Difference between revisions of "Cameron's Statistics"

From The World Is A Vampire
Jump to: navigation, search
 
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
;[[Cameron]]
 
;[[Cameron]]
 
'''Circa:''' 2003 C.E. <br>
 
'''Circa:''' 2003 C.E. <br>
'''Last Modified:''' Cameron's statistics are rated for 1993 and do not reflect his current strength in 2003.<br>
+
'''Last Modified:''' I have just updated Cameron's statistics to the year of 2003 C.E. -- "The Magister 21:04, 25 February 2017 (MST)"<br>
'''Plots:'''<br>
+
'''Plots:''' <br>
 
'''Secrets:'''<br>
 
'''Secrets:'''<br>
 
'''Haven:''' Cameron havens with the other members of the Forsaken in the Old Steel Works of Gary, Indiana.<br>
 
'''Haven:''' Cameron havens with the other members of the Forsaken in the Old Steel Works of Gary, Indiana.<br>
Line 9: Line 9:
 
'''Born:''' 1952<br>
 
'''Born:''' 1952<br>
 
'''Embrace:''' 1984<br>
 
'''Embrace:''' 1984<br>
'''Sire:''' Molita<br>
+
'''Sire:''' Molita -- ''deceased - 1990''<br>
'''Progeny:''' [[]]<br>
+
'''Progeny:''' [[Erik Kirby]] -- ''Quarterback Headed for Texas A&M'' (Summer 2003)<br>
'''Periods of Torpor:''' <br>
+
'''Periods of Torpor:''' Nope, not yet.<br>
 
'''Nature:''' [[Survivor]]<br>
 
'''Nature:''' [[Survivor]]<br>
 
'''Demeanor:''' [[Conniver]]<br>
 
'''Demeanor:''' [[Conniver]]<br>
 
'''Apparent Age:''' Mid 30s<br>
 
'''Apparent Age:''' Mid 30s<br>
'''Physical:''' Strength 3, Dexterity 2, Stamina 3<br>
+
'''Physical:''' Strength 3, Dexterity 3, Stamina 3<br>
 
'''Social:''' Charisma 2, Manipulation 5, Appearance 2<br>
 
'''Social:''' Charisma 2, Manipulation 5, Appearance 2<br>
'''Mental:''' Perception 3, Intelligence 4, Wits 4<br>
+
'''Mental:''' Perception 4, Intelligence 4, Wits 4<br>
'''Talents:''' [[Alertness]] 2, [[Athletics]] 1, [[Awareness]] 0, [[Brawl]] 3, [[Dodge]] 1, [[Empathy]] 3, [[Expression]] 2, [[Intimidation]] 2, [[Leadership]] 1, [[Streetwise]] 3, [[Subterfuge]] 3<br>
+
'''Talents:''' [[Alertness]] 2, [[Athletics]] 1 (running - ''as in away''), [[Awareness]] 0, [[Brawl]] 3 (sucka-punches), [[Dodge]] 2 (ambushes), [[Empathy]] 3 (hidden emotions, auras), [[Expression]] 2 (declarations), [[Intimidation]] 3 (vague threats, single word commands), [[Leadership]] 2 (''if we don't do this guys...''), [[Streetwise]] 4 (pick-pocketing, fencing stolen items), [[Subterfuge]] 3 (simple lies, the short con job)<br>
'''Skills:''' [[Animal Ken]] 1, [[Crafts]] 0, [[Drive]] 2, [[Etiquette]] 1, [[Firearms]] 1, [[Larceny]] 0, [[Melee]] 2, [[Performance]] 2 (acting), [[Security]] 0, [[Stealth]] 2, [[Survival]] 1<br>
+
'''Skills:''' [[Animal Ken]] 1, [[Crafts]] 0, [[Drive]] 2, [[Etiquette]] 2 (street culture), [[Firearms]] 2 (pistols), [[Melee]] 2 (switch blade), [[Performance]] 2 (acting), [[Security]] 1 (picking locks), [[Stealth]] 2 (hide in shadows), [[Survival]] 1 (urban)<br>
'''Knowledges:''' [[Academics]] 0, [[Bureaucracy]] 2, [[Computer]] 1, [[Finance]] 0, [[Investigation]] 0, [[Law]] 0, [[Linguistics]] 0, [[Medicine]] 0, [[Occult]] 3, [[Politics]] 0, [[Sabbat Lore]] 2, [[Science]] 0, [[Technology]] 0<br>
+
'''Knowledges:''' [[Academics]] 0, [[Bureaucracy]] 3 (bribery), [[Computer]] 1 (internet searches), [[Finance]] 0, [[Investigation]] 1 (search), [[Law]] 1 (police proceedure), [[Linguistics]] 1 (Spanish), [[Medicine]] 0, [[Occult]] 3 (vampire lore), [[Politics]] 2 (finger in the wind), [[Sabbat Lore]] 3 (whose who), [[Science]] 0, [[Technology]] 0<br>
'''Disciplines:''' [[Auspex]] 2, [[Dominate]] 3, [[Obtenebration]] 4, [[Potence]] 2<br>
+
'''Disciplines:''' [[Auspex]] 3, [[Celerity]] 1, [[Dominate]] 3, [[Obtenebration]] 5, [[Potence]] 2<br>
 
