Everett Young
"Some are like water, some are like the heat"
"Some are a melody and some are the beat"
"Sooner or later they all will be gone"
"Why don't they stay young"
"It's so hard to get old without a cause"
"I don't want to perish like a fading horse"
"Youth is like diamonds in the sun"
"And diamonds are forever"
"So many adventures couldn't happen today"
"So many songs we forgot to play"
"So many dreams are swinging out of the blue"
"We let them come true"
Forever Young -- Alphaville (1984)
Contents
Sobriquet
4ever
Appearance
Behavior
History
Embraced in 1979
[Personal Mark] | ||
Character: Everett Young | Nature: Bon Vivant | Clan: Daughters of Cacophony |
Player: User:Bruce | Demeanor: Gallant | Generation 12th |
Chronicle: San Francisco | Concept: Goth/Singer/Sandman | Sire: Eve.R |
--- | Blog: Bloodsucker Diaries | --- |
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ATTRIBUTES | ||
Physical | Social | Mental |
Strength ●●○○○ | Charisma ●●●●● | Perception ●●○○○ |
Dexterity ●●●○○ | Manipulation ●●●●○ | Intelligence ●●●○○ |
Stamina ●●○○○ | Appearance ●●●○○ | Wits ●●●○○ |
--- | --- | --- |
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ABILITIES | ||
Talents (E.Y. - T.S.) | Skills (E.Y. - S.S.) | Knowledges (E.Y. - K.S.) |
Alertness ●●○○○ () | Animal Ken ○○○○○ () | Academics ●○○○○ () |
Athletics ●○○○○ () | Crafts ●●○○○ () | Computer ○○○○○ () |
Awareness ●○○○○ () | Drive ●○○○○ () | Finance ○○○○○ () |
Brawl ●●○○○ () | Etiquette ●●○○○ () | Investigation ●○○○○ () |
Empathy ●●○○○ () | Firearms ●○○○○ () | Law ○○○○○ () |
Expression ●●●○○ () | Larceny ○○○○○ () | Medicine ●○○○○ () |
Intimidation ●●●○○ () | Melee ●○○○○ () | Occult ●○○○○ () |
Leadership ●○○○○ () | Performance ●●●●○ () | Politics ●○○○○ () |
Streetwise ●○○○○ () | Stealth ●●○○○ () | Science ●○○○○ () |
Subterfuge ●●○○○ () | Survival ○○○○○ () | Technology ●○○○○ () |
--- | --- | --- |
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--- | ADVANTAGES | --- |
Disciplines | Backgrounds | Merits & Flaws |
Auspex ●○○○○ () | Allies ○○○○○ () | Immune to Disease - 2pts |
Celerity ●○○○○ () | Contacts ○○○○○ () | --- |
Fortitude ●●●○○ () | Domain ●●○○○ Fell Street Mission | --- |
Melpominee ●●●○○ () | Fame ●○○○○ (clubs) | --- |
Presence ●●●○○ () | Generation ●○○○○ (12th) | --- |
[[]] ○○○○○ () | Herd ●●●●○ (homeless) | --- |
[[]] ○○○○○ () | Influence ○○○○○ () | --- |
[[]] ○○○○○ () | Mentor ○○○○○ () | --- |
[[]] ○○○○○ () | Military Force ○○○○○ () | --- |
[[]] ○○○○○ () | Resources ○○○○○ () | --- |
--- | Retainers ●●○○○ (John & Jacob) | --- |
--- | Status ○○○○○ () | --- |
--- | --- | --- |
Health Levels | Humanity | Virtues |
Bruised (0) - {} | ●●●●●●●○○○ () | Conscience ●●●●○ |
Hurt (-1) ---- {} | --- | Self-Control ●●●○○ |
Injured (-1) - {} | Willpower | Courage ●●●○○ |
Wounded (-2) - {} | ●●●○○○○○○○ () | --- |
Mauled (-2) -- {} | --- | --- |
Crippled (-5)- {} | Bloodpool | --- |
Incapacitated- {} | ○○○○○○○○○○○ | --- |
Final Death | ○○○○○○○○○○○ | E.Y.Experience |