Difference between revisions of "Sylvia Kilver's Statistics"

From The World Is A Vampire
Jump to: navigation, search
(Created page with ";Sylvia Kilver <span style="color:#000000;">'''Circa:''' 2043 C.E. <br> <span style="color:#000000;">'''Last Modified:''' <br> <span style="color:#000000;">'''Plots:''' <b...")
 
Line 1: Line 1:
 
;[[Sylvia Kilver]]
 
;[[Sylvia Kilver]]
 
<span style="color:#000000;">'''Circa:''' 2043 C.E. <br>
 
<span style="color:#000000;">'''Circa:''' 2043 C.E. <br>
<span style="color:#000000;">'''Last Modified:''' <br>
+
<span style="color:#000000;">'''Last Modified:''' "The Magister 23:45, 5 June 2016 (MDT)"<br>
 
<span style="color:#000000;">'''Plots:''' <br>
 
<span style="color:#000000;">'''Plots:''' <br>
 
<span style="color:#000000;">'''Secrets:''' <br>
 
<span style="color:#000000;">'''Secrets:''' <br>
Line 18: Line 18:
 
<span style="color:#000000;">'''Social:''' Charisma 4, Manipulation 3, Appearance 2<br>
 
<span style="color:#000000;">'''Social:''' Charisma 4, Manipulation 3, Appearance 2<br>
 
<span style="color:#000000;">'''Mental:''' Perception 4, Intelligence 5, Wits 4<br>
 
<span style="color:#000000;">'''Mental:''' Perception 4, Intelligence 5, Wits 4<br>
<span style="color:#000000;">'''Talents:''' [[Alertness]] 4, [[Athletics]] 2, [[Brawl]] 2, [[Dodge]] 4, [[Empathy]] , [[Expression]], [[Intimidation]] , [[Leadership]] , [[Streetwise]] , [[Subterfuge]] <br>
+
<span style="color:#000000;">'''Talents:''' [[Alertness]] 4, [[Athletics]] 2, [[Brawl]] 2, [[Dodge]] 4, [[Empathy]] 2, [[Expression]] 2, [[Intimidation]] 1, [[Leadership]] 1, [[Streetwise]] 1, [[Subterfuge]] 4<br>
<span style="color:#000000;">'''Skills:''' [[Animal Ken]] , [[Crafts]] , [[Computer]] , [[Drive]], [[Etiquette]] , [[Firearms]] , [[Melee]] , [[Performance]] , [[Security]] , [[Stealth]] , [[Survival]] <br>
+
<span style="color:#000000;">'''Skills:''' [[Animal Ken]] 3 (snakes), [[Crafts]] 2, [[Computer]] 0, [[Drive]] 0, [[Etiquette]] 2, [[Firearms]] 0, [[Melee]] 2, [[Performance]] 4, [[Security]] 1, [[Stealth]] 3, [[Survival]] 3<br>
<span style="color:#000000;">'''Knowledges:''' [[Academics]] , [[Investigation]] , [[Law]] , [[Linguistics]] , [[Medicine]] , [[Occult]] , [[Politics]] , [[Science]] <br>
+
<span style="color:#000000;">'''Knowledges:''' [[Academics]] 4 (archeology), [[Area Knowledge]] 3 (Cairo), [[Bureaucracy]] 4, [[Clan Knowledge]] 3 (Followers of Set), [[Investigation]] 4, [[Law]] 2, [[Linguistics]] 4, [[Medicine]] 1, [[Occult]] , [[Politics]] 5, [[Science]] 3<br>
<span style="color:#000000;">'''Disciplines:''' <br>
+
<span style="color:#000000;">'''Disciplines:''' [[Auspex]] 3, [[Dominate]] 1, [[Fortitude]] 2, [[Serpentis]] 2, [[Thaumaturgy]] 5<br>
<span style="color:#000000;">'''Discipline Techniques:''' <br>
+
<span style="color:#000000;">'''Discipline Techniques:''' None. <br>
<span style="color:#000000;">'''Advanced Disciplines:''' <br>
+
<span style="color:#000000;">'''Advanced Disciplines:''' None. <br>
<span style="color:#000000;">'''Sorcerous Paths:''' <br>
+
<span style="color:#000000;">'''Thaumaturgic Paths:''' [[Blood]] 5, [[Lure of Flames]] 4, [[Movement of the Mind]] 3, [[Soul of the Serpent]] 5<br>
<span style="color:#000000;">'''Rituals:''' <br>
+
<span style="color:#000000;">'''Rituals:''' A wide variety, including some based on ancient Egyptian myth and ritual.<br>
<span style="color:#000000;">'''Backgrounds:''' Allies ,Contacts ,Generation: ,Herd ,Mentor ,Resources ,Status: <br>
+
<span style="color:#000000;">'''Backgrounds:''' Allies 0, Contacts 4, Generation 4, Herd 0, Influence 3, Mentor 4 ([[Kahina]]), Resources 4, Retainers 2 (ghoul snakes), Status 2 (Clan Tremere)<br>
<span style="color:#000000;">'''Clan Flaw:''' <br>
+
<span style="color:#000000;">'''Clan Flaw:''' A blood bond only takes two drinks of blood for Tremere, and they gain +1 towards all Vinculum rolls. <br>
<span style="color:#000000;">'''Extra Flaws:''' <br>
+
<span style="color:#000000;">'''Extra Flaws:''' None as printed.<br>
<span style="color:#000000;">'''Merits:''' <br>
+
<span style="color:#000000;">'''Merits:''' None as printed.<br>
<span style="color:#000000;">'''Virtues:''' Conscience , Self-Control , Courage <br>
+
<span style="color:#000000;">'''Virtues:''' Conscience 1, Self-Control 3, Courage 4<br>
<span style="color:#000000;">'''Morality:''' <br>
+
<span style="color:#000000;">'''Morality:''' Road of Humanity 4<br>
<span style="color:#000000;">'''Willpower:''' <br>
+
<span style="color:#000000;">'''Willpower:''' 8<br>
 
