Difference between revisions of "Beauregard Krueller's Statistics"
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<span style="color:#000000;">'''Knowledges:''' [[Academics]], [[Computer]], [[Finance]], [[Investigation]], [[Law]], [[Linguistics]], [[Medicine]], [[Occult]], [[Politics]], [[Science]], [[Technology]] <br> | <span style="color:#000000;">'''Knowledges:''' [[Academics]], [[Computer]], [[Finance]], [[Investigation]], [[Law]], [[Linguistics]], [[Medicine]], [[Occult]], [[Politics]], [[Science]], [[Technology]] <br> | ||
<span style="color:#000000;">'''Disciplines:''' <br> | <span style="color:#000000;">'''Disciplines:''' <br> | ||
− | <span style="color:#000000;">'''Discipline Techniques:''' | + | <span style="color:#000000;">'''Discipline Techniques:''' Auspex, [[Dementation]], [[Obfuscate]]<br> |
<span style="color:#000000;">'''Advanced Disciplines:''' <br> | <span style="color:#000000;">'''Advanced Disciplines:''' <br> | ||
<span style="color:#000000;">'''Sorcerous Paths:''' <br> | <span style="color:#000000;">'''Sorcerous Paths:''' <br> |
Revision as of 16:19, 21 February 2021
Circa: 2043 C.E.
Last Modified: 1991
Plots:
Secrets:
Haven:
Clan: Malkavian Antitribu
Generation: 11th
Born:
Embrace:
Sire: Mary Blake -- "The Mad Chainsaw Mamma"
Progeny: [[]]
Periods of Torpor:
Nature: [[]]
Demeanor: [[]]
Apparent Age:
Physical: Strength 1, Dexterity 1, Stamina 1
Social: Charisma 1, Manipulation 1, Appearance 1
Mental: Perception 1, Intelligence 1, Wits 1
Talents: Alertness, Athletics, Awareness, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills: Animal Ken, Crafts, Drive, Etiquette, Firearms, Larceny, Melee, Performance, Security, Stealth, Survival
Knowledges: Academics, Computer, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science, Technology
Disciplines:
Discipline Techniques: Auspex, Dementation, Obfuscate
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (Sabbat Only)
Clan Flaw: Like all Malkavians, the Freaks are completely insane. At character creation, the play- er must choose a derangement that the character can never overcome.
Extra Flaws:
Merits:
Virtues: Conscience , Self-Control , Courage
Morality:
Willpower:
Destiny:
Notes: