Luigi Giacomo
- [[{| class="wikitable" style="color
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|- |[Personal Mark]||[Character Image]||[Social Symbol] |- |Character: Name ||Nature: []||Profession: [] |- |Player: NPC||Demeanor: []||Education [] |- |Chronicle: [[]||Concept: []||Religion: [] |- | --- || Cameo: [] || --- |- | --- || --- || --- |- | --- || --- || --- |- | ||ATTRIBUTES|| |- |Physical||Social||Mental |- |Strength ●○○○○||Charisma ●○○○○||Perception ●○○○○ |- |Dexterity ●○○○○||Manipulation ●○○○○||Intelligence ●○○○○ |- |Stamina ●○○○○||Appearance ●○○○○||Wits ●○○○○ |- | --- || --- || --- |- | --- || --- || --- |- | ||ABILITIES|| |- |Talents||Skills||Knowledges |- |Alertness ○○○○○ ()||Animal Ken ○○○○○ ()||Academics ○○○○○ () |- |Athletics ○○○○○ ()||Crafts ○○○○○ ()||Computer ○○○○○ () |- |Awareness ○○○○○ ()||Drive ○○○○○ ()||Finance ○○○○○ () |- |Brawl ○○○○○ ()||Etiquette ○○○○○ ()||Investigation ○○○○○ () |- |Empathy ○○○○○ ()||Firearms ○○○○○ ()|| Law ○○○○○ () |- |Expression ○○○○○ ()||Larceny ○○○○○ ()||Medicine ○○○○○ () |- |Intimidation ○○○○○ ()||Melee ○○○○○ ()||Occult ○○○○○ () |- |Leadership ○○○○○ ()||Performance ○○○○○ ()||Politics ○○○○○ () |- |Streetwise ○○○○○ ()||Stealth ○○○○○ ()||Science ○○○○○ () |- |Subterfuge ○○○○○ ()||Survival ○○○○○ ()||Technology ○○○○○ () |- | --- || --- || --- |- | --- || --- || --- |- | --- ||ADVANTAGES|| --- |- |Secondary Abilities|| Backgrounds || Merits & Flaws |- |Linguistics ○○○○○○ () [K]||Allies ○○○○○ ()|| --- |- |[[]] ○○○○○ ()||Contacts ○○○○○ ()|| --- |- |[[]] ○○○○○ ()||Domain ○○○○○ ()|| --- |- |[[]] ○○○○○ ()||Fame ○○○○○ ()|| --- |- |[[]] ○○○○○ ()||Influence ○○○○○ ()|| Numina |- |[[]] ○○○○○ ()||Mentor ○○○○○ ()|| --- |- |[[]] ○○○○○ ()||Military Force ○○○○○ ()|| --- |- |[[]] ○○○○○ ()||Resources ○○○○○ ()|| --- |- |[[]] ○○○○○ ()||Retainers ○○○○○ ()|| --- |- |[[]] ○○○○○ ()||Status ○○○○○ ()|| --- |- | --- || --- || --- |- | --- || --- || --- |- |Health Levels|| HUMANITY || Virtues |- |Bruised (0) - { }||○○○○○○○○○○|| Conscience ●○○○○ |- |Hurt (-1) ---- { }|| --- || Self-Control ●○○○○ |- |Injured (-2) - { }|| WILLPOWER || Courage ●○○○○ |- |Wounded (-3) - { }||Permanent ○○○○○○○○○○|| --- |- |Mauled (-4) -- { }||Temporary ○○○○○○○○○○ || --- |- |Crippled (-5)- { }|| --- || --- |- |Incapacitated- { }|| --- || --- |- |Final Death|| --- || --- |}
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