Statistics for Khaar

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Khaar

[[]]

Circa: 2043 C.E.
Last Modified:
Plots:
Secrets:
Haven:
Clan: [[]]
Generation:
Born:
Embrace:
Sire: [[]]
Progeny: [[]]
Periods of Torpor:
Nature: [[]]
Demeanor: [[]]
Apparent Age:
Physical: Strength 4, Dexterity 4, Stamina 5
Social: Charisma 4, Manipulation 3, Appearance 0
Mental: Perception 3, Intelligence 3, Wits 3
Talents: Alertness, Athletics, Awareness, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills: Animal Ken, Crafts, Drive, Etiquette, Firearms, Larceny, Melee, Performance, Security, Stealth, Survival
Knowledges: Academics, Computer, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science, Technology
Disciplines: Animalism 4, Fortitude 5, Obfuscate 4, Potence 5, Visceratika 5
Discipline Techniques: [[]], [[]], [[]]
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (Sabbat Only)
Clan Flaw:
Extra Flaws:
Merits:
Virtues: Conscience , Self-Control , Courage
Morality:
Willpower:
Destiny:
Notes: