Blekkja
Description: This ability lets the user create simple, motionless seemings. The Seeming brings minor tactile feelings, a breath of wind, the tingle of spider legs on the back of the neck, a light in the distance, the image of a person or animal standing nearby. The image can't move or talk, doesn't track if other things are moving around it. The seeming usually inspires dread, though with willpower the Fae can bring feelings of warmth or happiness.
System: The Caster uses Dark Glamour to create a seeming, a one dimensional touch or illusion. If the victim is asleep, no dark glamour is needed. Touches pass through it, and the sensation of it's use pass quickly. No roll is required. A mental action is required to summon the illusion, but it may be dispelled with a free action at anytime. The illusion lasts as long as the summoner desires and he can continue to perceive it. The summoning character must be able to sense the illusion and is thus automatically affected by it, but the character automatically realizes that it is an illusion. The summoner may affect up to one other person per dot of Blekking with Blekkja or he may permeate an area of up to 20 square yards in radius with his illusion. More isolated and or concentrated illusions may be perceived while it remains in line of sight.
Despite the fact that the user experiences the illusion, she knows that it is illusory and suffers no ill effects. She is not blinded by darkness she imposes on another, for example.