Difference between revisions of "Waraj Sind"

From The World Is A Vampire
Jump to: navigation, search
(Appearance)
Line 6: Line 6:
 
''"The Fixer"''
 
''"The Fixer"''
  
== Appearance ==  
+
== Appearance ==
 
+
Waraj Sind appears to be a Indian man in his middle to late thirties.
  
 
== Behavior ==
 
== Behavior ==

Revision as of 11:51, 17 October 2020

User:Bruce

Quote

"A farmer comes home one day to find that everything that gives meaning to his life is gone. Crops are burned, animals slaughtered, bodies and broken pieces of his life strewn about. Everything that he loved taken from him – his children. One can only imagine the pit of despair, the hours of Job-like lamentations, the burden of existence. He makes a promise to himself in those dark hours. A life’s work erupts from his knotted mind. Years go by. His suffering becomes complicated. One day he stops – the farmer who is no longer a farmer – sees the wreckage he’s left in his wake. It is now he who burns, he who slaughters, and he knows in his heart he must pay." -- Red Reddington, The Blacklist

Sobriquet

"The Fixer"

Appearance

Waraj Sind appears to be a Indian man in his middle to late thirties.

Behavior

History

Before Waraj Sind stepped off the ship at Hunters Point Naval Shipyard in 1945 no record of him exists anywhere.




Ravnos clan logo.png
Ravnos Waraj Sind.jpg
Ravnos clan logo.png
Character: Waraj Sind Nature: Confidant / Pedagogue Clan: Ravnos
Player: User:Bruce Demeanor: Capitalist Generation 10th
Chronicle: San Francisco Concept: Underworld Fixer Sire: Ghivran Dalaal
Born: 1890 Haven: Fort Knox Self Storage Embrace: 1941
--- --- ---
--- --- ---
ATTRIBUTES
Physical Social Mental
Strength ●●○○○ Charisma ●●●○○ Perception ●●●○○
Dexterity ●●○○○ Manipulation ●●●○○ Intelligence ●●●●○
Stamina ●●○○○ Appearance ●●○○○ Wits ●●●○○
--- --- ---
--- --- ---
ABILITIES
Talents (W.S. - T.S.) Skills (W.S. - S.S.) Knowledges (W.S. - K.S)
Alertness ●○○○○ Animal Ken ●●○○○ Academics ●○○○○
Athletics ●○○○○ Crafts ○○○○○ Computer ●○○○○
Awareness ●○○○○ Drive ○○○○○ Finance ●○○○○
Brawl ●●○○○ Etiquette ●●●○○ Investigation ●○○○○
Empathy ●●●○○ Firearms ●○○○○ Law ●○○○○
Expression ●○○○○ Larceny ●●●●○ Medicine ●○○○○
Intimidation ●●●○○ Melee ●○○○○ Occult ●○○○○
Leadership ○○○○○ Performance ●○○○○ Politics ●○○○○
Streetwise ●●●○○ Stealth ●●○○○ Science ●○○○○
Subterfuge ●●●●○ Survival ●○○○○ Technology ●○○○○
--- --- ---
--- --- ---
--- --- ---
--- ADVANTAGES ---
Disciplines Backgrounds Merits & Flaws
Animalism ●●○○○ Contacts ●●●●● (W.S.-Cts.) Dual Nature - 2pt mental
Auspex ●●○○○ Domain ●●●●● (Tenderloin) Face of the Beast - 2pt physical
Chimerstry - V20 ●●●●○ Generation ●●●○○ (10th) ---
--- Resources ●●●●● (blackmarket) ---
--- Retainers ●●●●○ (W.S.Rts.) ---
--- --- ---
--- --- ---
--- --- ---
--- --- ---
--- --- ---
--- --- ---
Health Levels Path of the Adversary Virtues
Bruised (0) - {} ●●●●●●○○○○ Conviction ●●●○○
Hurt (-1) ---- {} --- Instinct ●●●○○
Injured (-1) - {} Willpower Courage ●●●●○
Wounded (-2) - {} ●●●●○○○○○○ ---
Mauled (-2) -- {} --- ---
Crippled (-5)- {} Bloodpool ---
Incapacitated- {} ○○○○○○○○○○○ ---
Final Death ○○○○○○○○○○○ Waraj Sind's Experience