Difference between revisions of "Everett Young"

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<span style="color:#4B0082;">''"Some are like water, some are like the heat"''<br>
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<span style="color:#4B0082;">''"Some are a melody and some are the beat"''<br>
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<span style="color:#4B0082;">''"Sooner or later they all will be gone"''<br>
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<span style="color:#4B0082;">''"Why don't they stay young"''<br>
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<span style="color:#4B0082;">''"It's so hard to get old without a cause"''<br>
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<span style="color:#4B0082;">''"I don't want to perish like a fading horse"''<br>
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<span style="color:#4B0082;">''"Youth is like diamonds in the sun"''<br>
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<span style="color:#4B0082;">''"And diamonds are forever"''<br>
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<span style="color:#4B0082;">''"So many adventures couldn't happen today"''<br>
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<span style="color:#4B0082;">''"So many songs we forgot to play"''<br>
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<span style="color:#4B0082;">''"So many dreams are swinging out of the blue"''<br>
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<span style="color:#4B0082;">''"We let them come true"''<br>
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<span style="color:#4B0082;">'''Forever Young''' -- Alphaville (1984)<br>
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== Sobriquet ==  
 
== Sobriquet ==  
 
<span style="color:#4B0082;"> ''4ever''
 
<span style="color:#4B0082;"> ''4ever''

Revision as of 23:01, 22 November 2019

"Some are like water, some are like the heat"
"Some are a melody and some are the beat"
"Sooner or later they all will be gone"
"Why don't they stay young"
"It's so hard to get old without a cause"
"I don't want to perish like a fading horse"
"Youth is like diamonds in the sun"
"And diamonds are forever"
"So many adventures couldn't happen today"
"So many songs we forgot to play"
"So many dreams are swinging out of the blue"
"We let them come true"
Forever Young -- Alphaville (1984)

Sobriquet

4ever

Appearance

Behavior

History


[Personal Mark] Toreador Everett Young.jpg
Daughters of Cacophony clan logo.png
Character: Everett Young Nature: Bon Vivant Clan: Daughters of Cacophony
Player: User:Bruce Demeanor: Gallant Generation 12th
Chronicle: San Francisco Concept: Goth/Singer/Sandman Sire: Eve.R
--- --- ---
--- --- ---
ATTRIBUTES
Physical Social Mental
Strength ●●○○○ Charisma ●●●●● Perception ●●○○○
Dexterity ●●●○○ Manipulation ●●●●○ Intelligence ●●●○○
Stamina ●●○○○ Appearance ●●●○○ Wits ●●●○○
--- --- ---
--- --- ---
ABILITIES
Talents (E.Y. - T.S.) Skills (E.Y. - S.S.) Knowledges (E.Y. - K.S.)
Alertness ●●○○○ () Animal Ken ○○○○○ () Academics ●○○○○ ()
Athletics ●○○○○ () Crafts ●●○○○ () Computer ○○○○○ ()
Awareness ●○○○○ () Drive ●○○○○ () Finance ○○○○○ ()
Brawl ●●○○○ () Etiquette ●●○○○ () Investigation ●○○○○ ()
Empathy ●●○○○ () Firearms ●○○○○ () Law ○○○○○ ()
Expression ●●●○○ () Larceny ○○○○○ () Medicine ●○○○○ ()
Intimidation ●●●○○ () Melee ●○○○○ () Occult ●○○○○ ()
Leadership ●○○○○ () Performance ●●●●○ () Politics ●○○○○ ()
Streetwise ●○○○○ () Stealth ●●○○○ () Science ●○○○○ ()
Subterfuge ●●○○○ () Survival ○○○○○ () Technology ●○○○○ ()
--- --- ---
--- --- ---
--- --- ---
--- ADVANTAGES ---
Disciplines Backgrounds Merits & Flaws
Auspex ●○○○○ () Allies ○○○○○ () Immune to Disease - 2pts
Celerity ●○○○○ () Contacts ○○○○○ () ---
Fortitude ●●●○○ () Domain ●●○○○ (church) ---
Melpominee ●●●○○ () Fame ●○○○○ (clubs) ---
Presence ●●●○○ () Generation ●○○○○ (12th) ---
[[]] ○○○○○ () Herd ●●●●○ (homeless) ---
[[]] ○○○○○ () Influence ○○○○○ () ---
[[]] ○○○○○ () Mentor ○○○○○ () ---
[[]] ○○○○○ () Military Force ○○○○○ () ---
[[]] ○○○○○ () Resources ○○○○○ () ---
--- Retainers ●●○○○ (John & Jacob) ---
--- Status ○○○○○ () ---
--- --- ---
Health Levels Humanity Virtues
Bruised (0) - {} ●●●●●●●○○○ () Conscience ●●●●○
Hurt (-1) ---- {} --- Self-Control ●●●○○
Injured (-1) - {} Willpower Courage ●●●○○
Wounded (-2) - {} ●●●○○○○○○○ () ---
Mauled (-2) -- {} --- ---
Crippled (-5)- {} Bloodpool ---
Incapacitated- {} ○○○○○○○○○○○ ---
Final Death ○○○○○○○○○○○ E.Y.Experience