Difference between revisions of "Statistics for Frederick Smythe"

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<span style="color:#000000;">'''Discipline Techniques: ''' <br>
 
<span style="color:#000000;">'''Discipline Techniques: ''' <br>
 
<span style="color:#000000;">'''Advanced Disciplines: ''' <br>
 
<span style="color:#000000;">'''Advanced Disciplines: ''' <br>
<span style="color:#000000;">'''Sorcerous Paths: ''' <br>
+
<span style="color:#000000;">'''Sorcerous Paths: '''[[Path of Blood]] 3, [[Movement of the Mind]] 3, [[Conjuring]] 3 <br>
 
<span style="color:#000000;">'''Rituals: ''' <br>
 
<span style="color:#000000;">'''Rituals: ''' <br>
 
<span style="color:#000000;">'''Backgrounds: ''' Allies 2,Contacts 4,Generation: ,Herd 3,Mentor 4,Resources 3,Status:3 <br>
 
<span style="color:#000000;">'''Backgrounds: ''' Allies 2,Contacts 4,Generation: ,Herd 3,Mentor 4,Resources 3,Status:3 <br>
<span style="color:#000000;">'''Clan Flaw:''' <br>
+
<span style="color:#000000;">'''Clan Flaw: '''Tremere dependency on blood is even more pronounced than that of other Kindred. It takes only two draughts of another vampire’s blood for a Tremere to become blood bound instead of the normal three — the first drink counts as if the Tremere had taken two drinks. (For more information on the blood bond, see p. 286). The elders of the Clan are well aware of this, and seek to impart loyalty to the Clan by forcing all neonate Warlocks to drink of the (transubstantiated) blood of the seven Tremere elders soon after their Embrace.  <br>
<span style="color:#000000;">'''Extra Flaws:''' <br>
+
<span style="color:#000000;">'''Extra Flaws: '''[[Jaded]] <br>
<span style="color:#000000;">'''Merits:''' <br>
+
<span style="color:#000000;">'''Merits: '''Arcane 2 <br>
<span style="color:#000000;">'''Virtues:''' Conscience , Self-Control , Courage <br>
+
<span style="color:#000000;">'''Virtues:''' Conscience 2, Self-Control 4, Courage 5<br>
<span style="color:#000000;">'''Morality:''' <br>
+
<span style="color:#000000;">'''Morality: '''[[Road of Humanity]] 6 <br>
<span style="color:#000000;">'''Willpower:''' <br>
+
<span style="color:#000000;">'''Willpower: '''9 <br>
<span style="color:#000000;">'''Destiny:''' <br>
+
<span style="color:#000000;">'''Destiny: ''' <br>
 
<span style="color:#000000;">'''Notes:''' <br>
 
<span style="color:#000000;">'''Notes:''' <br>

Revision as of 12:18, 23 May 2016

Frederick Smythe

<<>>

Circa: 2042 C.E.
Last Modified:
Plots:
Secrets:
Haven:
Clan: Tremere
Generation: 8th
Born: 1884
Embrace: 2022 (He was a ghoul a long time)
Sire:
Periods of Torpor:
Nature: Optimist
Demeanor: Cavalier
Apparent Age:
Physical: Strength 4, Dexterity 5, Stamina 4
Social: Charisma 1, Manipulation 1, Appearance 3
Mental: Perception 1, Intelligence 1, Wits 1
Talents: Alertness 4, Athletics 4, Brawl 5, Dodge 5, Empathy 3, Expression 3, Intimidation 5, Leadership 4, Streetwise 5, Subterfuge 5
Skills: Animal Ken 3, Crafts 4, Computer 2, Drive 3, Etiquette 5, Firearms 5, Melee 5, Performance 3, Security 5, Stealth 5, Survival 5
Knowledges: Academics 3, Investigation 5, Law 4, Linguistics 5, Medicine 2, Occult 4, Politics 3, Science 2
Disciplines: Auspex 2, Celerity 4, Fortitude 3, Potence 4, Thaumaturgy 3
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths: Path of Blood 3, Movement of the Mind 3, Conjuring 3
Rituals:
Backgrounds: Allies 2,Contacts 4,Generation: ,Herd 3,Mentor 4,Resources 3,Status:3
Clan Flaw: Tremere dependency on blood is even more pronounced than that of other Kindred. It takes only two draughts of another vampire’s blood for a Tremere to become blood bound instead of the normal three — the first drink counts as if the Tremere had taken two drinks. (For more information on the blood bond, see p. 286). The elders of the Clan are well aware of this, and seek to impart loyalty to the Clan by forcing all neonate Warlocks to drink of the (transubstantiated) blood of the seven Tremere elders soon after their Embrace.
Extra Flaws: Jaded
Merits: Arcane 2
Virtues: Conscience 2, Self-Control 4, Courage 5
Morality: Road of Humanity 6
Willpower: 9
Destiny:
Notes: