Difference between revisions of "E.Y.Experience"
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||2022/04/23||4||||4xp A/R/L/H<br> | ||2022/04/23||4||||4xp A/R/L/H<br> | ||
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− | ||2022/ | + | ||2022/12/17||7||||3xp A/R/L<br> |
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||2022/00/00||||||<br> | ||2022/00/00||||||<br> |
Revision as of 22:57, 17 December 2022
Date | Current Total XP | XP Expenditures | Session/Story XP |
---|---|---|---|
2019/11/22 | 109 | ||
2019/11/22 | 107 | 2xp spent to purchase the physical merit Immune to Disease | |
2019/11/22 | 92 | 15xp spent to purchase Melpominee 2 & 3 | |
2019/11/22 | 77 | 15xp spent to purchase Presence 2 & 3 | |
2019/11/22 | 62 | 15xp spent to purchase Fortitude 2 & 3 | |
2019/11/22 | 52 | 10xp spent to purchase Auspex 1 | |
2019/11/22 | 42 | 10xp spent to purchase Celerity 1 | |
2019/11/22 | 30 | 12xp spent to purchase Leadership 1, Crafts 1, Medicine 1, Technology 1 | |
2019/11/22 | 22 | 8xp spent to purchase Alertness 2, Brawl 2, Empathy 2, Subterfuge 2 | |
2019/11/22 | 16 | 6xp spent to purchase Crafts 2, Etiquette 2, Stealth 2 | |
2019/11/22 | 0 | 16xp spent to purchase Charisma 5 | |
2019/11/23 | 3 | 3xp A/R/L | |
2020/04/18 | 6 | 3xp A/R/L | |
2020/05/16 | 10 | 4xp A/R/L/H | |
2020/06/14 | 13 | 3xp A/R/L | |
2020/06/27 | 17 | 4xp A/R/L/H | |
2020/07/17 | 13 | 4xp spent to increase Empathy from 2 to 3 | |
2020/07/17 | 11 | 2xp spent to increase Leadership from 1 to 2 | |
2020/07/17 | 8 | 3xp spent to purchase Instruction 1 | |
2020/07/17 | 0 | 8xp spent to increase Perception from 2 to 3 | |
2020/07/18 | 3 | 3xp A/R/L | |
2020/08/18 | 6 | 3xp A/R/L | |
2020/09/05 | 9 | 3xp A/R/L | |
2020/09/19 | 12 | 3xp A/R/L | |
2020/10/03 | 18 | 3xp A/R/L + 3xp ES = 6xp | |
2020/10/03 | 15 | 3xp spent to increase Willpower from 3 to 4 | |
2020/10/03 | 0 | 15xp spent to increase Presence from 3 to 4 | |
2022/04/23 | 4 | 4xp A/R/L/H | |
2022/12/17 | 7 | 3xp A/R/L | |
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2022/00/00 |