Difference between revisions of "Meade Faulkner's Statistics"

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(Created page with ";Meade Faulkner '''Circa:''' 1860s <br> '''Last Modified:''' <br> '''Plots:'''<br> '''Secrets:'''<br> '''Haven:'''<br> '''Clan:''' City Gangrel<br> '''Generation:''' <...")
 
 
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'''Generation:''' <br>
 
'''Generation:''' <br>
 
'''Born:''' <br>
 
'''Born:''' <br>
'''Embrace:''' <br>
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'''Embrace:''' 1666<br>
'''Sire:''' [[]]<br>
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'''Sire:''' Agatha Traves <br>
 
'''Progeny:''' [[]]<br>
 
'''Progeny:''' [[]]<br>
 
'''Periods of Torpor:''' <br>
 
'''Periods of Torpor:''' <br>
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'''Sorcerous Rituals:''' <br>
 
'''Sorcerous Rituals:''' <br>
 
'''Backgrounds:''' Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (''Sabbat Only'') <br>
 
'''Backgrounds:''' Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (''Sabbat Only'') <br>
'''Clan Flaw:'''  <br>
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'''Clan Flaw:'''  City Gangrel suffer the same weakness as the main line of the Clan. Whenever a City Gangrel frenzies, he gains a temporary animalistic feature of some kind (which may replace an existing temporary one). The mechanical impact of such a feature is up to Storyteller discretion. City Gangrel tend to develop features reminiscent of the animals commonly found in urban environments: rats, dogs, cats, pigeons, and even insects. <br>
 
'''Extra Flaws:''' <br>
 
'''Extra Flaws:''' <br>
 
'''Merits:''' <br>
 
'''Merits:''' <br>

Latest revision as of 21:57, 16 February 2021

Meade Faulkner

Circa: 1860s
Last Modified:
Plots:
Secrets:
Haven:
Clan: City Gangrel
Generation:
Born:
Embrace: 1666
Sire: Agatha Traves
Progeny: [[]]
Periods of Torpor:
Nature: [[]]
Demeanor: [[]]
Apparent Age:
Physical: Strength 1, Dexterity 1, Stamina 1
Social: Charisma 1, Manipulation 1, Appearance 1
Mental: Perception 1, Intelligence 1, Wits 1
Talents: Alertness, Athletics, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills: Animal Ken, Crafts, Etiquette, Firearms, Larceny, Melee, Performance, Ride, Stealth, Survival
Knowledges: Academics, Enigmas, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science
Disciplines: Celerity, Obfuscate, Protean
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (Sabbat Only)
Clan Flaw: City Gangrel suffer the same weakness as the main line of the Clan. Whenever a City Gangrel frenzies, he gains a temporary animalistic feature of some kind (which may replace an existing temporary one). The mechanical impact of such a feature is up to Storyteller discretion. City Gangrel tend to develop features reminiscent of the animals commonly found in urban environments: rats, dogs, cats, pigeons, and even insects.
Extra Flaws:
Merits:
Virtues: Conscience , Self-Control , Courage
Morality:
Willpower:
Destiny:
Notes: