Angelo's Statistics
Circa: 2031 C.E.
Plots:
Secrets:
Haven:
Bloodline: Blood Brothers
Generation: 7th {originally 8th -- raised via Thaumaturgic Experimentation}
Born: 1947
Embrace: 1966
Sire: Brandon
Nature: Loner
Demeanor: Survivor
Apparent Age: Late teens.
Physical: Strength 5, Dexterity 5, Stamina 6
Social: Charisma 6, Manipulation 5, Appearance 5
Mental: Perception 5, Intelligence 5, Wits 6
Talents: Alertness 4, Athletics 4, Brawl 5, Dodge 6, Empathy 2 (detecting fear), Expression 1 (threats), Intimidation 4, Leadership 4, Streetwise 6, Subterfuge 2
Skills: Blind-Fighting 4, Crafts 3 (fixing cars, welding), Carousing 3 (raves, fun-drug-combinations), Drive 3 (eluding, street-racing), Etiquette 2 (street), Fast Draw 6 (heavy machine guns, flame-throwers, sheathed swords), Firearms 6 (heavy machine, guns, auto-shotgun, mini-gun), Fire Walking 5(), Interrogation 3 (car batteries, salt water), Lip Reading 3, Melee 6 (ad-hock weapons, fire axe, dagger), Security 1 (hot-wiring cars), Stealth 3, Survival 5 (urban environments, sewers, war-zones)
Knowledges: Area Knowledge 6 (Los Angeles, Madrid, Houston), Computers 1, Investigation 1 (physical searches), Linguistics 3 (English, Spanish, Vietnamese, Russian), Military Science 5 (gang tactics, skirmishes, storming buildings), Occult 3 (clan disciplines, clan weaknesses), Politics 1 (pack hierarchy)
Disciplines: Celerity 5, Dominate 3, Fortitude 6, Obfuscate 4, Obtenebration 2, Potence 6, Protean 4, Sanguinas 6, Vicissitude 4
Discipline Techniques: Probably one or two.
Advanced Disciplines: Fortitude 6, Potence 6, Sanguinas 6
Sorcerous Paths: Angelo simply doesn't have the temperament, but even if he did, neither the Tremere antitribu nor the Tzimisce would allow such a dangerous thing to happen.
Rituals: Angelo simply doesn't have the temperament, but even if he did, neither the Tremere antitribu nor the Tzimisce would allow such a dangerous thing to happen.
Backgrounds: Allies 5 (DFW gangs), Contacts 3 (weapons dealers), Generation 6, Influence 3 (DFW mean streets), Mentor 5 (Archbishop Moncada of Madrid), Resources 3, Retainers 6 (new recruits), Sabbat Status 1
Flaws / Merits: Probably.
Virtues: Conviction 3, Instinct 4, Courage 5
Morality: Road of Blood (Path of Caine) 5
Willpower: 9
Destiny: