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|'''Crippled (-5)'''- { }|| '''WILLPOWER''' || --- | |'''Crippled (-5)'''- { }|| '''WILLPOWER''' || --- | ||
|- | |- | ||
|'''Incapacitated'''- { }|| ''Permanent'' <span style="font-size:large"> | |'''Incapacitated'''- { }|| ''Permanent'' <span style="font-size:large">●●●●●●●○○○</span> || --- | ||
|- | |- | ||
|'''Final Death'''|| ''Temporary'' <span style="font-size:large"> | |'''Final Death'''|| ''Temporary'' <span style="font-size:large">●●●●●●●○○○</span> || --- | ||
|} | |} | ||
Revision as of 19:05, 12 April 2021
- Germania Superior -SPQR- Sanguinem Verborum Dierum -SPQR- Ward McGovern
| [[]] | [[]] | |
| Name: Ward McGovern | Doppelganger: ' | Species: Nephilim |
| Player: Bruce | Nature: Magnate | Concept: Stranger in a Strange Land |
| Chronicle: World of Darkness -- Pax Romana | Demeanor: Chameleon | Affiliated Group: None Known |
| --- | --- | --- |
| ATTRIBUTES | ||
| Physical | Social | Mental |
| Strength ●●●○○○○○ | Charisma ●●●●●○○○ | Perception ●●●○○○○○ |
| Dexterity ●●●●○○○○ | Manipulation ●●●●○○○○ | Intelligence ●●●●○○○○ |
| Stamina ●●●○○○○○ | Appearance ●●○○○○○○ | Wits ●●●●○○○○ |
| --- | --- | --- |
| ABILITIES | ||
| Talents | Skills | Knowledges |
| Alertness ●●●○○○○○ (eavesdropping, concealed weapons) | Animal Ken ●●●○○○○○ (farm animals, dogs) | Academics ●●●○○○○○ (history, literature) |
| Athletics ●●●○○○○○ (jumping, running) | Archery ●○○○○○○○ (hunting) | Enigmas ●●○○○○○○ () |
| Awareness ○○○○○○○○ () | Commerce ●●○○○○○○ (evaluating goods) | Hearth Wisdom ○○○○○○○○ () |
| Brawl ●●●○○○○○ (claws, severing limbs) | Crafts ○○○○○○○○ () | Investigation ●●●●○○○○ (physical searches, forensics) |
| Dodge ●●●○○○○○ (side-stepping) | Etiquette ●●●○○○○○ (formal, street) | Law ●●○○○○○○ (police procedure) |
| Empathy ●●●●○○○○ (motives) | Melee ●●○○○○○○ (stakes) | Linguistics ●●○○○○○○ (Teutonic, Gaulish, Latin) |
| Expression ●●●●○○○ (storytelling) | Performance ●●○○○○○○ (acting) | Medicine ●●○○○○○○ (pathology) |
| Intimidation ●●●○○○○○ (veiled threats) | Ride ●●○○○○○○ (chases) | Occult ●●○○○○○○ (vampire lore, bloodlines) |
| Leadership ●●○○○○○○ (friendly) | Stealth ●●●●●○○○ (shadowing, silent movement) | Politics ●●○○○○○○ (current political figures) |
| Legerdemain ●●●●○○○○ (picking pockets) | Survival ●●○○○○○○ (urban tracking) | Seneschal ○○○○○○○○ () |
| Subterfuge ●●●●○○○○ (prevarication) | --- | Theology ○○○○○○○○ () |
| --- | --- | |
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| --- | ADVANTAGES | --- |
| Secondary Abilities | Backgrounds | Merits & Flaws |
| [K] Archaeology ●●○○○○○○ (Egyptology) | --- | Huge Size - 4pt(M) |
| --- | --- | --- |
| [S] Bribery ●●●○○○○○ (dirty cops) | --- | --- |
| [K] Bureaucracy ●●○○○○○○ | --- | --- |
| --- | --- | --- |
| [T] Haggling ●●○○○○○○ () | --- | --- |
| [T] Hobby Talent ●●●○○○○○ (Chess) | --- | --- |
| [T] Lucid Dreaming ●●●○○○○○ (awareness) | --- | --- |
| [T] Seduction ●●●○○○○○ () | --- | --- |
| [T] Streetwise ●●●○○○○○ (drugs & rumors) | --- | --- |
| [S] Escapology ●●○○○○○○ (handcuffs) | --- | --- |
| [K] Science ●●○○○○○○ (biology) | --- | --- |
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| Health Levels | POWER | --- |
| Bruised (0) - { } | Permanent ○○○○○○○○○○ | --- |
| Bruised (0) - { } | Temporary ○○○○○○○○○○ | --- |
| Hurt (-1) ---- { } | --- | --- |
| Injured (-1) - { } | WISDOM | --- |
| Wounded (-2) - { } | Permanent ○○○○○○○○○○ | --- |
| Mauled (-2) -- { } | Temporary ○○○○○○○○○○ | --- |
| Crippled (-5)- { } | WILLPOWER | --- |
| Incapacitated- { } | Permanent ●●●●●●●○○○ | --- |
| Final Death | Temporary ●●●●●●●○○○ | --- |