Reynauld Auxerre: Difference between revisions
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|[[Artistic Expression]] <span style="font-size:large">{{3}}</span> ()||[[Contacts]] <span style="font-size:large">○○○○○</span> ()|| Hypersensitive Palate | |[[Artistic Expression]] <span style="font-size:large">{{3}}</span> ()||[[Contacts]] <span style="font-size:large">○○○○○</span> ()|| Hypersensitive Palate | ||
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|[[]] <span style="font-size:large">○○○○○</span> ()||[[Domain]] <span style="font-size:large">○○○○○</span> ()|| Mechanical Aptitude | |[[]] <span style="font-size:large">○○○○○</span> ()||[[Domain]] <span style="font-size:large">○○○○○</span> ()|| Mechanical Aptitude | ||
|- | |- | ||
| --- ||[[Fame]] <span style="font-size:large">○○○○○</span> ()|| --- | | --- ||[[Fame]] <span style="font-size:large">○○○○○</span> ()|| --- | ||
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Hypersensitive Palate- You have an almost supernatural ability to analyze the blood you drink. Any sip of blood you are able to sample allows a single Perception roll (Difficulty 7 + [the age of the blood in hours]) to detect familiar tastes or distinctions. If any successes are scored, the Storyteller may require a second roll to correctly identify the flavors tasted (water from the Thames, French merlot, Lingenwald factory soot, a particular family's blood). | |||
Mechanical aptitude - You have an uncommon understanding of the mechanical machines being developed in this wondrous age. Whenever your player makes a roll to asses, operate, or design a mechanical device developed during the last 50 years, he enjoys two extra dice in his pool. This merit is especially rare among elders and could become a serious advantage into the next century.* | |||
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Revision as of 10:45, 13 July 2025
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| Character: Reynauld Auxerre | Nature: Artiste/ Futurist | Clan: Toreador |
| Player: Jason | Demeanor: Bon Vivant | Generation ???? |
| Chronicle: [[]] | Concept: Steampunk Artist | Sire: ???? |
| Allegiance: [] | Reservation: [] | Coterie: [] |
| Birth: | Weakness: [] | Embrace: |
| --- | Cameo: [] | --- |
| --- | --- | --- |
| --- | --- | --- |
| ATTRIBUTES | ||
| Physical | Social | Mental |
| Strength ●●○○○○○○○○ | Charisma ●●●○○○○○○○ | Perception ●●●○○○○○○○ |
| Dexterity ●●●●○○○○○○ | Manipulation ●●●○○○○○○○ | Intelligence ●●●●○○○○○○ |
| Stamina ●●○○○○○○○○ | Appearance ●●●○○○○○○○ | Wits ●●●○○○○○○○ |
| --- | --- | --- |
| --- | --- | --- |
| ABILITIES | ||
| Talents | Skills | Knowledges |
| Alertness ●●○○○○○○○○ () | Animal Ken ○○○○○ () | Academics ●●●○○○○○○○ () |
| Athletics ○○○○○○○○○○ () | Crafts ●●●●○○○○○○ () | Enigmas ●●○○○○○○○○ () |
| Awareness ○○○○○○○○○○ () | Etiquette ●●●○○○○○○○ () | Finance ●●○○○○○○○○ () |
| Brawl ○○○○○○○○○○ () | Firearms ○○○○○ () | Investigation ○○○○○ () |
| Empathy ●●○○○○○○○○ () | Larceny ○○○○○ () | Law ●●○○○○○○○○ () |
| Expression ●○○○○○○○○○ () | Melee ●●○○○○○○○○ () | Medicine ○○○○○ () |
| Intimidation ●●○○○○○○○○ () | Performance ○○○○○ () | Occult ○○○○○ () |
| Leadership ●●●○○○○○○○ () | Ride ●●○○○○○○○○ () | Politics ●●●○○○○○○○ () |
| Streetwise ○○○○○○○○○○ () | Stealth ○○○○○ () | Science ●○○○○○○○○○ () |
| Subterfuge ●●○○○○○○○○ () | Survival ○○○○○ () | Theology ○○○○○ () |
| --- | --- | Linguistics (Latin, Ancient Greek) ●●○○○○○○○○ --- |
| --- | --- | --- |
| --- | --- | --- |
| --- | ADVANTAGES | --- |
| Secondary Abilities | Backgrounds | Merits & Flaws |
| City Secrets (Paris) ●●●○○○○○○○ () | Allies ●○○○○○○○○○ () | Dual nature |
| Artistic Expression ●●●○○○○○○○ () | Contacts ○○○○○ () | Hypersensitive Palate |
| [[]] ○○○○○ () | Domain ○○○○○ () | Mechanical Aptitude |
| --- | Fame ○○○○○ () | --- |
| Disciplines | Generation ○○○○○ () | --- |
| Auspex ●●●○○○○○○○ () | Generation ●●●○○○○○○○ () | --- |
| Celerity ●●●○○○○○○○ () | Herd ●●○○○○○○○○ () | --- |
| Presence ●●●○○○○○○○ () | Resources ●●●●○○○○○○ () | --- |
| Extra Discipline ○○○○○ () | [[]] ●○○○○○○○○○ () | --- |
| Extra Discipline ○○○○○ () | Status ●○○○○○○○○○ () | --- |
| --- | --- | --- |
| --- | --- | --- |
| --- | --- | --- |
| --- | --- | --- |
| Health Levels | Humanity | Virtues |
| Bruised (0) - { } | ●●●●●●○○○○ () | Conscience ●●○○○○○○○○ |
| Hurt (-1) ---- { } | --- | Self-Control ●●●●○○○○○○ |
| Injured (-1) - { } | Willpower | Courage ●●●●○○○○○○ |
| Wounded (-2) - { } | ●●●●●●●●○○ () | --- |
| Mauled (-2) -- { } | --- | --- |
| Crippled (-5)- { } | Bloodpool | --- |
| Incapacitated- { } | ○○○○○○○○○○ | --- |
| Final Death | ○○○○○○○○○○○ | --- |
Sobriquet
Appearance
Behavior
History
Recent Events
Hypersensitive Palate- You have an almost supernatural ability to analyze the blood you drink. Any sip of blood you are able to sample allows a single Perception roll (Difficulty 7 + [the age of the blood in hours]) to detect familiar tastes or distinctions. If any successes are scored, the Storyteller may require a second roll to correctly identify the flavors tasted (water from the Thames, French merlot, Lingenwald factory soot, a particular family's blood). Mechanical aptitude - You have an uncommon understanding of the mechanical machines being developed in this wondrous age. Whenever your player makes a roll to asses, operate, or design a mechanical device developed during the last 50 years, he enjoys two extra dice in his pool. This merit is especially rare among elders and could become a serious advantage into the next century.*