Mytherceria
(from Guide to the Sabbat, pp106-8)
- Introduction to Mytherceria
The curious blood coursing through the undead veins of the Kiasyd has done some remarkable things, not the least of which has been the creation of the odd Discipline known as Mytherceria. A collection of powers attributed to the faeries and inclined toward the exposure of knew knowledge, Mytherceria has driven many of its victims to babbling madness, or at least frustration. The Kiasyd are loath to teach its ways to others outside their bloodline - they know that were it turned against them, they may be forced to reveal secrets the world is better off not knowing.
- Main Sequence
- 1 - Folderol
- 2 - Fae Sight
- 3 - Aura Absorption
- 4 - Chanjelin Ward
- 5 - Riddle Phantastique
- Alternate Powers (1-5)
- Advanced Mytherceria
- Level 6
- Steal the Mind
- Level 7
- Absorb the Mind
- Level 8
- The Grandest Trick
- Level 9
The eldest Kiasyd is of the 5th generation. Thus, there are no known powers of Mytherceria of greater than rank 8.
- Proposed Mytherceria powers