (obsidian)   
 +
|-
 +
|'''Crippled (-4)'''- { }|| '''WILLPOWER''' || 10ft x Gut Cord   
 +
|-
 +
|'''Incapacitated'''- { }||'''Permanent''' <span style="font-size:large">●●●●●●○○○○</span> || 12 x brass fishing hooks
 +
|-
 +
|'''Final Death'''||'''Temporary''' <span style="font-size:large">●●●●●●○○○○</span>||  --- 
 +
|}
 
----
 
----
 
<br>
 
<br>
 
----
 
----

Latest revision as of 23:50, 12 November 2023

Roma ~SPQR~ UNDEAD ~SPQR~ MADRA DHU ~SPQR ~ Monstrorum Misericordia

Vampyre Galchobhar.jpg

Invocation: "That is not dead which can eternal lie, And with strange aeons even death may die."

Appearance: Galchombhar is an elegant youth with skin as pale as milk and hair as dark as a raven's wing.
He is lean, almost emaciated, and tall for any era and whether strolling through a room or slouching insolently,
he does so with a predatory grace. Although his couture will change with the passing eras, he basic look, that of a
young man barely out of his teens will remain fresh with the application of an ocean of human blood applied one night
at a time. One glance into his eyes reveals his true nature, for when roused they burn with a cold and hungry light
and a thirst for blood and human death that will never be satisfied.

Behavior: Galchombhar is a nightmare born fresh from the Dreaming. A monster given human form without ever having
been human at all and given character by someone's recollections of a long lost companion. He is a paradox even unto himself,
but he sees the world with a newborn's eyes and takes wonder in the simplest and most horrific things. Without human ethics,
this creature needs stability in the chaos of darkness and finds it in an obscure code that keeps madness at bay. A newborn child
of the night, his passions are as explosive and raw as his hunger is nearly uncontrollable, and he is filled with the rage and
arrogance of the new immortal.

History: Galchobhar was born the moment the Oneiroi hero Morpheus stepped bodily into the Sea of Dreams. Morpheus alone and in
terrible pain cried out to any who could hear to help him and his brothers Phobetor and Phantasos answered. Between them they crafted
a dream-realm as a cradle from which Morpheus would be shielded against further injury or godly death. This dread-land provided
ample distraction for a critically wounded Morpheus while allowing him heal. Galchobhar was born to serve as an escape clause for
the eternally distractable god of dreams and initially he served as his maker's sense of realism in a world of dark fantasy. Then
as Morpheus played out the game designed by his brothers he unleashed his divine power forever altering his cradle and giving some
of its characters consciousness and freewill. Unbeknownst to Morpheus another entity had followed him through into his dream-womb
and there it lay silent and watchful until Morpheus' display of power. What inspired the foreign entity to act may never be known,
but in that moment the entity reached forth and in imitation of Morpheus granted Galchobhar self-awareness and freedom of will. But
unlike the other phantasms of Morpheus' dream-realm the entity breathed a tiny bit of its divine essence into the phantasm turning it
into a living nightmare. From that moment forward, Galchobhar's actions and thoughts were his own, but his destiny was forever tied
to the entity and to Morpheus. In passing through the Gate of Transparent Horn, Galchobhar took on physical form and supernatural
substance, whether like all phantasms he will dissolve with the coming of daybreak is a question as yet unanswered. One thing is for
certain, he is an entirely new order of being capable of every emotion found in mankind, but reflected in a mirror darkly.

Recent Events: Galchobhar accompanied Morpheus to Pohjola through the gateway from Barovia. Since that time he has associated
with Lady Mors and some of the local personalities. He struck a deal to aid Lady Mors in saving the life of a woman of the Meren Ihmiset,
Sanni Lahti, a woman who had been marked by the faithful of Ahto and left in the custody of one Max Harmaajärvi. Max is an undead of
shadowy nature and now Galchobhar is bound by his oath to slay a local hunter Hilma Seppä and return with her head as proof of payment.

Most recently he has accompanied Morpheus to Imperial Rome of 9AD and finds himself in the greatest metropolis on Earth. Lady Mors acts as his mentor
and seeks to educate the new vampire to her tastes. Galchobhar's relationship to Morpheus remains unchanged, but he must now contend with
the rest of the divine band and adapt to the Roman night and its many denizens and all while learning about his own brand of undeath.


STATISTICS

Character: Galchobhar Nature: Sociopath Creature: Titanspawn
Pronunciation: (GAL-Ka-Var) Demeanor: Creep Show Titan: ORGOS
Chronicle: WOD~SPQR Calling: Frenemy Creature UNDEAD
--- --- Type: MADRA DHU
--- --- ---
ATTRIBUTES
Physical Social Mental
Strength ●●●●○ Charisma ●●●○○ Perception ●●●●○
Dexterity ●●●○○ Manipulation ●●●●● Intelligence ●●●●●
Stamina ●●●●○ Appearance ●●●○○ Wits ●●●○○
--- --- ---
ABILITIES
Talents (G.P.T.S.) Skills (G.P.S.S.) Knowledges (G.P.K.S.)
Alertness ●●●○○ Animal Ken ●●●○○ Academics ●●●○○
Athletics ●●●○○ Archery ●○○○○ Enigmas ●●●●○
Awareness ●○○○○ Commerce ●●●●○ Hearth Wisdom ●●●●●
Brawl ●●●○○ Crafts ●●○○○ Investigation ●●●○○
Empathy ●●●○○ Etiquette ●●●●○ Law ●●○○○
Expression ●●●●○ Melee ●○○○○ Medicine ●●○○○
Intimidation ●●●○○ Performance ●●●○○ Occult ●●●●●
Leadership ●●●○○ Ride ●●○○○ Politics ●●●○○
Legerdemain ●●○○○ Stealth ●●●○○ Seneschal ●●○○○
Subterfuge ●●●●○ Survival ●●●○○ Theology ●○○○○
--- --- ---
--- ADVANTAGES ---
Undead Attributes Dark Flairs Dark Dominions
MIGHT ●●○○○○○○ () [K] Lethal Grip, Superior Lift CURSED BLOOD ●●●○○
FINESSE ●●●●○○○○ () Climbs Like Monkey, Feline Grace, Ghost Dodge, Lightening Quick DARKNESS ●○○○○
ENDURANCE ●●○○○○○○ () Alchemy of Injury, Heal Thyself DEATH ●○○○○
ALLURE ●○○○○○○○ () Best Interests SLEEP ●○○○○
SUPREMACY ●●○○○○○○ () A Simple Command, Hypnotic Trance ---
REVELATION●●●●○○○○ () Enticement, Hypnotic Gaze, Muse Benign/Monstrous, Reckless Flight ---
APPREHENSION ●○○○○○○○ () Predatory Senses ---
GENIUS ●○○○○○○○ () Quick Learner ---
CORUSCATION ●○○○○○○○ () Secondary Reflexes ---
--- --- ---
Secondary Abilities Heritage Merits & Flaws
Carousing ●●○○○ [T] Claws & Fangs Ability Aptitude (M)
Dreaming ●○○○○ [T] Conduit of Souls Code of Honor (M)
Memory ●●○○○ [S] Invulnerability Invocation of Incarceration (M)
Area ●●●○○ (Dubnolissos) [K] --- Beacon of the Unholy (F)
--- Weaknesses Uninvited (F)
--- Fire - Sunlight - Iron - Mistletoe ---
Birthrights --- ---
--- DIVINITY {Dark} ---
--- Rating ●●●●●○○○○○ ---
Health Levels --- Dark Virtues
Bruised (0) - { } Point Pool AMBITION ●●●
Bruised (0) - { } ●●●●● MALICE ●●●
Bruised (0) - { } ●●●●● RAPACITY ●●●
Bruised (0) - { } ●●●●● ZEALOTRY ●●
Bruised (0) - { } ●●●●● ---
Bruised (0) - { } ●●●●● Galchobhar's Equipment
Bruised (0) - { } MOMENTUM Coins (random)
Bruised (0) - { } Rating ●●●○○○○○○○ Jewelry (varies)
Bruised (0) - { } Point Pool ●●●○○○○○○○ 2 x Fishing Knives (obsidian)
Crippled (-4)- { } WILLPOWER 10ft x Gut Cord
Incapacitated- { } Permanent ●●●●●●○○○○ 12 x brass fishing hooks
Final Death Temporary ●●●●●●○○○○ ---