Difference between revisions of "Finola Hume's Statistics"

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<span style="color:#000000;">'''Clan:''' [[Nosferatu]]<br>
 
<span style="color:#000000;">'''Clan:''' [[Nosferatu]]<br>
 
<span style="color:#000000;">'''Generation:'''<br>
 
<span style="color:#000000;">'''Generation:'''<br>
<span style="color:#000000;">'''Born:''' <br>
+
<span style="color:#000000;">'''Born:''' 1765<br>
<span style="color:#000000;">'''Embrace:'''<br>
+
<span style="color:#000000;">'''Ghouled:''' 1805 -- Finola spent over 75 years as Lawrence's ghoul before he he gained Doran's permission to Embrace her, thereafter he sent her to Baton Rouge as his agent there.<br>
 +
<span style="color:#000000;">'''Embrace:''' 1881<br>
 
<span style="color:#000000;">'''Sire:''' [[Lawrence Meeks]]<br>
 
<span style="color:#000000;">'''Sire:''' [[Lawrence Meeks]]<br>
 
<span style="color:#000000;">'''Periods of Torpor:''' <br>
 
<span style="color:#000000;">'''Periods of Torpor:''' <br>

Revision as of 05:50, 15 January 2016

Finola Hume

Circa: 2042 C.E.
Last Modified:
Plots:
Secrets:
Haven:
Clan: Nosferatu
Generation:
Born: 1765
Ghouled: 1805 -- Finola spent over 75 years as Lawrence's ghoul before he he gained Doran's permission to Embrace her, thereafter he sent her to Baton Rouge as his agent there.
Embrace: 1881
Sire: Lawrence Meeks
Periods of Torpor:
Nature:
Demeanor:
Apparent Age:
Physical: Strength 1, Dexterity 1, Stamina 1
Social: Charisma 1, Manipulation 1, Appearance 1
Mental: Perception 1, Intelligence 1, Wits 1
Talents: Alertness, Athletics, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills: Animal Ken, Crafts, Drive, Etiquette, Firearms, Melee, Performance, Security, Stealth, Survival
Knowledges: Academics, Computer, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science
Disciplines:
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Rituals:
Backgrounds: Allies, Contacts, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Status
Clan Flaw:
Extra Flaws:
Merits:
Virtues: Conscience 0, Self-Control 0, Courage 0
Morality:
Willpower:
Destiny: