Difference between revisions of "Erika Geiger's Statistics"

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;[[Erika Geiger]]
 
;[[Erika Geiger]]
 
<span style="color:#000000;">'''Circa:''' 2043 C.E. <br>
 
<span style="color:#000000;">'''Circa:''' 2043 C.E. <br>
<span style="color:#000000;">'''Last Modified:''' 1993<br>
+
<span style="color:#000000;">'''Last Modified:''' 1993 - 2043<br>
<span style="color:#000000;">'''Plots:'''<br>
+
<span style="color:#000000;">'''Plots:''' Erika has no plots other than to keep Dieter to herself and piss on all non-Aryans. <br>
<span style="color:#000000;">'''Secrets:'''<br>
+
<span style="color:#000000;">'''Secrets:''' Erika has no secrets worth telling.<br>
<span style="color:#000000;">'''Haven:'''<br>
+
<span style="color:#000000;">'''Haven:''' Where ever Dieter is staying.<br>
 
<span style="color:#000000;">'''Clan:''' [[Brujah]]<br>
 
<span style="color:#000000;">'''Clan:''' [[Brujah]]<br>
 
<span style="color:#000000;">'''Generation:''' 8th<br>
 
<span style="color:#000000;">'''Generation:''' 8th<br>
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<span style="color:#000000;">'''Demeanor:''' [[Rebel]]<br>
 
<span style="color:#000000;">'''Demeanor:''' [[Rebel]]<br>
 
<span style="color:#000000;">'''Apparent Age:''' Early 20s<br>
 
<span style="color:#000000;">'''Apparent Age:''' Early 20s<br>
<span style="color:#000000;">'''Physical:''' Strength 3, Dexterity 4, Stamina 3<br>
+
<span style="color:#000000;">'''Physical:''' Strength 3, Dexterity 5, Stamina 3<br>
<span style="color:#000000;">'''Social:''' Charisma 2, Manipulation 3, Appearance 3<br>
+
<span style="color:#000000;">'''Social:''' Charisma 3, Manipulation 3, Appearance 3<br>
<span style="color:#000000;">'''Mental:''' Perception 2, Intelligence 2, Wits 3<br>
+
<span style="color:#000000;">'''Mental:''' Perception 2, Intelligence 3, Wits 3<br>
 
<span style="color:#000000;">'''Talents:''' [[Alertness]] 3, [[Athletics]] 2, [[Awareness]] 1, [[Brawl]] 2, [[Dodge]] 2, [[Empathy]] 1, [[Expression]] 1, [[Intimidation]] 3, [[Leadership]] 0, [[Streetwise]] 3, [[Subterfuge]] 1<br>
 
<span style="color:#000000;">'''Talents:''' [[Alertness]] 3, [[Athletics]] 2, [[Awareness]] 1, [[Brawl]] 2, [[Dodge]] 2, [[Empathy]] 1, [[Expression]] 1, [[Intimidation]] 3, [[Leadership]] 0, [[Streetwise]] 3, [[Subterfuge]] 1<br>
 
<span style="color:#000000;">'''Skills:''' [[Animal Ken]] 0, [[Crafts]] 3 (automotive repair), [[Drive]] 4, [[Etiquette]] 0, [[Firearms]] 0, [[Larceny]] 1, [[Melee]] 3, [[Performance]] 1, [[Security]] 4, [[Stealth]] 3, [[Survival]] 1<br>
 
<span style="color:#000000;">'''Skills:''' [[Animal Ken]] 0, [[Crafts]] 3 (automotive repair), [[Drive]] 4, [[Etiquette]] 0, [[Firearms]] 0, [[Larceny]] 1, [[Melee]] 3, [[Performance]] 1, [[Security]] 4, [[Stealth]] 3, [[Survival]] 1<br>

Revision as of 16:17, 29 September 2016

Erika Geiger

Circa: 2043 C.E.
Last Modified: 1993 - 2043
Plots: Erika has no plots other than to keep Dieter to herself and piss on all non-Aryans.
Secrets: Erika has no secrets worth telling.
Haven: Where ever Dieter is staying.
Clan: Brujah
Generation: 8th
Born: 1946
Embrace: 1969
Sire: Dieter Kotlar
Progeny: None
Periods of Torpor: None.
Nature: Fanatic
Demeanor: Rebel
Apparent Age: Early 20s
Physical: Strength 3, Dexterity 5, Stamina 3
Social: Charisma 3, Manipulation 3, Appearance 3
Mental: Perception 2, Intelligence 3, Wits 3
Talents: Alertness 3, Athletics 2, Awareness 1, Brawl 2, Dodge 2, Empathy 1, Expression 1, Intimidation 3, Leadership 0, Streetwise 3, Subterfuge 1
Skills: Animal Ken 0, Crafts 3 (automotive repair), Drive 4, Etiquette 0, Firearms 0, Larceny 1, Melee 3, Performance 1, Security 4, Stealth 3, Survival 1
Knowledges: Academics 1(secondary dropout), Computer 0, Finance 0, Investigation 0, Law 1, Linguistics 2, Medicine 0, Occult, Politics 4, Science 0, Technology 0
Disciplines: Celerity 3, Potence 4, Presence 2
Discipline Techniques: One.
Advanced Disciplines: Nope
Sorcerous Paths: Whats that?
Sorcerous Rituals: I still don't get it.
Backgrounds: Allies 1, Alternate Identity 0, Contacts 0, Domain 0, Fame 0, Generation 5, Herd 0, Influence 1, Mentor 1 (Dieter Kotlar), Resources 0, Retainers 0, Sect Membership 0, Status 1, Rituals (Sabbat Only) 0
Clan Flaw: The same passions that inspire Brujah to greatness or depravity, left unchecked, can send them into incandescent rages: The difficulties of rolls to resist or guide frenzy (p. 298) are two higher than normal. Additionally, a Brujah may never spend Willpower to avoid frenzy, though he may spend a point of Willpower to end a frenzy that has already begun.
Extra Flaws: Probably.
Merits:
Virtues: Conviction 1, Self-Control 3, Courage 5
Morality: Path of Aryan Supremacy 5
Willpower: 6
Destiny:
Notes: