Base Damage or Duration: Difference between revisions

From The World Is A Vampire
Jump to navigation Jump to search
(Created page with ";Mage Information ;Successes ---- Damage ---- Duration :One ---- None ---- One turn :Two ---- Two levels ---- One scene :Three ---- Six levels ---- One day :Four ---- Eigh...")
 
No edit summary
Line 9: Line 9:


;Notes
;Notes
;Damage also reflects the number of health levels healed by the Life Sphere, or the points of Quintessence channeled by the Prime Sphere.
:Damage also reflects the number of health levels healed by the Life Sphere, or the points of Quintessence channeled by the Prime Sphere.
;To preserve game balance, the Storyteller may choose to cap damage at 20 health levels (10 successes, or nine successes for Forces Sphere attacks).
:To preserve game balance, the Storyteller may choose to cap damage at 20 health levels (10 successes, or nine successes for Forces Sphere attacks).

Revision as of 11:58, 5 June 2017

Mage Information
Successes ---- Damage ---- Duration
One ---- None ---- One turn
Two ---- Two levels ---- One scene
Three ---- Six levels ---- One day
Four ---- Eight levels ---- One story
Five ---- Ten levels ---- Six months
Six+ ---- Number of Successes x 2 ---- Storyteller’s option
Notes
Damage also reflects the number of health levels healed by the Life Sphere, or the points of Quintessence channeled by the Prime Sphere.
To preserve game balance, the Storyteller may choose to cap damage at 20 health levels (10 successes, or nine successes for Forces Sphere attacks).