Dagmar Hildefons

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St.Calenda's Wandering Pageant, Odeum & Lunar Fair

Dagmar Hildefons.jpg

Sobriquet

Appearance

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Behavior

History

Dagmar Hildfons grew up in a small village. Her parents were poor farmers, struggling to make ends meet. Money was always tight, and sharing was rare. This shaped Dagmar's view of the world. She learned early on that trust could lead to betrayal.

At fifteen, Dagmar joined a traveling fair. It offered hope and escape. She quickly became a farro dealer, selling small trinkets and oddities. She was good at it, but her heart grew cold. The fair was a harsh place. No one cared for the weak.

A turning point came when Dagmar realized her soul was owned by the Pageant. The fair's leader made a deal with her. In exchange for success, she had to give up a part of herself. This stung. It made her feel trapped, and her stoicism hardened.

Now, she is stingy and distant. She believes showing warmth only leads to loss. In her mind, it's safer to guard her heart and her coins. Hidden behind her tough exterior is a longing for freedom. But to feel means risking everything again. So, Dagmar remains cold, a dealer of farro, but also of her own heart.

Recent Events

Statistics

Circa: 1900 C.E.
Last Modified:
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Nature:
Demeanor:
Physical: Strength 1, Dexterity 1, Stamina 1
Social: Charisma 1, Manipulation 1, Appearance 1
Mental: Perception 1, Intelligence 1, Wits 1
Talents: Alertness, Art, Athletics, Awareness, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills:Animal Ken ,Crafts, Drive, Etiquette, Firearms, Larceny ,Martial Arts, Meditation, Melee, Performance,Research,Stealth, Survival
Knowledges: Academics, Bureaucracy , Covert Culture ,Computer, , Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science ,Technology
Backgrounds: Allies, Area Knowledge , Contacts, Fame ,Influence ,Agency Status
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