Difference between revisions of "Bolverk's Statistics"

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'''Embrace:''' <br>
 
'''Embrace:''' <br>
 
'''Apparent Age:''' low 20's <br>
 
'''Apparent Age:''' low 20's <br>
 +
'''1930s Persona:'''  Diethelm Unruh <br>
  
 
== Attributes ==
 
== Attributes ==
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== Abilities ==
 
== Abilities ==
'''Talents:''' Alertness 4, Athletics 3 (running), Awareness (1), Brawl 3 (boxing), Dodge 4, Empathy 3 (subversive behavior), Expression 3, Intimidation 4, Leadership 4 (Noble), Streetwise 3 (criminal enterprises), Subterfuge 5, Dreaming 3, Throwing 4 (Small Weapons)
+
'''Talents:''' Alertness 4, Athletics 3 (running), Awareness (2), Brawl 3 (boxing), ''Dodge 4'', Empathy 3 (subversive behavior), Expression 3, Intimidation 4, Leadership 4 (Noble), ''Streetwise 3'' (criminal enterprises), Subterfuge 5, Dreaming 3, Throwing 4 (Small Weapons)
  
'''Skills:''' Animal Ken 3, Crafts 3 (Weapon Smithing), Drive 3, Memory 3, Etiquette 3, Firearms 5 (Handgun), Melee 7 (Parry, Short Swords), Performance 0, Ride 2, Security 3 (lock-picking), Stealth 3 (trailing), Survival 3 (forest, mountain), Hunting 4 (tracking)
+
'''Skills:''' Animal Ken 3, Crafts 3 (Weapon Smithing), ''Drive 3'', Memory 4, Etiquette 3, ''Firearms 5'' (Handgun), Melee 7 (Parry, Short Swords), Performance 0, Ride 2, Security 3 (lock-picking), Stealth 3 (trailing), Survival 3 (forest, mountain), Hunting 4 (tracking)
  
'''Knowledges:''' Academics 4 (Roman History), Computers 3, Finance 4 (investment), Investigation 3, Law 2 (German procedures), Linguistics 5 (regional shift), Medicine 3, Military Science 3 (small unit tactics), Occult 6 (weather, enchantment), Politics 2(vampire), Science 2, Rituals 6(memory, enchantment, metamagic), Demolitions 3 (dynamite)
+
'''Knowledges:''' Academics 4 (Roman History), ''Computers 3'', Finance 4 (investment), Investigation 3, Law 2 (German procedures), Linguistics 5 (regional shift), Medicine 3, Military Science 3 (small unit tactics), Occult 6 (weather, enchantment), Politics 2(vampire), ''Science 2'', Rituals 6(memory, enchantment, metamagic), ''Demolitions 3 (dynamite)''
  
 
'''Lore:''' Area Knowledge 3 (Berlin 1933), Area Knowledge 3 (Venice), Giovanni Lore 5 ([[Rosselini]] client family), Tremere Lore 3, True Brujah Lore 2, Sabbat Lore 2, Camarilla Lore 5, Garou Lore 4, Changling Lore 5, Mage Lore 4, Wraith Lore 5, Shadowlands Lore 4, Umbra Lore 2, Dreaming Lore 3, Mummy Lore 2, Ventrue Lore 2, Malkavian Lore 1, Nosferatu Lore, Toreador Lore 1, Lasombra Lore 1
 
'''Lore:''' Area Knowledge 3 (Berlin 1933), Area Knowledge 3 (Venice), Giovanni Lore 5 ([[Rosselini]] client family), Tremere Lore 3, True Brujah Lore 2, Sabbat Lore 2, Camarilla Lore 5, Garou Lore 4, Changling Lore 5, Mage Lore 4, Wraith Lore 5, Shadowlands Lore 4, Umbra Lore 2, Dreaming Lore 3, Mummy Lore 2, Ventrue Lore 2, Malkavian Lore 1, Nosferatu Lore, Toreador Lore 1, Lasombra Lore 1
  
 
== Disciplines ==
 
== Disciplines ==
'''Disciplines:''' [[Animalism]] (1), [[Auspex]] (5), [[Celerity]] (4), [[Dominate]] (7), [[Fortitude]] (4), Necromancy  (6), [[Potence]] (5), [[Presence]] (4), [[Protean]] (3), [[Visceratika]] (3),  Thaumaturgy (6) <br>
+
'''Disciplines:''' [[Animalism]] (1), [[Auspex]] (5), [[Celerity]] (4), [[Dominate]] (7), [[Fortitude]] (5), Necromancy  (6), [[Potence]] (5), [[Presence]] (5), [[Protean]] (3), [[Visceratika]] (3),  Thaumaturgy (6) <br>
 
'''Mixed Disciplines:'''  [[Mind's Eye]] (Auspex 4, Dominate 3)<br>
 
'''Mixed Disciplines:'''  [[Mind's Eye]] (Auspex 4, Dominate 3)<br>
 
'''Advanced Disciplines:''' [[Dominate]] (6) [[Command Obedience]], [[Dominate]] (7) [[Still the Mortal Flesh]]<br>
 
'''Advanced Disciplines:''' [[Dominate]] (6) [[Command Obedience]], [[Dominate]] (7) [[Still the Mortal Flesh]]<br>
'''Necromantic Paths:''' [[Sepulchre Path]] (5), [[Path of Shroud Mastery]] (5), [[Path of Enervation]] (5), [[Path of the Corpse]] (5)<br>  
+
 
'''Necromantic Rituals:''' [[Brian's Necromancy Spell Book]] <br>
+
==Necromantic Paths:==
 +
:[[Sepulchre Path]] (5),
 +
: [[Path of Shroud Mastery]] (5),  
 +
:[[Path of Enervation]] (5),
 +
: [[Path of the Corpse]] (5)<br>  
 +
 
 +
=Necromantic Rituals:=
 +
:[[Brian's Necromancy Spell Book]] <br>
  
 
== Thaumaturgic Paths ==
 
== Thaumaturgic Paths ==
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:[[Secrets: Paris]] (•••••) {1095 C.E.}
 
:[[Secrets: Paris]] (•••••) {1095 C.E.}
 
:[[Status]] (••) -- A childe of Eric the Red and scion of the Germanic Ventrue.
 
:[[Status]] (••) -- A childe of Eric the Red and scion of the Germanic Ventrue.
 +
:[[Mentor]] (••••••••) - Erik the Red
  
 
== Virtues ==
 
== Virtues ==
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== Experience ==  
 
== Experience ==  
'''Current EXP:''' 16(2/24/19)
+
'''Current EXP:''' 9 (4/20/19)
 
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Latest revision as of 07:39, 25 May 2019

Back to Bolverk x Brian Rosselini x Gotthold Lehmann {In all of history, you alone remember who he was and what happened to him.}

Ventrue.jpg

Brian's Notes

Brian's Active Magic

Bolverk's Weapons

Dice pools for quick reference

Brian's Session Notes

Celtic Music - Warrior https://www.youtube.com/watch?v=I8NfUBUetZw

Personal Details

Circa: 1094 C.E.
Last Modified:
Clan: Ventrue
Sire: Erik Eigermann -- Called in this era "Erik the Red"
Nature: Soldier
Demeanor: Architect
Current Generation: 5th
Born:
Embrace:
Apparent Age: low 20's
1930s Persona: Diethelm Unruh

Attributes

Physical: Strength 5, Dexterity 5, Stamina 5
Social: Charisma 5, Manipulation 4, Appearance 4
Mental: Perception 5, Intelligence 6, Wits 6

Abilities

Talents: Alertness 4, Athletics 3 (running), Awareness (2), Brawl 3 (boxing), Dodge 4, Empathy 3 (subversive behavior), Expression 3, Intimidation 4, Leadership 4 (Noble), Streetwise 3 (criminal enterprises), Subterfuge 5, Dreaming 3, Throwing 4 (Small Weapons)

Skills: Animal Ken 3, Crafts 3 (Weapon Smithing), Drive 3, Memory 4, Etiquette 3, Firearms 5 (Handgun), Melee 7 (Parry, Short Swords), Performance 0, Ride 2, Security 3 (lock-picking), Stealth 3 (trailing), Survival 3 (forest, mountain), Hunting 4 (tracking)

Knowledges: Academics 4 (Roman History), Computers 3, Finance 4 (investment), Investigation 3, Law 2 (German procedures), Linguistics 5 (regional shift), Medicine 3, Military Science 3 (small unit tactics), Occult 6 (weather, enchantment), Politics 2(vampire), Science 2, Rituals 6(memory, enchantment, metamagic), Demolitions 3 (dynamite)

Lore: Area Knowledge 3 (Berlin 1933), Area Knowledge 3 (Venice), Giovanni Lore 5 (Rosselini client family), Tremere Lore 3, True Brujah Lore 2, Sabbat Lore 2, Camarilla Lore 5, Garou Lore 4, Changling Lore 5, Mage Lore 4, Wraith Lore 5, Shadowlands Lore 4, Umbra Lore 2, Dreaming Lore 3, Mummy Lore 2, Ventrue Lore 2, Malkavian Lore 1, Nosferatu Lore, Toreador Lore 1, Lasombra Lore 1

Disciplines

Disciplines: Animalism (1), Auspex (5), Celerity (4), Dominate (7), Fortitude (5), Necromancy (6), Potence (5), Presence (5), Protean (3), Visceratika (3), Thaumaturgy (6)
Mixed Disciplines: Mind's Eye (Auspex 4, Dominate 3)
Advanced Disciplines: Dominate (6) Command Obedience, Dominate (7) Still the Mortal Flesh

Necromantic Paths:

Sepulchre Path (5),
Path of Shroud Mastery (5),
Path of Enervation (5),
Path of the Corpse (5)

Necromantic Rituals:

Brian's Necromancy Spell Book

Thaumaturgic Paths

Path of Weather Control (5)
Path of Blood (5)
Path of Warding (5)
Path of Transmutation (5)
Path of Wind (5)
Transformation (5)
The Hearth Path (4)
The Green Path (4) ~~Bolverk has lost level one of this path~~
Elemental Mastery (3)
Neptune's Might (3)
Conjuring (3)

Thaumaturgic Rituals

Brian's Thaumaturgy Spell Book

Backgrounds

Alternate I.D. (•) - This new identity is only active in Venice.
Allies (mage V20) (•) - Vulo Vodach - Public leader of the Pageant.
City Specific Knowledge Rating (Rome) [C]
City Specific Knowledge Rating (Venice) [D+]
Contacts (••) -- Eliodoro Mondo, Talib Samara
Cult (•) - Erlingr & Gunni and their family members. {Norse Cult}
Fame (•) - Eadwulf's reputation began as a hunter, but now he is so much more, and word of his deeds is beginning to spread.
(•) - Captain Marko - Slayer of Dragons
Familiars (••) {Wraiths} Aeliana & Roderic
Generation (••••••••)
Military Force (••••••) Mercenaries (25)
Prestation - 3pt Jelo Covak <Tzimisce> Childe of the witch Sasha
Resources (•••) - In addition to your personal tent, wagon and horses, you have almost 4000 pieces of gold and have invested in the House of the Profligate by purchasing and putting a prostitute to work.
Retainers (••••••) {Includes 2 nobles and 3 merchants yet to be detailed}
Mercédesz of Temesvár - A Hun slaave girl, purchased and offered her freedom in return for a life of prostitution. Despite the glaring inequality of the arrangement and vileness of the lifestyle, Mercédesz is genuinely grateful to her new employer. Now a madame in one of Rome's new whorehouses.
Spyridon of Chania - A blind prophet from Crete, Spyridon is already an old man, he has had many masters in his long and terrible life, but his new owner has shown him a surprising degree of kindness, at least compared to previous owners and Spyridon only wishes to please Eadwulf.
Faruq ibn Hussain -- Currently guarding the Carolinian Knight who is traveling with St.Calenda's Wandering Pageant, Odeum & Lunar Fair.
Arseni of Chernigov -- Now jointly runs Eadwulf's fight-club in Rome with Ealdwine & Eadmund.
Ealdwine & Eadmund -- Now jointly runs Eadwulf's fight-club in Rome with Arseni of Chernigov.
Secrets: St. Calenda's Wandering Pageant (••)
Secrets: Paris (•••••) {1095 C.E.}
Status (••) -- A childe of Eric the Red and scion of the Germanic Ventrue.
Mentor (••••••••) - Erik the Red

Virtues

Virtues: Conviction 5 , Self-Control 5, Courage 5
Path: Road of Aesirgard (9)
Willpower: 9
Derangement: None
Merits: Blood Magic: (5pts - supernatural), True Berserk (5pt - supernatural), Guardian Angel 6 points
Flaws:
Languages Spoken: English, German, Gaelic, Spanish, Russian, Arabic, Icelandic, French, Japanese, Italian,
Ancient Languages: Ogham, Latin, Saxon, Greek, Norse, Egyptian, Hebrew
Dialog
Current stats:
3938 pieces of gold Gold Brick worth 70 pieces of gold

Experience

Current EXP: 9 (4/20/19)