Raymond Carson's Statistics
Circa: 2005 C.E.
Plots:
Secrets:
Haven:
Clan: Caitiff
Generation: 10th
Born: Unknown.
Embrace: Unknown, and undetectable by any known method of blood-magic.
Sire: Unknown, and undetectable by any known method of blood-magic.
Nature: Autist
Demeanor: Bon Vivant
Apparent Age: Mid 30s
Physical: Strength 3, Dexterity 3, Stamina 3
Social: Charisma 3, Manipulation 4, Appearance 4
Mental: Perception 3, Intelligence 3, Wits 3
Talents: Alertness 3, Athletics 3, Brawl 3, Dodge 2, Empathy 1, Expression 2, Intimidation 2, Leadership 2, Streetwise 2, Subterfuge 5
Skills: Bribery 4, Crafts, Drive 2, Etiquette 4, Fast-Talk 3, Firearms 3, Haggling 3, Performance 5, Security 2, Stealth 3, Style 2, Survival 1, Traps 3
Knowledges: Academics 2 (New Orleans history), Area Knowledge 3 (New Orleans, New York City), Computers 1, Finance 3, Investigation 2, Kindred Lore 2, Law 2, Linguistics 1 (English, French), Medicine 0, Occult 4, Politics 2, Science 2
Disciplines: Auspex 4, Celerity 2, Dominate 4, Fortitude 2, Potence 2, Presence 4, Thaumaturgy 5
Discipline Techniques: Raymond is completely unaware of the existence of Discipline Techniques.
Advanced Disciplines: Due to his weak blood, Raymond is unlikely to ever manifest any advanced Disciplines.
Sorcerous Paths: Lure of Flames 5, Movement of the Mind 3, Path of Weather Control 3
Rituals: Raymond has several to be described later.
Backgrounds: Contacts 3, Generation 3, Herd 2, Mentor 3 (Carson), Resources 4, Retainers 4 (ghoul henchmen), Status 1 (known)
Flaws / Merits: Yes.
Virtues: Conscience 2, Self-Control 3, Courage 3
Morality: Road of Humanity 4
Willpower: 8
Destiny: