Hector's Statistics

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Hector

Circa: 1096 A.D.
Last Modified:
Plots: Hector has been trying to make allies of Paris' community of thieves and its vampiric low clans. To date he has made contacts among a number of independent mortal thieves and among some of the city's Nosferatu.
Secrets:
Haven: Hector has no haven, but he sleeps in the earth and is guarded by his ghoul mongrels and his family members.
Clan: Ravnos
Generation: 8th
Born: 1044
Embrace: 1069
Sire: Mahesha
Progeny: None.
Periods of Torpor: None.
Nature: Rogue
Demeanor: Sycophant
Apparent Age: Mid 20s
Physical: Strength 3, Dexterity 5, Stamina 3
Social: Charisma 3, Manipulation 4, Appearance 3
Mental: Perception 3, Intelligence 3, Wits 4
Talents: Alertness 4, Athletics 3, Awareness 2, Brawl 4, Empathy 3, Expression 2, Intimidation 4, Leadership 3, Legerdemain 5, Subterfuge 4
Skills: Animal Ken 3, Archery 3, Commerce 5, Crafts 3, Etiquette 4 (Underworld), Melee 4, Performance 5, Ride 4, Stealth 4, Survival 4
Knowledges: Academics 1, Enigmas 3, Hearth Wisdom 4, Investigation 3, Law 3, Medicine 1, Occult 3, Politics 1, Seneschal 1,
Disciplines: Animalism 3, Celerity 2, Chimerstry 4, Fortitude 3, Potence 2
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies 1 (His Kupanyi), Alternate Identity 1 (Jean Requen, Bavarian trader), Contacts 3 (He is establishing a fencing ring), Fame 2 (The French guards know him well), Generation, Herd 1(among the Rom), Influence 1 (Underworld), Resources 3, Retainers 2 (Beloque and Remus, footpads), Status 1
Clan Flaw:
Extra Flaws:
Merits:
Virtues: Conscience 2, Self-Control 3, Courage 5
Morality: 5
Willpower: 8
Destiny:
Notes: