Difference between revisions of "Damian's Statistics"

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;[[Damien]]
 
;[[Damien]]
 
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<span style="color:#000000;">'''Circa:''' 2003 C.E. <br>
Sire: [[Critias]] (Believes he is Caitiff)
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<span style="color:#000000;">'''Last Modified:''' 1993<br>
 
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<span style="color:#000000;">'''Plots:'''<br>
Nature: Rebel
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<span style="color:#000000;">'''Secrets:'''<br>
 
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<span style="color:#000000;">'''Haven:'''<br>
Demeanor: Child
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<span style="color:#000000;">'''Clan:''' [[Brujah]]<br>
 
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<span style="color:#000000;">'''Generation:''' 6th<br>
Generation: 6th
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<span style="color:#000000;">'''Born:''' 1948<br>
 
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<span style="color:#000000;">'''Embrace:''' 1962<br>
Embrace: 1962
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<span style="color:#000000;">'''Sire:''' [[Critias]] (Believes he is Caitiff)<br>
 
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<span style="color:#000000;">'''Progeny:''' [[Child]]<br>
Apparent Age: Early Teens
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<span style="color:#000000;">'''Periods of Torpor:''' None, yet.<br>
 
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<span style="color:#000000;">'''Nature:''' [[Rebel]]<br>
Physical: Strength 4, Dexterity 5, Stamina 4
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<span style="color:#000000;">'''Demeanor:''' [[Child]]<br>
 
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<span style="color:#000000;">'''Apparent Age:''' Early teens. <br>
Social: Charisma 3, Manipulation 4, Appearance 4
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<span style="color:#000000;">'''Physical:''' Strength 4, Dexterity 5, Stamina 4<br>
 
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<span style="color:#000000;">'''Social:''' Charisma 3, Manipulation 4, Appearance 4<br>
Mental: Perception 3, Intelligence 4, Wits 5
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<span style="color:#000000;">'''Mental:''' Perception 3, Intelligence 4, Wits 5<br>
 
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<span style="color:#000000;">'''Talents:''' [[Alertness]] 2, [[Athletics]] 4, [[Awareness]], [[Brawl]] 5, [[Dodge]] 4, [[Empathy]], [[Expression]], [[Intimidation]] 2, [[Leadership]], [[Streetwise]] 5, [[Subterfuge]] 3<br>
Talents: Alertness 2, Athletics 4, Brawl 5, Dodge 4, Intimidation 2, Streetwise 5, Subterfuge 3
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<span style="color:#000000;">'''Skills:''' [[Animal Ken]], [[Crafts]], [[Drive]], [[Etiquette]], [[Firearms]] 4, [[Larceny]], [[Melee]] 1, [[Performance]] (Acting, Music) 3, [[Security]], [[Stealth]] 4, [[Survival]] 3<br>
 
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<span style="color:#000000;">'''Knowledges:''' [[Academics]], [[Computer]], [[Finance]], [[Investigation]] 1, [[Law]] 1, [[Linguistics]], [[Medicine]], [[Occult]] 3, [[Politics]] 1, [[Science]], [[Technology]] <br>
Skills: Firearms 4, Melee 1, Performance (Acting, Music) 3, Stealth 4, Survival 3
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<span style="color:#000000;">'''Disciplines:''' [[Celerity]] 4, [[Dominate]] 2, [[Potence]] 3, [[Presence]] 1<br>
 
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<span style="color:#000000;">'''Discipline Techniques:''' He has yet to learn any techniques.<br>
Knowledges: Investigation 1, Law 1, Occult 3, Politics 1
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<span style="color:#000000;">'''Advanced Disciplines:''' None.<br>
 
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<span style="color:#000000;">'''Sorcerous Paths:''' None.<br>
Disciplines: Celerity 4, Dominate 2, Potence 3, Presence 1
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<span style="color:#000000;">'''Sorcerous Rituals:''' None.<br>
 
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<span style="color:#000000;">'''Backgrounds:''' Allies, Alternate Identity, Contacts 2, Domain, Fame, Generation, Herd, Influence, Mentor 3, Resources 5, Retainers, Sect Membership, Status 3, Rituals (''Sabbat Only'') <br>
Backgrounds: Contact 2, Mentor 3, Resources 5, Status 3
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<span style="color:#000000;">'''Clan Flaw:''' The same passions that inspire Brujah to greatness or depravity, left unchecked, can send them into incandescent rages: The difficulties of rolls to resist or guide frenzy (p. 298) are two higher than normal. Additionally, a Brujah may never spend Willpower to avoid frenzy, though he may spend a point of Willpower to end a frenzy that has already begun.  <br>
 
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<span style="color:#000000;">'''Extra Flaws:''' <br>
Virtues: Conscience 4, Self-Control 1, Courage 3
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<span style="color:#000000;">'''Merits:''' <br>
 
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<span style="color:#000000;">'''Virtues:''' Conscience 4, Self-Control 1, Courage 3<br>
Morality: Humanity 7
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<span style="color:#000000;">'''Morality:''' [[Road of Humanity]] 7<br>
 
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<span style="color:#000000;">'''Willpower:''' 9<br>
Willpower: 9
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<span style="color:#000000;">'''Destiny:''' <br>
 +
<span style="color:#000000;">'''Notes:''' <br>

Latest revision as of 16:59, 18 September 2016

Damien

Circa: 2003 C.E.
Last Modified: 1993
Plots:
Secrets:
Haven:
Clan: Brujah
Generation: 6th
Born: 1948
Embrace: 1962
Sire: Critias (Believes he is Caitiff)
Progeny: Child
Periods of Torpor: None, yet.
Nature: Rebel
Demeanor: Child
Apparent Age: Early teens.
Physical: Strength 4, Dexterity 5, Stamina 4
Social: Charisma 3, Manipulation 4, Appearance 4
Mental: Perception 3, Intelligence 4, Wits 5
Talents: Alertness 2, Athletics 4, Awareness, Brawl 5, Dodge 4, Empathy, Expression, Intimidation 2, Leadership, Streetwise 5, Subterfuge 3
Skills: Animal Ken, Crafts, Drive, Etiquette, Firearms 4, Larceny, Melee 1, Performance (Acting, Music) 3, Security, Stealth 4, Survival 3
Knowledges: Academics, Computer, Finance, Investigation 1, Law 1, Linguistics, Medicine, Occult 3, Politics 1, Science, Technology
Disciplines: Celerity 4, Dominate 2, Potence 3, Presence 1
Discipline Techniques: He has yet to learn any techniques.
Advanced Disciplines: None.
Sorcerous Paths: None.
Sorcerous Rituals: None.
Backgrounds: Allies, Alternate Identity, Contacts 2, Domain, Fame, Generation, Herd, Influence, Mentor 3, Resources 5, Retainers, Sect Membership, Status 3, Rituals (Sabbat Only)
Clan Flaw: The same passions that inspire Brujah to greatness or depravity, left unchecked, can send them into incandescent rages: The difficulties of rolls to resist or guide frenzy (p. 298) are two higher than normal. Additionally, a Brujah may never spend Willpower to avoid frenzy, though he may spend a point of Willpower to end a frenzy that has already begun.
Extra Flaws:
Merits:
Virtues: Conscience 4, Self-Control 1, Courage 3
Morality: Road of Humanity 7
Willpower: 9
Destiny:
Notes: