The Haunting
This ritual summons a spirit to frighten a target tremendously. It will play tricks on the person like a poltergeist, but the Haunting Spirit will try to cause a person to faint or have a heart attack (mortals only). The spirit will not directly harm the victim, but it may have almost the same effect without doing so. To determine if a mortal has a heart attack or faints, the spirit must make a resisted roll using its Fright rating + Intimidation (difficulty equal to the victim's Stamina + [Courage or Morale]). This spirit usually has little effect against Kindred.
1 success : The victim is severely scared but no real harm is done.
2 successes : The victim is so shocked she cannot do a thing for several minutes, possibly hours.
3 successes : The victim faints.
4 successes : The victim goes into a state of shock and may suffer long-term psychological trauma.
5 successes : The spirit causes the victim to have a heart attack, killing the victim (if mortal) unless the victim can make a resisted roll using her own Stamina + Self-Control (difficulty 8). Survivors may very well have their hair turn white.
The spirit will remain for a period of time based on the number of successes the vampire rolls using his Charisma + Spirit Lore (difficulty 7).
1 success : One Hour
2 successes : One Night
3 successes : One Week
4 successes : One Month
5 successes : One Year
Haunting Spirits have Fright ratings between 3 and 5 (each point adds one die to attempts to frighten), and Intimidation ratings between 2 and 5, at the Storyteller's discretion.