'''Discipline Techniques:''' None. <br>
 
'''Discipline Techniques:''' None. <br>
 
'''Advanced Disciplines:''' None. <br>
 
'''Advanced Disciplines:''' None. <br>
 
'''Sorcerous Paths:''' None. <br>
 
'''Sorcerous Paths:''' None. <br>
 
'''Sorcerous Rituals:''' None. <br>
 
'''Sorcerous Rituals:''' None. <br>
'''Backgrounds:''' Allies, Alternate Identity, Contacts 1, Domain, Fame, Generation 3, Herd 1, Influence, Mentor, Resources, Retainers, Sect Membership, Status (Sabbat) 1, Rituals (''Sabbat Only'') <br>
+
'''Backgrounds:''' Allies 1 (local bail bondsman), Alternate Identity, Contacts 2 (criminal informants), Domain, Fame, Generation 3, Herd 2 (the homeless), Influence 2 (local pick pockets), Mentor, Resources, Retainers 2 (cheap lawyers), Sect Membership, Status (Sabbat) 1, Rituals (''Sabbat Only'') <br>
'''Clan Flaw:'''  <br>
+
'''Clan Flaw:'''  Lasombra vampires cast no reflections. Whether in a mirror, in a body of water, on a polished surface, or in the rear-view of a taxicab, the image of the Keeper does not reflect. <br>
 
'''Extra Flaws:''' <br>
 
'''Extra Flaws:''' <br>
 
'''Merits:''' <br>
 
'''Merits:''' <br>
'''Virtues:''' Conviction 4, Self-Control 2, Courage 1<br>
+
'''Virtues:''' Conviction 4, Self-Control 2, Courage 2<br>
 
'''Morality:''' Road of Kings: [[Power & Inner Voice - Revised]] 5<br>
 
'''Morality:''' Road of Kings: [[Power & Inner Voice - Revised]] 5<br>
 
'''Willpower:''' 6<br>
 
'''Willpower:''' 6<br>
 
'''Destiny:''' <br>
 
'''Destiny:''' <br>
 
'''Notes:''' <br>
 
'''Notes:''' <br>
'''Vinculi:''' <br>
+
=== Vinculi - circa 2003 ===
 +
:Cameron's vinculum to [[Samson]] the Ventrue ''antitribu'' enforcer of the Forsaken pack of Chicago (7) = Cameron might put himself at moderate risk of harm for Samson, and under certain desperate circumstances he just might kill to protect him.
 +
:Cameron's vinculum to [[Bill Butler]] the City Gangrel priest of the Forsaken pack of Chicago (5) = Cameron respects Bill Butler and aids him as long as it isn't a huge risk or bother.
 +
 
 +
:Cameron's vinculum to [[Torsten Metz]] the Brujah ''antitribu'' of the Forsaken pack of Chicago (6) = Cameron feels strongly for Torsten and would help him even if it inconveniences him. Cameron would gladly fight for Torsten.

Latest revision as of 22:49, 25 February 2017

Cameron

Circa: 2003 C.E.
Last Modified: I have just updated Cameron's statistics to the year of 2003 C.E. -- "The Magister 21:04, 25 February 2017 (MST)"
Plots:
Secrets:
Haven: Cameron havens with the other members of the Forsaken in the Old Steel Works of Gary, Indiana.
Clan: Lasombra
Generation: 10th
Born: 1952
Embrace: 1984
Sire: Molita -- deceased - 1990
Progeny: Erik Kirby -- Quarterback Headed for Texas A&M (Summer 2003)
Periods of Torpor: Nope, not yet.
Nature: Survivor
Demeanor: Conniver
Apparent Age: Mid 30s
Physical: Strength 3, Dexterity 3, Stamina 3
Social: Charisma 2, Manipulation 5, Appearance 2
Mental: Perception 4, Intelligence 4, Wits 4
Talents: Alertness 2, Athletics 1 (running - as in away), Awareness 0, Brawl 3 (sucka-punches), Dodge 2 (ambushes), Empathy 3 (hidden emotions, auras), Expression 2 (declarations), Intimidation 3 (vague threats, single word commands), Leadership 2 (if we don't do this guys...), Streetwise 4 (pick-pocketing, fencing stolen items), Subterfuge 3 (simple lies, the short con job)
Skills: Animal Ken 1, Crafts 0, Drive 2, Etiquette 2 (street culture), Firearms 2 (pistols), Melee 2 (switch blade), Performance 2 (acting), Security 1 (picking locks), Stealth 2 (hide in shadows), Survival 1 (urban)
Knowledges: Academics 0, Bureaucracy 3 (bribery), Computer 1 (internet searches), Finance 0, Investigation 1 (search), Law 1 (police proceedure), Linguistics 1 (Spanish), Medicine 0, Occult 3 (vampire lore), Politics 2 (finger in the wind), Sabbat Lore 3 (whose who), Science 0, Technology 0
Disciplines: Auspex 3, Celerity 1, Dominate 3, Obtenebration 5, Potence 2
Discipline Techniques: None.
Advanced Disciplines: None.
Sorcerous Paths: None.
Sorcerous Rituals: None.
Backgrounds: Allies 1 (local bail bondsman), Alternate Identity, Contacts 2 (criminal informants), Domain, Fame, Generation 3, Herd 2 (the homeless), Influence 2 (local pick pockets), Mentor, Resources, Retainers 2 (cheap lawyers), Sect Membership, Status (Sabbat) 1, Rituals (Sabbat Only)
Clan Flaw: Lasombra vampires cast no reflections. Whether in a mirror, in a body of water, on a polished surface, or in the rear-view of a taxicab, the image of the Keeper does not reflect.
Extra Flaws:
Merits:
Virtues: Conviction 4, Self-Control 2, Courage 2
Morality: Road of Kings: Power & Inner Voice - Revised 5
Willpower: 6
Destiny:
Notes:

Vinculi - circa 2003

Cameron's vinculum to Samson the Ventrue antitribu enforcer of the Forsaken pack of Chicago (7) = Cameron might put himself at moderate risk of harm for Samson, and under certain desperate circumstances he just might kill to protect him.
Cameron's vinculum to Bill Butler the City Gangrel priest of the Forsaken pack of Chicago (5) = Cameron respects Bill Butler and aids him as long as it isn't a huge risk or bother.
Cameron's vinculum to Torsten Metz the Brujah antitribu of the Forsaken pack of Chicago (6) = Cameron feels strongly for Torsten and would help him even if it inconveniences him. Cameron would gladly fight for Torsten.