Yasmin the Black's Statistics

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Yasmin the Black

Circa: 2022 C.E.
Plots: Yasmin still seeks to discover the identity and origina of Sukhmet.
Secrets: Yasmin's dreams have forced her to witness things that would make most vampires, even the Sabbat, cringe. She knows that Sukhmet met his end, yet in the back of her mind has doubts. Many of the visions she has end with Sukhmet rising upon upon Ghenna and devouring her. This only strengthens her desire to discover as much as she can about the Setites so that she can determine if her nightmares represent her unconscious fears or a dark reality.
Lair:
Clan: Tremere antitribu
Generation: 7th
Born: 1936
Embrace: 1958
Sire: Marnius
Nature: Architect
Demeanor: Director
Apparent Age: Early 20s
Physical: Strength 3, Dexterity 3, Stamina 4
Social: Charisma 4, Manipulation 3, Appearance 3
Mental: Perception 5, Intelligence 5, Wits 5
Talents: Alertness 3, Athletics 2, Brawl 4, Dodge 3, Dreaming 6, Empathy 3, Expression 3, Intimidation 2, Leadership 3, Sense Deception 3, Subterfuge 4
Skills: Drive 3, Etiquette 2, Firearms 3, Herbalism 3, Hypnotism 4, Meditation 4, Melee 4, Performance 2, Stealth 5, Survival 2
Knowledges: Academics 5, Archaeology 5, Astrology 4, Astronomy 4, Black Hand 1, Computers 1, History 4, Linguistics 3 (Arabic, English, French, Spanish), Medicine 1 (forensic pathology), Occult 5, Sabbat Lore 4, Setite Lore 4, Spirit Lore 3, Toxicology 4 (vampiric poisons)
Disciplines: Auspex 6, Dominate 3, Obfuscate 3, Presence 4, Thaumaturgy 6
Advanced Disciplines: Auspex 6 - Telepathic Communication: Pg. 84 - 85 of the Guide to the Camarilla.
Sorcerous Paths: Corruption 5, Gift of Morpheus (primary) 5, Father's Vengeance 5, Spirit Manipulation 5, The Path of Mars 5, Weather Control 5


Rituals:
Level 1 - Blood Rush, Communicate with Kindred Sire, Dedicate the Chantry, Defense of the Sacred Haven, Deflection of Wooden Doom, Dominoe of Life, Illuminate Trail of Prey, Impressive Visage, Imp's Affliction, Learning the Mind Enslumbered, Now its Sight is Ours, Purity of Flesh, Purge the Inner Demon, Sense the Mystical, The Carrion Fly Delayed, Wake with Evening's Freshness, Will O'the Wisp.


Level 2 - Blood Walk, Burning Blade, Craft Bloodstone, Dust of Remberance, Enhancing the Curse, Extinguish, Eyes of the Night Hawk, It Steals Your Whispers, Jinx, Machine Blitz, Membranous Appropriation, Recure of the Homeland, Steps of the Terrified, Summon Guardian Spirit, Transubstantiation of Humors, Ward Vs Ghouls, Whispers of the Ghost, Your Fate Shall Be Known.


Level 3 - A Touch of Nightshade, Blazing Shaft, Blood Allergy, Certámen, Clinging of the Insect, Craft Dream Catcher, Crucible of Sympathetic Agony, Displacement of the Pneuma, Draught of Earth's Blood, Eldritch Glimmer, Fire in the Blood, Mirror of Second Sight, Populate Night's Gardens, Quicksilver Eel, Rotten-wood, Summon MIschievous Spirit, Ward vs Lupines.


Level 4 - Bottled Voice, Consecration of the Sanctum, Firewalker, Furtive Integument, Invisible Chains of Binding, Keening of the Banshee, The Bronze Head Speaks, The Haunting, Ward vs Kindred.


Level 5 - At Our Command It Breathes, Blood-Borne Eel, Dominion, Enchant Talisman, Lion Heart, Mindcrawler, Paper Flesh, Spirit of Torment, Thirst Unquenchable, Ward vs Demons, Ward vs Spirits, Ward vs Wraiths


Level 6 - Epiales' Dream, Iron Mind, Transmutatio Semita


Backgrounds: Allies 2, Black Hand Membership 3, Clan Prestige 4, Contacts 3 (archaeologists), Generation 6, Mentor 3 (Marnius), Retainers 5 (gargoyle creatures), Sabbat Status 1
Flaws / Merits: Yes.
Virtues: Conviction 4, Self-Control 3, Courage 3
Morality: Road of Bones (Path of Death & the Soul) 6
Willpower: 9
Destiny: