SAND

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Main Page ~☆~ Hypnovatiz ~☆~ Deniz Şehir ~☆~ The Maya Realms ~☆~ SAND & FOG

Game Concept

In a game of SAND one plays a Hypnovatiz or Sleepwalker. Sleepwalkers are human beings who exist with one foot in the waking or real world and one foot in Demosoneiron the World of Dreams.

A major theme in SAND is the struggle to operate as an individual into two different worlds while balancing two different lives all with the same time constraints as mundane folks.

Another major theme is the struggle to distinguish between dreams and the waking world and the resultant madness that can result when failure occurs.

As with all pursuits, the more one practices dreaming the more skilled one becomes, but practice means time expended and time spent dreaming means also being asleep in the waking world

Thus the more skilled and powerful the Hypnovatiz the more time spent asleep. It is said that the most powerful Sleepwalkers are often mistaken for coma patients as they may be inactive for days or even weeks and require helpers who provide food, water and safety to the comatose Hypnovatiz.

In Demosoneiron the Sleepwalker is in her element where the ability to control the dream makes her virtually divine. The weakness of the Hypnovatiz comes while awake, yet even in the waking world the Sleepwalker can still touch the World of Dreams which is the source of her power and if necessary she can expend some of her precious SAND and alter evens in the mundane world. Such somnolent effects vary greatly are measured by the Sleepwalkers level of imagination.

Character Concepts

  • Coma Patient --
  • Narcoleptic --
  • Napster --
  • Dreamy Dilettante --
  • Bored Student --
  • Insomniac --
  • Depressed Vet --

Lexicon

  • Dreamsider -- A being born in the dream realm, not a Hypnovatiz (Sleepwalker), an Oneiroi (old form)
  • Woke -- A being that lived the majority of the lives in the Waking World.
  • Apparatus -- A Apparatus is a means for channeling and shaping dreams.
  • Permutation -- A Permutation is a combinations of two or more Apparatuses.
  • Mirrorist -- A person who uses the device of Mirrors to travel the dream realm. (vulgar argot: An Alice)

Dream Elements

  • Character
  • Setting
  • Prop
  • Scene

Apparati

Apparatuses are a means for channeling and shaping dreams.

Types of Apparatuses

  • Devices -- Devices alter and create Props.
  • Engines -- Engines alter or create the Scenes.
  • Instruments -- Instruments alter and create Characters.
  • Tools -- Tools alter and create the Setting.

Devices

Engines

Instruments

  • Faculty (Instrument of Intelligence)
  • Duende (Instrument of Charisma)

Tools

  • Mirrors -- Creating Portals that allow travel between Dream Realities.


Permutations

  • Crypo-Recall -- Being able to see and interact with animals in the dream, including bringing forth magical and extinct animals. Recombinant of

Inspirational Works

  • Alice's Adventures in Wonderland -- by Lewis Carroll (1865)
  • The Wonderful Wizard of Oz -- by L. Frank Baum (1900)
  • The Chronicles of Thomas Covenant -- Stephen R. Donaldson (1977–2013)
  • The Matrix -- is a 1999 science fiction action film[5][6] written and directed by the Wachowskis.
  • Falling Water -- is an American supernatural drama television series. (2016 - 2017)
  • Bridge of Birds -- By Barry Hughart - A Chinese tale of a medieval China that should have been.



Organizarions

Notable Unions

Famous Troupes





Signature Characters




Character Sheet

[Personal Mark] [Character Image] [Social Symbol]
Character: Name Nature: [] Profession: []
Player: NPC Demeanor: [] Education []
Chronicle: San Francisco Ichideal: [] Religion: []
--- Concept: [] ---
--- Cameo: [] ---
--- --- ---
--- --- ---
ATTRIBUTES
Physical Social Mental
Strength ●○○○○ Charisma ●○○○○ Perception ●○○○○
Dexterity ●○○○○ Manipulation ●○○○○ Intelligence ●○○○○
Stamina ●○○○○ Appearance ●○○○○ Wits ●○○○○
--- --- ---
--- --- ---
ABILITIES
Talents Skills Knowledges
Alertness ○○○○○ () Animal Ken ○○○○○ () Academics ○○○○○ ()
Athletics ○○○○○ () Crafts ○○○○○ () Computer ○○○○○ ()
Awareness ○○○○○ () Drive ○○○○○ () Finance ○○○○○ ()
Brawl ○○○○○ () Etiquette ○○○○○ () Investigation ○○○○○ ()
Empathy ○○○○○ () Firearms ○○○○○ () Law ○○○○○ ()
Expression ○○○○○ () Larceny ○○○○○ () Medicine ○○○○○ ()
Intimidation ○○○○○ () Melee ○○○○○ () Occult ○○○○○ ()
Leadership ○○○○○ () Performance ○○○○○ () Politics ○○○○○ ()
Streetwise ○○○○○ () Stealth ○○○○○ () Science ○○○○○ ()
Subterfuge ○○○○○ () Survival ○○○○○ () Technology ○○○○○ ()
--- --- ---
--- Secondary Abilities ---
Linguistics ○○○○○○ () [K] [[]] ○○○○○ () [[]] ○○○○○ ()
[[]] ○○○○○ () [[]] ○○○○○ () [[]] ○○○○○ ()
--- --- ---
--- --- ---
--- ADVANTAGES ---
--- Backgrounds ---
Allies ○○○○○ () Arcane ○○○○○ () Contacts ○○○○○ ()
Fame ○○○○○ () Imagination ○○○○○ () Influence ○○○○○ ()
Mentor ○○○○○ () Rapport ○○○○○ () Realm ○○○○○ ()
Resources ○○○○○ () Retainers ○○○○○ () Status ○○○○○ ()
--- --- ---
--- --- ---
Merits & Flaws HUMANITY Virtues
--- ○○○○○○○○○○ Conscience ●○○○○
--- --- Self-Control ●○○○○
--- DREAMING Courage ●○○○○
--- ○○○○○○○○○○ ---
--- --- ---
--- SAND APPARATI
Health Levels ○○○○○○○○○○ Devices
Bruised (0) - { } ○○○○○○○○○○ [[]] ○○○○○ ()
Hurt (-1) ---- { } --- Engines
Injured (-1) - { } WILLPOWER [[]] ○○○○○ ()
Wounded (-2) - { } Permanent ○○○○○○○○○○ Instruments
Mauled (-2) -- { } Temporary ○○○○○○○○○○ [[]] ○○○○○ ()
Crippled (-5)- { } --- Tools
Incapacitated- { } MADNESS [[]] ○○○○○ ()
Final Death ○○○○○○○○○○ ---

Bio

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