Mercy's Statistics
Circa: 2043 C.E.
Last Modified:
Plots:
Secrets:
Haven:
Clan: Toreador Antitribu
Sire: Dominique Santo Paulo
Nature: Deviant
Demeanor: Monster
Generation: 10th
Embrace: 1899
Apparent Age: Early 20′s
Physical: Strength 4, Dexterity 3, Stamina 4
Social: Charisma 2, Manipulation 3, Appearance 2
Mental: Perception 4, Intelligence 3, Wits 5
Talents: Alertness 1, Athletics 3, Brawl 3, Dodge 2, Interrogation 5, Intimidation 4, Leadership 2, Sense Deception 4, Streetwise 3, Subterfuge 2, Throwing 3
Skills: Animal Ken 2, Drive 2, Firearms 4, Fire Dancing 2, Lip Reading 3, Melee 3, Security 2, Stealth 2, Survival 2, Torture 5
Knowledges: Area Knowledge (Mexico City) 5, Area Knowledge (Montreal) 2, Camarilla Lore 2, City Secrets (Montreal) 1, Demonology 3, Linguistics 2 (Portuguese, English, Spanish), Medicine 2, Occult 3, Sabbat Lore 4, Theology 3
Disciplines: Auspex 3, Celerity 2, Dominate 3, Fortitude 2, Presence 2, Thaumaturgy 3
Discipline Techniques: A couple.
Thaumaturgical Paths: Path of Blood 3
Thaumaturgical Rituals: A useful collection of Sabbat rituals.
Backgrounds: Mentor 2 (Alfred Benezri), Sabbat Status 3 (Knight Inquisitor)
Clan Flaw: Over time, the propensity for the Tore-
ador to become fascinated by beauty has twisted itself
into a perverse need for cruelty. When faced with an
opportunity to inflict emotional or physical pain — a
captive that might be tortured, or a protégé whose am-
bitions might be squashed — the Toreador antitribu’s
player must make a Self-Control or Instinct roll (dif-
ficulty 6), or spend a Willpower point. If the roll fails,
the character must indulge in her savage desires.
Extra Flaws:
Merits:
Virtues: Conviction 4, Instinct 2, Courage 3
Morality: Path of Cathari 6
Willpower: 7