Difference between revisions of "Cercyon"
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|[[Gambling]] || <span style="font-size:large">{{4}}</span> ||[[]] ||{{0}}||''[[EPIKRATISI]] ||'' <span style="font-size:large">{{2}}</span> | |[[Gambling]] || <span style="font-size:large">{{4}}</span> ||[[]] ||{{0}}||''[[EPIKRATISI]] ||'' <span style="font-size:large">{{2}}</span> | ||
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− | |[[Lore: Cainite]] || <span style="font-size:large">{{3}}</span> ||[[ | + | |[[Lore: Cainite]] || <span style="font-size:large">{{3}}</span> ||[[]] ||{{0}}|| ''[[EARTH]]'' ||'' <span style="font-size:large">●</span> |
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|[[Masquerade]] || {{2}} || --- || --- || --- || --- | |[[Masquerade]] || {{2}} || --- || --- || --- || --- |
Revision as of 19:59, 6 December 2019
Character: Cercyon | Nature: Jester/Pedagogue | PANTHEONS: Greco-Roman Pantheon | |||
Player: Storyteller | Demeanor: Deviant | Divine Progenitor: HEPHAESTUS | |||
Chronicle: Battle of the Teutoburg Forest | Concept: [] | Sacred Band: Cras A Potius | |||
--- | --- | --- | --- | --- | --- |
ATTRIBUTES | |||||
Physical | Social | Mental | |||
Strength | ●●●●○○○○○○ | Charisma | ●●●●○○○○○○ | Perception | ●●●●●○○○○○ |
Might | ○○○○○○○○○○ | Allure | ○○○○○○○○○○ | Apprehension | ○○○○○○○○○○ |
Dexterity | ●●●●○○○○○○ | Manipulation | ●●●○○○○○○○ | Intelligence | ●●●●●○○○○○ |
Finesse | ○○○○○○○○○○ | Supremacy | ○○○○○○○○○○ | Genius | ○○○○○○○○○○ |
Stamina | ●●●●○○○○○○ | Appearance | ●●●●○○○○○○ | Wits | ●●●●○○○○○○ |
Endurance | ●○○○○○○○○○ | Revelation | ○○○○○○○○○○ | Corsucation | ○○○○○○○○○○ |
ABILITIES | |||||
Talents | Skills | Knowledges | |||
Alertness | ●●●○○○○○○○ | Animal Ken | ●○○○○○○○○○ | Academics | ●●●○○○○○○○ |
Athletics | ●●●○○○○○○○ | Archery | ●●●●○○○○○○ | Enigmas | ●●●○○○○○○○ |
Awareness | ●●●○○○○○○○ | Commerce | ●●●○○○○○○○ | Hearth Wisdom | ○○○○○○○○○○ |
Brawl | ●●●○○○○○○○ | Crafts | ●●●●○○○○○○ | Investigation | ●●○○○○○○○○ |
Capoeira | |||||
Empathy | ●●●○○○○○○○ | Etiquette | ●●●●○○○○○○ | Law | ●●●○○○○○○○ |
Expression | ●●●○○○○○○○ | Melee | ●●●●○○○○○○ | Medicine | ●●○○○○○○○○ |
(Off-hand) | |||||
Intimidation | ●●●○○○○○○○ | Performance | ●●●●○○○○○○ | Occult | ●●●○○○○○○○ |
Leadership | ●●●●○○○○○○ | Ride | ●●●●○○○○○○ | Politics | ●●●●○○○○○○ |
horse-back acrobatics, trick riding | |||||
Legerdemain | ●●○○○○○○○○ | Stealth | ●●●○○○○○○○ | Seneschal | ○○○○○○○○○○ |
Subterfuge | ●●●●○○○○○○ | Survival | ●●○○○○○○○○ | Theology | ○○○○○○○○○○ |
Dodge | ●●●○○○○○○○ | Firearms | ●●●●●●○○○○ | Computers | ●●●●●●○○○○ |
assault rifles, design, pistols | programing, hacking | ||||
○○○○○○○○○○ | ○○○○○○○○○○ | Science | ●●●○○○○○○○ | ||
○○○○○○○○○○ | ○○○○○○○○○○ | ○○○○○○○○○○ | |||
ADVANTAGES | |||||
Secondary Abilities | BIRTHRIGHTS | Anathemas | |||
Linguistics | ●●●○○○○○○○ [K] English*, French, Portuguese, Arabic, Italian, German, Russian, Chinese | BAND | ●●●○○○○○○○ | Weapons created by Cercyon do aggravated damage to him automatically | |
Ancient Languages | ●●○○○○○○○○ (Babylonian, Akkadian) | COMPANIONS | ●○○○○○○○○○ | Taboos | |
Blood Preparation | ●●○○○○○○○○ | CULT | ●○○○○○○○○○ | Disrespecting the forge. | |
Area Knowledge (Chicago) | ●●●○○○○○○○ | FOLLOWERS | ●○○○○○○○○○ | --- | --- |
City Secrets (Chicago) | ●●●○○○○○○○ | GUIDE | ●○○○○○○○○○ | DOMINIONS | |
Lucid Dreaming | ●●○○○○○○○○ | PROGENITOR | ●●●●●○○○○○ | FIRE | ●●●○○○○○○○ |
Enigmas | ●●●○○○○○○○ | PROGENY | ●○○○○○○○○○ | FORGE | ●●○○○○○○○○ |
Fire Dancing | ●●○○○○○○○○ | RELICS | ●○○○○○○○○○ | PROSPERITY | ●●○○○○○○○○ |
Gambling | ●●●●○○○○○○ | [[]] | ○○○○○○○○○○ | EPIKRATISI | ●●○○○○○○○○ |
Lore: Cainite | ●●●○○○○○○○ | [[]] | ○○○○○○○○○○ | EARTH | ● |
Masquerade | ●●○○○○○○○○ | --- | --- | --- | --- |
Art of Memory (Classical) | ●●●●○○○○○○ --- | --- | --- | --- | --- |
Lore: Mummy | ●○○○○○○○○○ | --- | --- | --- | --- |
Ritualism | ●●○○○○○○○○ | --- | --- | --- | --- |
Area Knowledge (Rio de Janeiro) | ●○○○○○○○○○ | --- | --- | --- | --- |
○○○○○○○○○○ | --- | --- | --- | --- | |
○○○○○○○○○○ | --- | --- | --- | --- | |
○○○○○○○○○○ | --- | --- | --- | --- | |
Health Levels | DIVINITY {Dark / Light} | Virtues | |||
Bruised (0) | { } | Permanent | ●●●○○○○○○○ | Expression | ●●●○○ |
Hurt (-1) | { } | Temporary | ●●●●●●●●●● | Intellect | ●●●○○ |
Injured (-1) | { } | MOMENTUM | Valor | ●●●●○ | |
Wounded (-2) | { } | Permanent | ●●○○○○○○○○ | Vengeance | ●○○○○ |
Mauled (-2) | { } | Temporary | ○○○○○○○○○○ | --- | |
Crippled (-5) | { } | WILLPOWER | Merits & Flaws | ||
Incapacitated | { } | Permanent | ●●●●●●○○○○ | --- | |
Final Death | Temporary | ○○○○○○○○○○ | --- |