Difference between revisions of "Maureen O'Leery's Statistics"

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'''Plots:'''<br>
 
'''Plots:'''<br>
 
'''Secrets:'''<br>
 
'''Secrets:'''<br>
'''Haven:'''<br>
+
'''Haven:''' [[O'Leery Rehabilitation Institute]]<br>
 
'''Clan:''' [[Malkavian]]<br>
 
'''Clan:''' [[Malkavian]]<br>
 
'''Generation:''' 7th<br>
 
'''Generation:''' 7th<br>
'''Born:''' <br>
+
'''Born:''' 1802<br>
'''Embrace:''' <br>
+
'''Embrace:''' 1842<br>
 
'''Sire:''' [[Lasker]]<br>
 
'''Sire:''' [[Lasker]]<br>
 
'''Progeny:''' [[Jason Newberry]]  (:1893+1993), Paula Smith (:1970+1993), Ben Smith (:1980+1993), [[Hubert Otis]] (:1993), [[Caroline Irene Parrish]] (:1994)<br>
 
'''Progeny:''' [[Jason Newberry]]  (:1893+1993), Paula Smith (:1970+1993), Ben Smith (:1980+1993), [[Hubert Otis]] (:1993), [[Caroline Irene Parrish]] (:1994)<br>
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'''Social:''' Charisma 5, Manipulation 6, Appearance 2<br>
 
'''Social:''' Charisma 5, Manipulation 6, Appearance 2<br>
 
'''Mental:''' Perception 4, Intelligence 3, Wits 4<br>
 
'''Mental:''' Perception 4, Intelligence 3, Wits 4<br>
'''Talents:''' [[Alertness]], [[Athletics]], [[Awareness]], [[Brawl]] 4, [[Dodge]], [[Empathy]] 1, [[Expression]], [[Intimidation]], [[Leadership]] 2, [[Streetwise]], [[Subterfuge]] 4<br>
+
'''Talents:''' [[Alertness]] 3, [[Athletics]] 1, [[Awareness]] 2, [[Brawl]] 4, [[Dodge]] 4, [[Empathy]] 3, [[Expression]] 3 (poetry & literature), [[Intimidation]] 2 (crazy old lady), [[Leadership]] 3, [[Streetwise]] 0, [[Subterfuge]] 4<br>
'''Skills:''' [[Animal Ken]], [[Crafts]], [[Drive]], [[Etiquette]] 4, [[Firearms]], [[Larceny]], [[Melee]], [[Performance]] 5 (acting, music), [[Security]], [[Stealth]], [[Survival]] <br>
+
'''Skills:''' [[Animal Ken]] 3 (household pets, horses), [[Crafts]] 5 (cooking, knitting, sewing), [[Drive]] 2 (horse drawn carriage), [[Etiquette]] 4 (comportment, polite conversation), [[Firearms]] 0, [[Larceny]] 0, [[Melee]] 2 (kitchen knives), [[Performance]] 5 (acting, music), [[Security]] 1 (picking locks), [[Stealth]] 4, [[Survival]] 0<br>
'''Knowledges:''' [[Academics]], [[Computer]], [[Finance]], [[Investigation]] 3, [[Law]], [[Linguistics]], [[Medicine]], [[Occult]], [[Politics]] 2, [[Science]], [[Technology]] <br>
+
'''Knowledges:''' [[Academics]] 2 (well read), [[Computer]] 0, [[Finance]] 1 (household accounts), [[Investigation]] 3, [[Law]] 1 (Illinois mental health statutes), [[Linguistics]] 0, [[Medicine]] 2 (Not that Maureen has any official medical training, but she has observed and 'aided' in certain arcane medical procedures from the how to safely apply a ice-bath to performing a lobotomy), [[Occult]] 2, [[Politics]] 2, [[Science]] 2, [[Technology]] 0<br>
'''Disciplines:''' [[Auspex]] 5, [[Dominate]] 3, [[Obfuscate]] 4, [[Presence]] 3<br>
+
'''Disciplines:''' [[Animalism]] 3, [[Auspex]] 6, [[Dementation]] 2 (only recently gained), [[Dominate]] 5, [[Obfuscate]] 6, [[Presence]] 4<br>
'''Discipline Techniques:''' <br>
+
'''Discipline Techniques:''' At least one, possibly more. <br>
'''Advanced Disciplines:''' <br>
+
'''Advanced Disciplines:''' [[Auspex]] 6: , [[Obfuscate]] 6: <br>
'''Sorcerous Paths:''' <br>
+
'''Sorcerous Paths:''' No never.<br>
'''Sorcerous Rituals:''' <br>
+
'''Sorcerous Rituals:''' No never.<br>
'''Backgrounds:''' Allies, Alternate Identity, Contacts 2, Domain, Fame, Generation, Herd 3, Influence, Mentor, Resources, Retainers 2, Sect Membership, Status 2, Rituals (''Sabbat Only'') <br>
+
'''Backgrounds:''' Allies 3 (hospital administrators), Alternate Identity 0, Contacts 2 (police), [[Domain]] 3 (neighborhood), Fame 0, Generation 6, Herd 3, Influence 5 (Chicago Area mental health institutions), Mentor 0, Resources 5 (family inheritance), Retainers 5 (institution staff), Sect Membership 0, Status 2, Rituals (''Sabbat Only'') 0<br>
 
'''Clan Flaw:'''  All members of Clan Malkavian suffer from a permanent, incurable derangement. They may acquire and recover from other derangements, and may spend Willpower to ameliorate the effects of the derangement for a scene, but they can never recover from their original derangement. <br>
 
'''Clan Flaw:'''  All members of Clan Malkavian suffer from a permanent, incurable derangement. They may acquire and recover from other derangements, and may spend Willpower to ameliorate the effects of the derangement for a scene, but they can never recover from their original derangement. <br>
'''Extra Flaws:''' <br>
+
'''Extra Flaws:''' [[Permanent Wound]] - 3pt physical, [[Vengeful]] 2 points <br>
 
'''Merits:''' <br>
 
'''Merits:''' <br>
'''Virtues:''' Conscience 0, Self-Control 2, Courage 1<br>
+
'''Virtues:''' Conscience 1, Self-Control 2, Courage 2<br>
 
'''Morality:''' Road of Humanity 2<br>
 
'''Morality:''' Road of Humanity 2<br>
 
'''Willpower:''' 8<br>
 
'''Willpower:''' 8<br>
 
'''Destiny:''' <br>
 
'''Destiny:''' <br>
 
'''Notes:''' Maureen is still crippled in her natural state, and needs to expend three additional Blood Points every day just to heal herself so she can walk. Needless to say, she is constantly hunting.<br>
 
'''Notes:''' Maureen is still crippled in her natural state, and needs to expend three additional Blood Points every day just to heal herself so she can walk. Needless to say, she is constantly hunting.<br>

Revision as of 18:55, 5 October 2016

Maureen O'Leery

Circa: 1993 C.E.
Last Modified: 1993
Plots:
Secrets:
Haven: O'Leery Rehabilitation Institute
Clan: Malkavian
Generation: 7th
Born: 1802
Embrace: 1842
Sire: Lasker
Progeny: Jason Newberry (:1893+1993), Paula Smith (:1970+1993), Ben Smith (:1980+1993), Hubert Otis (:1993), Caroline Irene Parrish (:1994)
Periods of Torpor: None.
Nature: Loner
Demeanor: Caretaker
Apparent Age: Late 60s
Physical: Strength 4, Dexterity 4, Stamina 4
Social: Charisma 5, Manipulation 6, Appearance 2
Mental: Perception 4, Intelligence 3, Wits 4
Talents: Alertness 3, Athletics 1, Awareness 2, Brawl 4, Dodge 4, Empathy 3, Expression 3 (poetry & literature), Intimidation 2 (crazy old lady), Leadership 3, Streetwise 0, Subterfuge 4
Skills: Animal Ken 3 (household pets, horses), Crafts 5 (cooking, knitting, sewing), Drive 2 (horse drawn carriage), Etiquette 4 (comportment, polite conversation), Firearms 0, Larceny 0, Melee 2 (kitchen knives), Performance 5 (acting, music), Security 1 (picking locks), Stealth 4, Survival 0
Knowledges: Academics 2 (well read), Computer 0, Finance 1 (household accounts), Investigation 3, Law 1 (Illinois mental health statutes), Linguistics 0, Medicine 2 (Not that Maureen has any official medical training, but she has observed and 'aided' in certain arcane medical procedures from the how to safely apply a ice-bath to performing a lobotomy), Occult 2, Politics 2, Science 2, Technology 0
Disciplines: Animalism 3, Auspex 6, Dementation 2 (only recently gained), Dominate 5, Obfuscate 6, Presence 4
Discipline Techniques: At least one, possibly more.
Advanced Disciplines: Auspex 6: , Obfuscate 6:
Sorcerous Paths: No never.
Sorcerous Rituals: No never.
Backgrounds: Allies 3 (hospital administrators), Alternate Identity 0, Contacts 2 (police), Domain 3 (neighborhood), Fame 0, Generation 6, Herd 3, Influence 5 (Chicago Area mental health institutions), Mentor 0, Resources 5 (family inheritance), Retainers 5 (institution staff), Sect Membership 0, Status 2, Rituals (Sabbat Only) 0
Clan Flaw: All members of Clan Malkavian suffer from a permanent, incurable derangement. They may acquire and recover from other derangements, and may spend Willpower to ameliorate the effects of the derangement for a scene, but they can never recover from their original derangement.
Extra Flaws: Permanent Wound - 3pt physical, Vengeful 2 points
Merits:
Virtues: Conscience 1, Self-Control 2, Courage 2
Morality: Road of Humanity 2
Willpower: 8
Destiny:
Notes: Maureen is still crippled in her natural state, and needs to expend three additional Blood Points every day just to heal herself so she can walk. Needless to say, she is constantly hunting.