Difference between revisions of "Czere Ubireg's Statistics"

From The World Is A Vampire
Jump to: navigation, search
(Level 1)
(Level 1)
Line 33: Line 33:
 
* -- [[Communicate with Kindred Sire]]  
 
* -- [[Communicate with Kindred Sire]]  
 
* -- [[Defense of the Sacred Haven]]
 
* -- [[Defense of the Sacred Haven]]
 +
* -- [[Deflection of Wooden Doom]]
 
* -- [[Devil's Touch]]  
 
* -- [[Devil's Touch]]  
 
* -- [[Encrypt Missive]]  
 
* -- [[Encrypt Missive]]  
 +
* -- [[Engaging the Vessel of Transference]]
 
* -- [[Evocation of the Taper / Quench the Tallow]]  
 
* -- [[Evocation of the Taper / Quench the Tallow]]  
 +
* -- [[Flatline]]
 +
* -- [[Imp's Affliction]]
 
* -- [[Impressive Visage]]  
 
* -- [[Impressive Visage]]  
 
* -- [[Learning the Mind Enslumbered]]  
 
* -- [[Learning the Mind Enslumbered]]  
Line 41: Line 45:
 
* -- [[Luminous Vitae]]  
 
* -- [[Luminous Vitae]]  
 
* -- [[Mendings Lesser]] -- A ritual based on Path of Elements that mystically repairs small objects. (yet to be approved)
 
* -- [[Mendings Lesser]] -- A ritual based on Path of Elements that mystically repairs small objects. (yet to be approved)
 +
* -- [[Purity of Flesh]]
 +
* -- [[Purge the Inner Demon]]
 
* -- [[Quare morietur?]]  
 
* -- [[Quare morietur?]]  
 
* -- [[Rite of Introduction]]  
 
* -- [[Rite of Introduction]]  

Revision as of 15:26, 14 May 2016

Czere Ubireg -T- Statistics for Natasha Scheinberg

Circa: 2042 C.E.
Last Modified:
Plots:
Secrets:
Haven: Old Wyvern Hall
Clan: Tremere
Generation: 8th
Born: Official year 1969 (his actual year of birth was 2012)
Embrace: 2012
Sire: Professor Cipher
Periods of Torpor:
Nature: Magnate
Demeanor: Confidant
Apparent Age: Late 40s
Physical: Strength 4 (6), Dexterity 3, Stamina 3 (4)
Social: Charisma 3, Manipulation 4, Appearance 3
Mental: Perception 3, Intelligence 4, Wits 4
Talents: Alertness 2, Athletics 3, Awareness 3, Brawl 3 (tae-kwon-do), Dodge 2, Empathy 2, Intimidation 3, Leadership 2, Masquerade 2, Seduction 2, Streetwise 2, Subterfuge 3
Skills: Animal Ken 2, Art of Memory (Classical) 3, Blood Preparation 2, Crafts 2, Computer 2, Drive 3, Etiquette 3, Firearms 2, Game Playing 3 (Chess), Melee 2, Performance 1, Security 1, Stealth 3, Survival 2
Knowledges: Academics 3, Lore 2 (Clan Tremere), Investigation 2, Law 2, Linguistics 3 (English, German, Greek, Latin, Turkish), Mage Lore 2, Medicine 3 (forensic pathology), Occult 4 (arcane principles), Politics 2, Research 2, Science 3, Wraith Lore 1
Disciplines: Auspex 3, Dominate 3, Thaumaturgy 3, Fortitude 1
Discipline Techniques: None
Advanced Disciplines: None
Thaumaturgy Paths: Ars Memorativa 0, Movement of the Mind 3 (primary path), Elemental Mastery 2

Rituals:

Level 1
Level 2
Level 3

Backgrounds: Allies 3 (USA expats), Contacts 3 (EMTs), Generation: 5, Herd 0, Mentor 2 (Professor Cypher), Resources 3 (modest investments), Status: 1
Clan Flaw: Tremere dependency on blood is even more pronounced than that of other Kindred. It takes only two draughts of another vampire’s blood for a Tremere to become blood bound instead of the normal three — the first drink counts as if the Tremere had taken two drinks. (For more information on the blood bond, see p. 286). The elders of the Clan are well aware of this, and seek to impart loyalty to the Clan by forcing all neonate Warlocks to drink of the (transubstantiated) blood of the seven Tremere elders soon after their Embrace.
Extra Flaws: Temporal Doppelganger (3pts supernatural)
Merits: Discipline Prodigy 5pt Supernatural - Thaumaturgy
Virtues: Conscience 3, Self-Control 4, Courage 3
Morality: Road of Humanity 7
Willpower: 7
Bloodpool: 15 (15)
Vitae Infused Items: 8 (Monopoly tokens)
Destiny:
Notes:

Czere Notebook
Czere's Plans
Imbued Ritual List
Ubireg's Experience
Notes on Natasha's Mutterings