Kevin Jackson's Statistics

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Kevin Jackson

Circa: 2003 C.E.
Last Modified: "The Magister 22:09, 8 October 2016 (MDT)"
Plots:
Secrets:
Haven: Cabrini Green - Goldmine Building
Clan: Ventrue
Generation: 8th
Born: 1964
Embrace: 1984
Sire: Lodin
Progeny: Several, including one of his brothers and a number of gang-members.
Periods of Torpor: None.
Nature: Director
Demeanor: Conniver
Apparent Age: Early 20s
Physical: Strength 4, Dexterity 4, Stamina 1
Social: Charisma 3, Manipulation 4, Appearance 4
Mental: Perception 4, Intelligence 3, Wits 4
Talents: Alertness 2, Athletics 2, Awareness 0, Brawl 4, Dodge 3, Empathy 0, Expression 0, Intimidation 4, Leadership 5, Streetwise 5, Subterfuge 3
Skills: Animal Ken 0, Crafts 0, Drive 4, Etiquette 0, Firearms 3, Larceny 0, Melee 3, Performance 3 (music & poetry), Security 2, Stealth 2, Survival 0, Style 4
Knowledges: Academics 0, Area Knowledge 4, Computer 0, Finance 0, Investigation 0, Law 1, Linguistics 0, Medicine, Occult 0, Politics 0, Science 0, Technology 0
Disciplines: Dominate 4, Fortitude 2, Presence 2
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies 4, Alternate Identity 0, Contacts 2, Domain 0, Fame 0, Generation 5, Herd 5, Influence 0, Mentor 0 (now that Lodin is dead), Resources 5, Retainers 5, Sect Membership 0, Status 2, Rituals (Sabbat Only) 0
Clan Flaw: he Ventrue have rarefied tastes, and they find only one specific type of mortal blood palatable and vital for them. When a player creates a Ventrue character, he should decide with the Storyteller what specific type of blood suits the character, and this choice is permanent. Blood of other types (even animals) simply offers the vampire no blood pool increase, no matter how much he consumes - he can appear to gain sustenance and even enjoy his meal, if his performance is convincing. This refined palate may be very narrow or very broad — say, the blood of younger sisters, or the blood of nude children. Vampiric blood is exempt from this restriction.
Extra Flaws:
Merits:
Virtues: Conscience 2, Self-Control 3, Courage 4
Morality: Road of Humanity 7
Willpower: 9
Destiny:
Notes: Kevin himself never carries weapons; however, the gang members who accompany him everywhere are always heavily armed.