<span style="color:#000000;">'''Destiny:''' <br>
 
<span style="color:#000000;">'''Destiny:''' <br>
 
<span style="color:#000000;">'''Notes:''' <br>
 
<span style="color:#000000;">'''Notes:''' <br>

Revision as of 23:45, 5 June 2016

Sylvia Kilver

Circa: 2043 C.E.
Last Modified: "The Magister 23:45, 5 June 2016 (MDT)"
Plots:
Secrets:
Haven: Museum of Egyptian Antiquities
Clan: Tremere
Generation: 9th
Born: 1885
Embrace: 1923
Sire: Ophelia
Childer: None, so far.
Periods of Torpor: None.
Nature: Competitor
Demeanor: Gallant
Apparent Age: Late 30s
Physical: Strength 2, Dexterity 3, Stamina 4
Social: Charisma 4, Manipulation 3, Appearance 2
Mental: Perception 4, Intelligence 5, Wits 4
Talents: Alertness 4, Athletics 2, Brawl 2, Dodge 4, Empathy 2, Expression 2, Intimidation 1, Leadership 1, Streetwise 1, Subterfuge 4
Skills: Animal Ken 3 (snakes), Crafts 2, Computer 0, Drive 0, Etiquette 2, Firearms 0, Melee 2, Performance 4, Security 1, Stealth 3, Survival 3
Knowledges: Academics 4 (archeology), Area Knowledge 3 (Cairo), Bureaucracy 4, Clan Knowledge 3 (Followers of Set), Investigation 4, Law 2, Linguistics 4, Medicine 1, Occult , Politics 5, Science 3
Disciplines: Auspex 3, Dominate 1, Fortitude 2, Serpentis 2, Thaumaturgy 5
Discipline Techniques: None.
Advanced Disciplines: None.
Thaumaturgic Paths: Blood 5, Lure of Flames 4, Movement of the Mind 3, Soul of the Serpent 5
Rituals: A wide variety, including some based on ancient Egyptian myth and ritual.
Backgrounds: Allies 0, Contacts 4, Generation 4, Herd 0, Influence 3, Mentor 4 (Kahina), Resources 4, Retainers 2 (ghoul snakes), Status 2 (Clan Tremere)
Clan Flaw: A blood bond only takes two drinks of blood for Tremere, and they gain +1 towards all Vinculum rolls.
Extra Flaws: None as printed.
Merits: None as printed.
Virtues: Conscience 1, Self-Control 3, Courage 4
Morality: Road of Humanity 4
Willpower: 8
Destiny:
Notes: