Difference between revisions of "Marcel Marchand's Statistics"

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Revision as of 23:21, 18 August 2016

Marcel Marchand

Circa: 2043 C.E.
Last Modified: 1993
Plots:
Secrets:
Haven: Marcel resides in a series of squalid rooms in the Robert Taylor Homes.
Clan: Followers of Set
Generation: 11th
Born: 1943
Embrace: 1974
Sire: Goolooboo
Progeny: [[]]
Periods of Torpor: None, yet.
Nature: Director
Demeanor: Conniver
Apparent Age: Early 30s
Physical: Strength 2, Dexterity 3, Stamina 2
Social: Charisma 3, Manipulation 5, Appearance 2
Mental: Perception 2, Intelligence 3, Wits 4
Talents: Alertness 0, Athletics 0, Awareness 0, Brawl 1, Dodge 2, Empathy, Expression, Intimidation, Leadership 1, Streetwise 4, Subterfuge 4
Skills: Animal Ken 0, Crafts 0, Drive 3, Etiquette 0, Firearms 2, Larceny 0, Melee 3, Performance 3 (acting), Security 0, Stealth 2, Survival 0
Knowledges: Academics 0, Bureaucracy 1, Computer 0, Finance 3, Investigation 0, Law 0, Linguistics 3, Medicine 0, Occult 2, Politics 0, Science 0, Technology 0
Disciplines: Dominate 2, Obfuscate 3, Presence 2, Serpentis 3
Discipline Techniques: Yes, he knows a one taught to him by his sire.
Advanced Disciplines: None, he doesn't have the generation for it.
Sorcerous Paths: None.
Sorcerous Rituals: None.
Backgrounds: Allies 0, Alternate Identity 0, Contacts 4, Domain 0, Fame 0, Generation 2, Herd 1, Influence 0, Mentor 0, Resources 3, Retainers 2, Sect Membership 0, Status 1, Rituals (Sabbat Only) 0
Clan Flaw: Given their origins in darkness, the Serpents react negatively to bright light: Add two health levels to damage caused by exposure to sunlight. Setites also lose one die from dice pools for actions taken in bright light (police spotlights, stage lights, flares, etc.).
Extra Flaws: No.
Merits: Perhaps.
Virtues: Conscience 1, Self-Control 3, Courage 2
Morality: Road of Humanity 6
Willpower: 6
Destiny:
Notes: Marcel carries an enchanted stiletto, which he sheaths on his right arm. It does aggravated wounds to its targets.