Difference between revisions of "Czere Ubireg's Statistics"

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Road of Humanity 7
 
Road of Humanity 7
  
<span style="color:#000000;">'''Willpower:''' 7<br>
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==== <span style="color:#000000;">'''Willpower''' ====
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7 (7)
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<span style="color:#000000;">'''Bloodpool:''' 15 (15)<br>
 
<span style="color:#000000;">'''Bloodpool:''' 15 (15)<br>
 
<span style="color:#000000;">'''Vitae Infused Items:''' 8 (Monopoly tokens)<br>
 
<span style="color:#000000;">'''Vitae Infused Items:''' 8 (Monopoly tokens)<br>

Revision as of 20:11, 28 May 2016

Czere Ubireg -T- Statistics for Natasha Scheinberg -T- Shadow -T- Frederick Smythe

Circa: 2042 C.E.
Last Modified:
Plots:
Secrets:
Haven: Old Wyvern Hall
Clan: Tremere
Generation: 8th
Born: Official year 1969 (his actual year of birth was 2012)
Embrace: 2012
Sire: Professor Cipher
Periods of Torpor:
Nature: Magnate
Demeanor: Confidant
Apparent Age: Late 40s
Physical: Strength 4 (6), Dexterity 3, Stamina 3 (4)
Social: Charisma 3, Manipulation 4, Appearance 3
Mental: Perception 3, Intelligence 4, Wits 4
Talents: Alertness 2, Athletics 3, Awareness 3, Brawl 3 (tae-kwon-do), Dodge 2, Empathy 2, Intimidation 3, Leadership 2, Masquerade 2, Seduction 2, Streetwise 2, Subterfuge 3
Skills: Animal Ken 2, Art of Memory (Classical) 3, Blood Preparation 2, Crafts 2, Computer 2, Drive 3, Etiquette 3, Firearms 2, Game Playing 3 (Chess), Melee 2, Performance 1, Security 1, Stealth 3, Survival 2
Knowledges: Academics 3, Lore 2 (Clan Tremere), Investigation 2, Law 2, Linguistics 3 (English, German, Greek, Latin, Turkish), Mage Lore 2, Medicine 3 (forensic pathology), Occult 4 (arcane principles), Politics 2, Research 2, Science 3, Wraith Lore 1
Disciplines: Auspex 3, Dominate 3, Thaumaturgy 3, Fortitude 1
Discipline Techniques: None
Advanced Disciplines: None
Thaumaturgy Paths: Ars Memorativa 0, Movement of the Mind 3 (primary path), Elemental Mastery 3

Rituals:

Level 1
Level 2
Level 3

Backgrounds

Allies 3 (USA expats), Contacts 3 (EMTs), Generation: 5, Herd 0, Mentor 2 (Professor Cypher), Resources 3 (modest investments) 6100£, Status: 1

Clan Flaw

Tremere dependency on blood is even more pronounced than that of other Kindred. It takes only two draughts of another vampire’s blood for a Tremere to become blood bound instead of the normal three — the first drink counts as if the Tremere had taken two drinks. (For more information on the blood bond, see p. 286). The elders of the Clan are well aware of this, and seek to impart loyalty to the Clan by forcing all neonate Warlocks to drink of the (transubstantiated) blood of the seven Tremere elders soon after their Embrace.
Extra Flaws: Temporal Doppelganger (3pts supernatural)

Merits

Virtues

Conscience 3, Self-Control 4, Courage 3

Morality

Road of Humanity 7

Willpower

7 (7)

Bloodpool: 15 (15)
Vitae Infused Items: 8 (Monopoly tokens)
Destiny:
Notes:

Czere Notebook
Czere's Plans
Imbued Ritual List
Ubireg's Experience
Notes on Natasha's Mutterings