Base Damage or Duration
Successes | Damage | Duration |
---|---|---|
1 | None | One Turn |
2 | Two levels | One scene |
3 | Six levels | One day |
4 | Eight levels | One story |
5 | Ten levels | Six months |
6+ | Number of Successes x 2 | Storyteller’s option |
- Notes
- Damage also reflects the number of health levels healed by the Life Sphere, or the points of Quintessence channeled by the Prime Sphere.
- To preserve game balance, the Storyteller may choose to cap damage at 20 health levels (10 successes, or nine successes for Forces Sphere attacks).