Talk:Maureen O'Leery's Statistics

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Maureen O'Leery's Statistics

The statistics below are a caricature of character, Maureen was born in 1802 and Embraced in 1842, by the time she Embraced Jason Newberry in 1893 she was over fifty years a vampire. And yet, her statistics as they appear in Chicago by Night 2 are little better than her eldest childe Son (Jason Newberry). Why? It doesn't make sense to me and thus, in addition to the normal update that would account for the passage of time, I feel its necessary to enhance her statistics to better reflect her two centuries of experience. -- "The Magister 18:02, 5 October 2016 (MDT)"

I'm keeping the statistics below as a baseline by which to guesstimate where Maureen should have been in 1993 and then I will update her last ten years to 2003.

Circa: 1993 C.E.
Last Modified: 1993
Plots:
Secrets:
Haven:
Clan: Malkavian
Generation: 7th
Born: 1802
Embrace: 1842
Sire: Lasker
Progeny: Jason Newberry (:1893+1993), Paula Smith (:1970+1993), Ben Smith (:1980+1993), Hubert Otis (:1993), Caroline Irene Parrish (:1994)
Periods of Torpor: None.
Nature: Loner
Demeanor: Caretaker
Apparent Age: Late 60s
Physical: Strength 4, Dexterity 4, Stamina 4
Social: Charisma 5, Manipulation 6, Appearance 2
Mental: Perception 4, Intelligence 3, Wits 4
Talents: Alertness, Athletics, Awareness, Brawl 4, Dodge, Empathy 1, Expression, Intimidation, Leadership 2, Streetwise, Subterfuge 4
Skills: Animal Ken, Crafts, Drive, Etiquette 4, Firearms, Larceny, Melee, Performance 5 (acting, music), Security, Stealth, Survival
Knowledges: Academics, Computer, Finance, Investigation 3, Law, Linguistics, Medicine, Occult, Politics 2, Science, Technology
Disciplines: Auspex 5, Dominate 3, Obfuscate 4, Presence 3
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies, Alternate Identity, Contacts 2, Domain, Fame, Generation, Herd 3, Influence, Mentor, Resources, Retainers 2, Sect Membership, Status 2, Rituals (Sabbat Only)
Clan Flaw: All members of Clan Malkavian suffer from a permanent, incurable derangement. They may acquire and recover from other derangements, and may spend Willpower to ameliorate the effects of the derangement for a scene, but they can never recover from their original derangement.
Extra Flaws:
Merits:
Virtues: Conscience 0, Self-Control 2, Courage 1
Morality: Road of Humanity 2
Willpower: 8
Destiny:
Notes: Maureen is still crippled in her natural state, and needs to expend three additional Blood Points every day just to heal herself so she can walk. Needless to say, she is constantly hunting.