Followers of Set
Addiction, debasement, corruption, and desperation strike fear into many Kindred who worry that theirs
will become an unlife of ruin, but to the Followers of Set, these and more are the tools of the trade.
Pimps, pushers, and priests, the Setites cater to the needs of the desperate,and convert them to a
nihilistic cause in doing so. Whether one needs flesh, money, drugs, or dark secrets,
the Followers of Set can pro-vide it, and when they do so, they all but guarantee themselves a return visit from
those who seek them.
The Followers of Set are as much a chthonic religion as they are a Clan, though the faith includes the Clan. Its mythology is complex and convoluted, an im- penetrable pantheon of god-monsters. At the apex of this worship stands a syncretism of the Egyptian Lord of the Underworld Set and the Greek hydra Typhon, as much spiritual guardians of secret places as they are the “liberators” of other’s souls. To outsiders, this is all blasphemous religious affectation, but to devout Setites, the cult and cause are real, and their dark lord works his will through them.
Needless to say, the politics of desperation and the placation of evil gods place the Serpents on the outside of Kindred society. The Setites are fine with this. The Kindred can often find themselves in need of what the Followers of Set purvey, and the extra “service” of secrecy is one the Setites are happy to provide — at a premium. The Setites offer a devil’s deal, but on their own terms. That way, when they collect their due and feed blood and souls into the maw of the Typhonic beast, all of its sacrifices have been given willingly.
Nickname: Setites, Serpents
Sect: Externally, none of the Sects will have the Followers of Set. Internally, the Setites sometimes describe themselves in terms of both Sect and Clan. They have no real impetus to join either the Camarilla or Sabbat, and their goals are different from those of the Anarchs.
Appearance: Many older Setites hail from the North African and Mediterranean ethnicities native to the Serpents’ historical territory, but they freely Em- brace from among the mortals of their adopted homes. Some long-standing Setite temples are tied to locations where “Egyptian” Serpents might seem out of place, but where some aspect of serpent mythology is present, as in Mesoamerica or even far-flung Nordic locales, and thus draw their membership from local populations. Red hair is considered a mark of Set’s favor.
Haven: Where their hidden temples stand, the Setites make their havens, either individually or communally. These may be anything from “churches” with never-before-heard-of denominations or they may be outright cults that have to hide their existences. The secretive Serpents sometimes hide individual havens in places where other Kindred don’t often go, such as insular ethnic neighborhoods, abandoned domains, “the rough part of town,” and so forth. Some Setites also haven in secret mystical places that have value to the Clan, guarding them from outsiders.
Background: Prospective childer for the Followers of Set often spend some time involved with a Setite cult, so they’re indoctrinated in the mysteries of the Clan before becoming one of its Kindred. They may come from any cultural origin, though many are outsiders, loners, or otherwise marginalized by society, which is often what led them to the forbidden fruits offered by the cult of Set in the first place.
Character Creation: Sires choose those who demonstrate acumen in Social and Mental Attributes, as the
Clan needs its proselytizers and its priests to be charismatic
and quick-witted. Knowledges are almost always primary,
though Talents may be so instead, especially among those
Serpents engaged in dealings with others. Setites focus
on Backgrounds that give influence over others whether
subtly or overtly, making Allies, Contacts, Influence, Resources, and sometimes Retainers popular.
Clan Disciplines |
---|
Obfuscate |
Presence |
Serpentis |
Weaknesses: Given their origins in darkness, the Serpents react negatively to bright light: Add two health
levels to damage caused by exposure to sunlight. Setites
also lose one die from dice pools for actions taken in
bright light (police spotlights, stage lights, flares, etc.).
Organization: Setite organization is mostly local, with a single temple or network of cults representing a city’s Serpent presence. Setites in the cities rarely scheme among each other, preferring to face outward threats in unity rather than the schismatic self-interest of the Sects. Whispers persist of a massive temple devoted to Set located somewhere in Africa, with a terrible Methuselah who claims to be the childe of Set himself at the head. If this is true, then the Clan’s higher agenda probably originates here, but the Setites themselves remain silent on the topic.
Quote: I know what you need.
