Base Damage or Duration
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| Successes | Damage | Duration |
|---|---|---|
| 1 | None | One Turn |
| 2 | Two levels | One scene |
| 3 | Six levels | One day |
| 4 | Eight levels | One story |
| 5 | Ten levels | Six months |
| 6+ | Number of Successes x 2 | Storyteller’s option |
- Notes
- Damage also reflects the number of health levels healed by the Life Sphere, or the points of Quintessence channeled by the Prime Sphere.
- To preserve game balance, the Storyteller may choose to cap damage at 20 health levels (10 successes, or nine successes for Forces Sphere attacks).