Zahari's Statistics
Circa: 2013 C.E.
Haven:
Clan: Nosferatu
Generation: 9th
Born: 1720
Embrace: 1738
Sire: Emil na Pes
Nature: Child
Demeanor: Monster
Apparent Age: It is impossible to guess.
Physical: Strength 6, Dexterity 6, Stamina 6
Social: Charisma 2, Manipulation 3, Appearance 0
Mental: Perception 4, Intelligence 2, Wits 5
Talents: Alertness, Athletics, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills: Animal Ken, Body Crafts 4, Drive, Etiquette, Firearms, Melee, Performance, Security, Stealth, Survival
Knowledges: Academics, Computers, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science
Disciplines: Animalism 5, Celerity 5, Chimerstry 2, Fortitude 5, Obfuscate 5, Potence 5, Protean 3, Vicissitude 5
Discipline Techniques: None - known.
Sorcerous Paths: None.
Rituals: None.
Backgrounds: Allies, Contacts, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Status
Virtues: Conviction 4, Instinct 4, Courage 4
Path of Enlightenment: Road of the Beast 8
Willpower: 7
Merits: Behemoth - 7pt physical (8ft tall, 600+ pounds, +2 bruised health levels, +1 to all physical attributes - even beyond generational maximums.
Flaws:
Secrets:
Plots: Zahari has no plots, but since his return to Sofia he has been tricked into selling information to Wenzel Xeven in return for learning the secrets of Chimerstry; luckily for Wenzel, Zahari is a slow to pick up the discipline of Chimerstry.
Destiny: