Marvin Garrison

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Magi of London X Virtual Adepts

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Sobriquet

Marvin

Appearance

Age:28 Apparent Age: 28 Hair:Blond Eyes:Brown
Height: 5; 10" Weight: 178 Date of Birth: 1872
Race: Caucasian Gender: Male Nationality: British Esprit:

Behavior

Marvin is a very excitable, high energy man. While his brain is full of mathematics and the implications of his work, he is almost constantly in motion and enthusiastic. Except in his dealings with beautiful young women, where he becomes very tongue tied and shy. Recently Marvin has become aware of the Grand Correspondence Point and sees it as an everchanging, talking equation speaking math parables and trigonometric formulae. He views other people as varying degrees of algebraic equations, and his perception and break down of those equations reflects his magic.

History

Born to a University father and a mother from a University family, Marvin always knew he would be a professor. His interest in math and science earned him top honors in school, and he enrolled in the University of London. His skill attracted the attention of the Difference Engineers. He was recruited and nudged, his Awakening coming at the chalkboard. Use of math formulae enabled his powers, and he was soon a well respected Technocrat. An argument with Kenal Barr about the value of the world led to an epiphany as Marvin was trying to prove his theorem, and went Wyld.

Recent Events

Marvin has experienced an epiphany where he has found himself able to understand the placement of the Grand Correspondence point. His revelations have slightly unhinged him, and he is only slightly in communication with the world around him in a steady way.

Statistics

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Circa: 1900 C.E.
Last Modified:
Plots: Marvin wants to protect the Wyld in the world.
Secrets:
Haven:
Convention: Virtual Adepts
Arete: 4
Awakening: 1892
Nature: Gallant
Demeanor: Pedagogue
Apparent Age: 25
Physical: Strength 2, Dexterity 1, Stamina 3
Social: Charisma 2, Manipulation 3, Appearance 2
Mental: Perception 4, Intelligence 5, Wits 3
Talents: Alertness, Art, Athletics, Awareness, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills:Crafts, Drive, Etiquette, Firearms, Larceny ,Martial Arts, Meditation, Melee, Performance, Research, Stealth, Survival
Knowledges: Academics, Computer, Cosmology/Subdimensions, Enigmas, Esoterica, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science
Spheres: Correspondence 4, Forces 2, Life 2, Matter 4, Dimensional Science 4
Quintessence: 6
Paradox: Permanent 4/Temporary 4
Rituals:
Backgrounds: Allies ,Backup ,Cloaking (Arcane) ,Area Knowledge ,Companion (familiar) ,Contacts ,Construct (Chantry) ,Cult ,Destiny (Technocracy ,Device ,Dream ,Enhancement ,Fame ,Influence ,Genius (Avatar) ,Influence ,Laboritory (Sanctum) ,Library ,Mana ,Mentor ,Node ,[Past Life]] ,Patron, Requisitions, Resources, Secret Weapons, Spies , Status

Flaws:
Merits:
Morality: 8
Willpower: 6
Destiny: