From The World Is A Vampire
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Character: Cercyon |
Nature: Jester/Pedagogue |
Pantheon: Greco-Roman Pantheon
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Player: Storyteller |
Demeanor: Deviant |
Divine Progenitor: HEPHAESTUS
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Chronicle: Battle of the Teutoburg Forest |
Concept: [] |
Sacred Band: Cras A Potius
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--- |
---
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ATTRIBUTES
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Physical |
Social |
Mental
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Strength |
●●●●○○○○○○ |
Charisma |
●●●●○○○○○○ |
Perception |
●●●●●○○○○○
|
Might |
○○○○○○○○○○ |
Allure |
○○○○○○○○○○ |
Apprehension |
○○○○○○○○○○
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Dexterity |
●●●●○○○○○○ |
Manipulation |
●●●○○○○○○○ |
Intelligence |
●●●●●○○○○○
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Finesse |
○○○○○○○○○○ |
Supremacy |
○○○○○○○○○○ |
Genius |
○○○○○○○○○○
|
Stamina |
●●●●○○○○○○ |
Appearance |
●●●●○○○○○○ |
Wits |
●●●●○○○○○○
|
Endurance |
●○○○○○○○○○ |
Revelation |
○○○○○○○○○○ |
Corsucation |
○○○○○○○○○○
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ABILITIES
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Talents |
Skills |
Knowledges
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Alertness |
●●●○○○○○○○ () |
Animal Ken |
●○○○○○○○○○ () |
Academics |
●●●○○○○○○○ ()
|
Athletics |
●●●○○○○○○○ () |
Archery |
●●●●○○○○○○ () |
Enigmas |
●●●○○○○○○○ ()
|
Awareness |
●●●○○○○○○○ () |
Commerce |
●●●○○○○○○○ () |
Hearth Wisdom |
○○○○○○○○○○ ()
|
Brawl |
●●●○○○○○○○ (Capoeira) |
Crafts |
●●●●○○○○○○ () |
Investigation |
●●○○○○○○○○ ()
|
Empathy |
●●●○○○○○○○ () |
Etiquette |
●●●●○○○○○○ () |
Law |
●●●○○○○○○○ ()
|
Expression |
●●●○○○○○○○ () |
Melee |
●●●●○○○○○○ (Off-hand) |
Medicine |
●●○○○○○○○○ ()
|
Intimidation |
●●●○○○○○○○ () |
Performance |
●●●●○○○○○○ () |
Occult |
●●●○○○○○○○ ()
|
Leadership |
●●●●○○○○○○ () |
Ride |
●●●●○○○○○○ (horse-back acrobatics, trick riding) |
Politics |
●●●●○○○○○○ ()
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Legerdemain |
●●○○○○○○○○ () |
Stealth |
●●●○○○○○○○ () |
Seneschal |
○○○○○○○○○○ ()
|
Subterfuge |
●●●●○○○○○○ () |
Survival |
●●○○○○○○○○ () |
Theology |
○○○○○○○○○○ ()
|
Dodge |
●●●○○○○○○○ |
Firearms |
●●●●●●○○○○ (assault rifles, design, pistols) |
Computers |
●●●●●●○○○○(programing, hacking)
|
|
○○○○○○○○○○ |
|
○○○○○○○○○○ |
Science |
●●●○○○○○○○
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○○○○○○○○○○ |
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○○○○○○○○○○ |
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○○○○○○○○○○
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ADVANTAGES
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Secondary Abilities |
Backgrounds |
Anathemas
|
Linguistics |
●●●○○○○○○○ () [K] English*, French, Portuguese, Arabic, Italian, German, Russian, Chinese |
Allies |
○○○○○○○○ () |
Weapons created by Cercyon do aggravated damage to him automatically
|
Ancient Languages |
●●○○○○○○○○ (Babylonian, Akkadian) |
Contacts |
○○○○○○○○ () |
Taboos
|
Blood Preparation |
●●○○○○○○○○ () |
Domain |
○○○○○○○○ () |
Disrespecting the forge.
|
Area Knowledge (Chicago) |
●●●○○○○○○○ () |
Fame |
○○○○○○○○ () |
--- |
---
|
City Secrets (Chicago) |
●●●○○○○○○○ () |
Influence |
○○○○○○○○ () |
DOMINIONS
|
Lucid Dreaming |
●●○○○○○○○○ () |
Mentor |
○○○○○○○○ () |
FIRE |
●●○○○○○○○○
|
Enigmas |
●●●○○○○○○○ () |
Military Force |
○○○○○○○○ () |
FORGE |
●●○○○○○○○○
|
Fire Dancing |
●●○○○○○○○○ () |
Resources |
○○○○○○○○ () |
PROSPERITY |
●●○○○○○○○○
|
Gambling |
●●●●○○○○○○ () |
Retainers |
○○○○○○○○ () |
EPIKRATISI |
●●○○○○○○○○
|
Lore: Cainite |
●●●○○○○○○○ () |
Status |
○○○○○○○○ () |
EARTH |
●
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Masquerade |
●●○○○○○○○○ |
--- |
--- |
--- |
---
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Art of Memory (Classical) |
●●●●○○○○○○ --- |
--- |
--- |
--- |
---
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Lore: Mummy |
●○○○○○○○○○ |
--- |
--- |
--- |
---
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Ritualism |
●●○○○○○○○○ |
--- |
--- |
--- |
---
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Area Knowledge (Rio de Janeiro) |
●○○○○○○○○○ |
--- |
--- |
--- |
---
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○○○○○○○○○○ |
--- |
--- |
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○○○○○○○○○○ |
--- |
--- |
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---
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○○○○○○○○○○ |
--- |
--- |
--- |
---
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Health Levels |
DIVINITY {Dark / Light} |
Virtues
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Bruised (0) |
{ } |
Permanent |
●●●○○○○○○○ |
Expression |
●●●○○
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Hurt (-1) |
{ } |
Temporary |
●●●●●●●●●● |
Intellect |
●●●○○
|
Injured (-1) |
{ } |
MOMENTUM |
Valor |
●●●●○
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Wounded (-2) |
{ } |
Permanent |
●●○○○○○○○○ |
Vengeance |
●○○○○
|
Mauled (-2) |
{ } |
Temporary |
○○○○○○○○○○ |
--- |
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Crippled (-5) |
{ } |
WILLPOWER |
Merits & Flaws
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Incapacitated |
{ } |
Permanent |
●●●●●●○○○○ |
--- |
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Final Death |
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Temporary |
○○○○○○○○○○ |
--- |
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Cercyons' Hammer and Anvil
Cercyons' Projects
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Character: Umbraculavites |
Affinity: Elemental Darkness |
Species: Half-Dragon
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Player: Bruce |
Nature: Magnate |
Concept: Dark Paladin
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Chronicle: Past Imperfect |
Demeanor: Eye Of The Storm |
Affiliated Group: St.Calenda's Wandering Pageant, Odeum & Lunar Fair
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--- |
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ATTRIBUTES
|
Physical |
Social |
Mental
|
Strength |
●●●●●●○○○○ |
Charisma |
●●●●○○○○○○ |
Perception |
●●●●○○○○○○
|
Dexterity |
●●●●●●○○○○ |
Manipulation |
●●●○○○○○○○ |
Intelligence |
●●●●●○○○○○
|
Stamina |
●●●●●●○○○○ |
Appearance |
●●●○○○○○○○ |
Wits |
●●●●○○○○○○
|
ABILITIES
|
Talents |
Skills |
Knowledges
|
Alertness |
●●●●○○○○○○ |
Animal Ken |
●●●○○○○○○○ |
Academics |
●●●●●●○○○○
|
reflective surfaces & noises |
horses & serpents |
astronomy,geography, history
|
Athletics |
●●●○○○○○○○ |
Archery |
●●●●○○○○○○ |
Art of Memory (Classical) |
●●○○○○○○○○
|
throwing |
hunting |
rote study
|
Awareness |
●●●○○○○○○○ |
Commerce |
●●●○○○○○○○ |
Hearth Wisdom |
○○○○○○○○○○
|
Brawl |
●●●○○○○○○○ (Capoeira) |
Crafts |
●●●●○○○○○○ |
Investigation |
●●○○○○○○○○
|
Empathy |
●●●○○○○○○○ |
Etiquette |
●●●●○○○○○○ |
Law |
●●●○○○○○○○
|
Expression |
●●●○○○○○○○ |
Melee |
●●●●○○○○○○ (Off-hand) |
Medicine |
●●○○○○○○○○
|
Intimidation |
●●●○○○○○○○ |
Performance |
●●●●○○○○○○ |
Occult |
●●●○○○○○○○
|
Leadership |
●●●●○○○○○○ |
Ride |
●●●●○○○○○○ (horse-back acrobatics, trick riding) |
Politics |
●●●●○○○○○○
|
Legerdemain |
●●○○○○○○○○ |
Stealth |
●●●○○○○○○○ |
Seneschal |
○○○○○○○○○○
|
Subterfuge |
●●●●○○○○○○ |
Survival |
●●○○○○○○○○ |
Theology |
○○○○○○○○○○
|
Dodge |
●●●○○○○○○○ |
Firearms |
●●●●●●○○○○ (assault rifles, design, pistols) |
Computers |
●●●●●●○○○○(programing, hacking)
|
|
○○○○○○○○○○ |
|
○○○○○○○○○○ |
Science |
●●●○○○○○○○
|
|
○○○○○○○○○○ |
|
○○○○○○○○○○ |
|
○○○○○○○○○○
|
ADVANTAGES
|
Secondary Abilities |
Backgrounds |
Anathemas
|
Linguistics |
●●●○○○○○○○ [K] English*, French, Portuguese, Arabic, Italian, German, Russian, Chinese |
Allies |
○○○○○○○○ |
Weapons created by Cercyon do aggravated damage to him automatically
|
Ancient Languages |
●●○○○○○○○○ (Babylonian, Akkadian) |
Contacts |
○○○○○○○○ |
Taboos
|
Blood Preparation |
●●○○○○○○○○ |
Domain |
○○○○○○○○ |
Disrespecting the forge.
|
Area Knowledge (Chicago) |
●●●○○○○○○○ |
Fame |
○○○○○○○○ |
--- |
---
|
City Secrets (Chicago) |
●●●○○○○○○○ |
Influence |
○○○○○○○○ |
DOMINIONS
|
Lucid Dreaming |
●●○○○○○○○○ |
Mentor |
○○○○○○○○ |
FIRE |
●●○○○○○○○○
|
Enigmas |
●●●○○○○○○○ |
Military Force |
○○○○○○○○ |
FORGE |
●●○○○○○○○○
|
Fire Dancing |
●●○○○○○○○○ |
Resources |
○○○○○○○○ |
PROSPERITY |
●●○○○○○○○○
|
Gambling |
●●●●○○○○○○ |
Retainers |
○○○○○○○○ |
EPIKRATISI |
●●○○○○○○○○
|
Lore: Cainite |
●●●○○○○○○○ |
Status |
○○○○○○○○ |
EARTH |
●
|
Masquerade |
●●○○○○○○○○ |
--- |
--- |
--- |
---
|
Art of Memory (Classical) |
●●●●○○○○○○ --- |
--- |
--- |
--- |
---
|
Lore: Mummy |
●○○○○○○○○○ |
--- |
--- |
--- |
---
|
Ritualism |
●●○○○○○○○○ |
--- |
--- |
--- |
---
|
Area Knowledge (Rio de Janeiro) |
●○○○○○○○○○ |
--- |
--- |
--- |
---
|
|
○○○○○○○○○○ |
--- |
--- |
--- |
---
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○○○○○○○○○○ |
--- |
--- |
--- |
---
|
|
○○○○○○○○○○ |
--- |
--- |
--- |
---
|
Health Levels |
DIVINITY {Dark / Light} |
Virtues
|
Bruised (0) |
{ } |
Permanent |
●●●○○○○○○○ |
Expression |
●●●○○
|
Hurt (-1) |
{ } |
Temporary |
●●●●●●●●●● |
Intellect |
●●●○○
|
Injured (-1) |
{ } |
MOMENTUM |
Valor |
●●●●○
|
Wounded (-2) |
{ } |
Permanent |
●●○○○○○○○○ |
Vengeance |
●○○○○
|
Mauled (-2) |
{ } |
Temporary |
○○○○○○○○○○ |
--- |
|
Crippled (-5) |
{ } |
WILLPOWER |
Merits & Flaws
|
Incapacitated |
{ } |
Permanent |
●●●●●●○○○○ |
--- |
|
Final Death |
|
Temporary |
○○○○○○○○○○ |
--- |
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