Contents
3rd Generation
- -- Set/Sutekh -- The Warrior Lord of Storms
4th Generation
- -- Kemintiri -- The First Anathema & #1 on the Red List.
- -- Nakhthorheb -- First Son, Leader of the Hierophants
- -- Nefertiti -- Progeny of Set. Sire of Aabt Kindred. Self-Proclamed Queen of Europe.
- -- Nepthis -- Sire of Nepheru. Status Unknown.
- -- Maatkare -- Hierophant.
- -- The Scorpion King -- Ancient (presumed) deceased Methuselah.
- -- Seterpenre -- Hierophant
- -- Shemti -- Hierophant
- -- Ta-Urt -- Sire of Ororiouth
- -- Tenermentu -- Hierophant
- -- Wepwawet -- Hierophant
5th Generation
- -- Maiden of Plagues -- Progeny of the Scorpion King and undying temple head of the prestigious Court of Dreams. AKA: The Sleeping Lord. {Cairo}
- -- Neferu -- Sire of Sobek
- -- Nehsi -- Sire of Kay'tall
- -- Ororiouth -- Sire of Nebseni
- -- Sabellius -- Childe of Maatkare, Sire of Zenaise
- -- Zenaise -- Serpent of the Black Sea, Diabolist of Vesselin, Brujah of Novograd, Sire of Zhenya Motya
6th Generation
- -- Count Jocalo -- Setite Agent Provocateur
- -- Ghede -- Serpent of Haiti
- -- Khay'tall -- (deceased) -- Serpent of Constantinople
- -- Nebseni -- Sire of Haskur von Tarkus
- -- Sobek -- Progeny of Neferu and sire of Ezra Winthrop.
- -- Zhenya Motya -- Sire of Deodatus Kuznetsov
7th Generation
- -- Arnulf Jormungandrsson -- Keeper of Elysium in Oslo
- -- Deodatus Kuznetsov -- Elder Serpent of the North, Sire of Boris.
- -- Ezra Winthrop -- Progeny of Sobek
- -- Farrag Zaaheir -- Hidden Serpent of Novel 1920's New Orleans.
- -- Manon -- Elder Serpent & Temple Head of New Orleans
- -- Qufur Am-Heru -- The Champion of Set
- -- Haskur von Tarkus
- -- Sirian -- Sire of Halim Bey
8th Generation
- -- Augusta Halford -- Sire of Count Ormonde
- -- Boris Bennett -- Childe of Deodatus Kuznetsov
- -- Chivato Nadir -- Progeny of Yusra bint Abdullah and adoptive sire of Mai Akiyama. {Current Location - Cairo}
- -- Halim Bey -- The Merchant from Alexandria
- -- Hesha al-Ruhadze -- Archeologist
9th Generation
- -- Count Ormonde -- Wastrel
- -- Vespa -- The Serpent
10th Generation
- -- Prusso -- Black Marketeer and Vampiric Slaver
11th Generation
- -- Puzo Matellis -- Childe and aide to Prusso
- -- Sir Mariot D'Urban -- Historian & Scholar
12th Generation
- -- Cao Nguyen -- Serpent of the Light. Lawdogs Pack.
13th Generation
- -- Strangely, there are no reports of the blood of Set having thinned to this point.
Those of Unknown Generation
- -- Sukhmet -- The Serpent of Dreams
- -- Elie Sansaricq (A-lee San-sar-rique) -- High-Priest of New York
- -- Steven Clarke -- Setite Rebel of New York
- -- Seker Aamon -- A young American Follower of Set in Cairo, Egypt.
Heretical Bloodlines of Set
Courts of Set
- -- Cave of Apples
- -- Court of Dust and Bones
- -- Court of Miracles
- -- Court of Steel and Sky
- -- Crocodile Temple
- -- Descending Aerie
- -- Dream Court - {Cairo}
- -- Fire Court
- -- Garden of Asps
- -- House of Set
- -- Hall of Jormungandr
- -- Labyrinth of Bones
- -- Red Temple -- Thebes
- -- Red Hook Temple -- New York
- -- Temple of Dogs
- -- Temple of Damballah
- -- The Typhoneum