Difference between revisions of "Gustav Breidenstein's Statistics"

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<span style="color:#000000;">'''Embrace:''' 1220<br>
 
<span style="color:#000000;">'''Embrace:''' 1220<br>
 
<span style="color:#000000;">'''Sire:''' [[Ilse Reinegger]]<br>
 
<span style="color:#000000;">'''Sire:''' [[Ilse Reinegger]]<br>
<span style="color:#000000;">'''Childer:''' [[Wilhelm Waldburg]] (1440) , [[Katarina Kornfeld]] (1507), [[Peter Kleist]] (1757), and [[]]<br>
+
<span style="color:#000000;">'''Childer:''' [[Wilhelm Waldburg]] (1440) , [[Katarina Kornfeld]] (1507), [[Peter Kleist]] (1757), and [[Parsifal Wildgrube]] (1997)<br>
 
<span style="color:#000000;">'''Periods of Torpor:''' None.<br>
 
<span style="color:#000000;">'''Periods of Torpor:''' None.<br>
 
<span style="color:#000000;">'''Nature:''' [[Fanatic]]<br>
 
<span style="color:#000000;">'''Nature:''' [[Fanatic]]<br>

Latest revision as of 14:11, 1 August 2016

Gustav Breidenstein

Circa: 2043 C.E.
Last Modified: 1991
Plots:
Secrets:
Haven: [[]]
Clan: Ventrue
Generation: 5th through diablerie (originally 6th)
Born: 1192
Embrace: 1220
Sire: Ilse Reinegger
Childer: Wilhelm Waldburg (1440) , Katarina Kornfeld (1507), Peter Kleist (1757), and Parsifal Wildgrube (1997)
Periods of Torpor: None.
Nature: Fanatic
Demeanor: Architect
Apparent Age: Although physically Gustav appears to be in his late 20s, there is an air of age that surrounds him giving those that meet him for the first time that he might have been in his middle 40s at the time of his Embrace.
Physical: Strength 8, Dexterity 6, Stamina 7
Social: Charisma 6, Manipulation 7, Appearance 4
Mental: Perception 4, Intelligence 6, Wits 6
Talents: Alertness 2, Athletics 4, Brawl 6, Intimidation 8, Leadership 6, Streetwise 2, Subterfuge 4
Skills: Etiquette 4, Firearms 2, Melee 6, Performance (Music) 1, Security 5
Knowledges: Bureaucracy 5, Finance 2, Investigation 2, Law 4, Linguistics 3, Politics 5, Science 1
Disciplines: Auspex 4, Celerity 3, Dominate 7, Fortitude 6, Obfuscate 3, Potence 4, Presence 6
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Rituals:
Backgrounds: Allies 4, Influence 4, Resources 5, Retainers 7, Status 5
Clan Flaw:
Extra Flaws:
Merits:
Virtues: Conscience 3, Self-Control 3, Courage 5
Morality: Humanity 2
Willpower: 9
Destiny:
Notes: