Difference between revisions of "Cassandra Fonseca's Statistics"
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<span style="color:maroon;">'''Demeanor:'''<br> | <span style="color:maroon;">'''Demeanor:'''<br> | ||
<span style="color:maroon;">'''Apparent Age:''' mid -20s<br> | <span style="color:maroon;">'''Apparent Age:''' mid -20s<br> | ||
− | <span style="color:maroon;">'''Physical:''' Strength 4 (grip), Dexterity | + | <span style="color:maroon;">'''Physical:''' Strength 4 (grip), Dexterity 4 (charges), Stamina 3<br> |
<span style="color:maroon;">'''Social:''' Charisma 4, Manipulation 4, Appearance 3<br> | <span style="color:maroon;">'''Social:''' Charisma 4, Manipulation 4, Appearance 3<br> | ||
− | <span style="color:maroon;">'''Mental:''' Perception 3, Intelligence 3, Wits | + | <span style="color:maroon;">'''Mental:''' Perception 3, Intelligence 3, Wits 4<br> |
<span style="color:maroon;">'''Talents:''' Alertness 2, Athletics 2, Brawl 4, Dodge 3, Empathy 4, Expression, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 3<br> | <span style="color:maroon;">'''Talents:''' Alertness 2, Athletics 2, Brawl 4, Dodge 3, Empathy 4, Expression, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 3<br> | ||
<span style="color:maroon;">'''Skills:''' Drive 3 (chases), Etiquette 3, Firearms 4 (called shots), Masquerade 3, Melee 3 (improvised), Memory 2, Performance 2, Security 2, Stealth 2, Survival<br> | <span style="color:maroon;">'''Skills:''' Drive 3 (chases), Etiquette 3, Firearms 4 (called shots), Masquerade 3, Melee 3 (improvised), Memory 2, Performance 2, Security 2, Stealth 2, Survival<br> | ||
− | <span style="color:maroon;">'''Knowledges:''' Academics 2, Clan Lore | + | <span style="color:maroon;">'''Knowledges:''' Ancient Languages 3 (Latin, Greek, Acadian, Babylonian), Academics 2, Clan Lore 3 (culture), Computers 1, Finance 3, Investigation 3, Law 1 (Rio), Linguistics 2 (Portuguese, English, German Italian), Medicine 1, Occult 4, Politics 3, Science 1<br> |
− | <span style="color:maroon;">'''Secondary Abilities:''' Memory | + | <span style="color:maroon;">'''Secondary Abilities:''' Memory 2, , Kindred Lore 2<br> |
<span style="color:maroon;">'''Disciplines:''' [[Auspex]] 2, [[Fortitude]] 2, [[Potence]] 3, [[Presence]] 3, [[Protean]] 1, [[Temporis]] 5<br> | <span style="color:maroon;">'''Disciplines:''' [[Auspex]] 2, [[Fortitude]] 2, [[Potence]] 3, [[Presence]] 3, [[Protean]] 1, [[Temporis]] 5<br> | ||
'''Alternate Discipline Ratings:''' [[Inertial Acceleration]] -- Temporis 3<br> | '''Alternate Discipline Ratings:''' [[Inertial Acceleration]] -- Temporis 3<br> |
Revision as of 18:23, 31 July 2015
Circa: 2042 C.E.
Last Modified: 2042 C.E. / "The Magister 14:39, 27 May 2015 (MDT)"
Plots:
Secrets:
Haven:
Clan: True Brujah
Generation: 7
Born:
Embrace:
Sire: Salomão Machado
Nature:
Demeanor:
Apparent Age: mid -20s
Physical: Strength 4 (grip), Dexterity 4 (charges), Stamina 3
Social: Charisma 4, Manipulation 4, Appearance 3
Mental: Perception 3, Intelligence 3, Wits 4
Talents: Alertness 2, Athletics 2, Brawl 4, Dodge 3, Empathy 4, Expression, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 3
Skills: Drive 3 (chases), Etiquette 3, Firearms 4 (called shots), Masquerade 3, Melee 3 (improvised), Memory 2, Performance 2, Security 2, Stealth 2, Survival
Knowledges: Ancient Languages 3 (Latin, Greek, Acadian, Babylonian), Academics 2, Clan Lore 3 (culture), Computers 1, Finance 3, Investigation 3, Law 1 (Rio), Linguistics 2 (Portuguese, English, German Italian), Medicine 1, Occult 4, Politics 3, Science 1
Secondary Abilities: Memory 2, , Kindred Lore 2
Disciplines: Auspex 2, Fortitude 2, Potence 3, Presence 3, Protean 1, Temporis 5
Alternate Discipline Ratings: Inertial Acceleration -- Temporis 3
Discipline Techniques: Quicksilver Contemplation (Temporis 3, Auspex 2) - Wits + Alertness = 6, 1/2 hour out of time and -1 difficulty for next action.
Advanced Disciplines:
Sorcerous Paths:
Rituals:
Backgrounds: Allies 1 (Rebeca Vargas - former parter & ghoul), Contacts 1, Familiar 2 (spirit), Generation 3, Herd, Influence, Mentor 3 (Salomão Machado), Resources 1, Retainers, Status
Flaws: Prey Exclusion (First responders) 1pt - mental
Merits: Enchanted Item: Tongue of Javis the Slaver (3pt - mystical)
Virtues: Conscience 4, Self-Control 4, Courage 5
Morality: Humanity 6
Willpower: 8
Destiny:
Experience:
Maturation Points: