Quicksilver Contemplation

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Discipline Techniques

Auspex 2, Temporis 3

A True Brujah with this power may dilate his perception of time and speed of thought in response to a crisis situation. Such a vampire may spend half an hour deliberating as the world stands still, re-entering the standard flow of time in order to dodge an attack with perfect precision or deliver a well chosen retort.

System: The player spends one blood point and rolls Wits + Alertness. With a success, time suddenly halts from the vampire's perspective. His mind - and only his mind - has briefly stepped out of the flow of normal time. He cannot physically act or use any mental power that can actually influence the world (though mystical perceptions are permissible). He cannot even shift his vantage point. All he can do is consider his situation and plan the best response while standing frozen in a still and silent world. Once the vampire decides the best course of action, he returns his mind and awareness to time and may act on his deliberations. Reduce the difficulty of the first action he takes by -1 per success rolled, to a minimum difficulty of 3. Some actions and events are simply unavoidable. A Cainite may pause to consider the arrow touching its point to his chest before it stakes his heart, but it is too late to dodge out of the way. A vampire could spend a lifetime contemplating a no-win situation and never arrive at a solution. Some True Brujah imagine that their ancient progenitor spent eternity in the moment his treacherous childer's fangs pierced his throat. Botching this power gives the vampire a derangement, as he spends decades or even centuries alone and aware in the prison of his private moment.

Experience Cost: 21